The new bulldozer tool is amazing but it has some problems:
First, the bug:
When using the new bulldozer tool with the option to remove "habitat objects", it doesn't remove burrows, feeders/water recipients, coolers, heaters or climbing frames (only removes some of the metal brachitation pieces, but not all of them). If we activate the option to remove "construction and nature", then it removes these habitat objects: https://issues.frontierstore.net/issue-detail/56399
The new bulldozer tool has a category for "construction and nature", but it would be better if these two categories were separated. Sometimes we just want to remove the plants and rocks placed in a habitat or around the zoo, but we want to keep the custom built fences or the buildings we've made. It would be much better if these two categerories were individual: "construction" and "nature" (even better if we could have "construction", "rocks" and "plants"): https://issues.frontierstore.net/issue-detail/56400
First, the bug:
When using the new bulldozer tool with the option to remove "habitat objects", it doesn't remove burrows, feeders/water recipients, coolers, heaters or climbing frames (only removes some of the metal brachitation pieces, but not all of them). If we activate the option to remove "construction and nature", then it removes these habitat objects: https://issues.frontierstore.net/issue-detail/56399
Second, how to improve:The new bulldozer tool has a category for "construction and nature", but it would be better if these two categories were separated. Sometimes we just want to remove the plants and rocks placed in a habitat or around the zoo, but we want to keep the custom built fences or the buildings we've made. It would be much better if these two categerories were individual: "construction" and "nature" (even better if we could have "construction", "rocks" and "plants"): https://issues.frontierstore.net/issue-detail/56400