Are you not the person that started this suggestion? As I see it, providing it is balanced carefully I see no problem with it. As for where it would all end, providing FD don't go down the "cargo storage/transfer" route (which seems unlikely) there are unlikely to be any further consequences.
Not really - the general principle of rebuy on death is a pretty standard feature in most games (especially MMOs) - except where Dead-Is-Dead type rules are applied.
Absolutely, I am the one that started it, but when someone presents me with information that I hadn't thought of I have to take it on board, if it becomes too complex because of (like my son) there are always folks looking to leave the map to get an advantage or just because they can then I have to think is it worth it?
I didn't put much thought into the thread, I just wondered why not... instead of, might be a better idea.
As for death is death, yeah, I'd have gone that way had the game been off line, (which it isn't) I do with most games, I guess you could call me a habitual or serial starter, but to be perfectly honest I firmly believe that ED should have given the appropriate time delay to get the specific ship and all of it's gubbins to the player while giving her/him a 'decent' registered loaner on the station he/she is at in the meantime. maybe players wouldn't be quite so cavalier about their godbuilds, but that's just another of my gripes!
