I wasn't sure what to call this idea, but a lot of you 3D modelers know what I'm talking about.
I was thinking of ways to improve the game FPS and functionality and this was the first thing to pop into my head.
We already have the option to create a building, yes. But what if we also had the option to merge a bunch of objects together? What I mean is this. Let's say I place down 1,000 objects. But instead of making them into a building, I can just "merge" them all together. In this way, the game would then render all of those pieces as one single piece. Granted, this idea may only work with the art shapes. But if I have a bunch of those shapes making a giant shape, it would be nice to merge all of those into one piece then the game would render it as only one scenery piece. Not sure if that's possible, but it's a start. We already have the option to make buildings, so that's a step in the right direction.
Thoughts?
I was thinking of ways to improve the game FPS and functionality and this was the first thing to pop into my head.
We already have the option to create a building, yes. But what if we also had the option to merge a bunch of objects together? What I mean is this. Let's say I place down 1,000 objects. But instead of making them into a building, I can just "merge" them all together. In this way, the game would then render all of those pieces as one single piece. Granted, this idea may only work with the art shapes. But if I have a bunch of those shapes making a giant shape, it would be nice to merge all of those into one piece then the game would render it as only one scenery piece. Not sure if that's possible, but it's a start. We already have the option to make buildings, so that's a step in the right direction.
Thoughts?