Buy modules on-line!

I see what you're saying, and I suppose to a point where would it all end?
Are you not the person that started this suggestion? As I see it, providing it is balanced carefully I see no problem with it. As for where it would all end, providing FD don't go down the "cargo storage/transfer" route (which seems unlikely) there are unlikely to be any further consequences.

But ED, in my opinion dropped the ball on day one when the put into place the the rights of the rebuy screen.
Not really - the general principle of rebuy on death is a pretty standard feature in most games (especially MMOs) - except where Dead-Is-Dead type rules are applied.
 
I thought some engineers stocked vanilla versions of modifiable equipment at their bases (just some, not all)
 
I thought some engineers stocked vanilla versions of modifiable equipment at their bases (just some, not all)
Normally, locally available modules are limited in range (normally not over C3/C4 if that IME) - in some cases (e.g. Palin) there are enhanced versions that can be engineered too.

Ultimately, the proposal in question is not without precedent but would need to be balanced carefully - convenience options should come at a price.
 
Are you not the person that started this suggestion? As I see it, providing it is balanced carefully I see no problem with it. As for where it would all end, providing FD don't go down the "cargo storage/transfer" route (which seems unlikely) there are unlikely to be any further consequences.


Not really - the general principle of rebuy on death is a pretty standard feature in most games (especially MMOs) - except where Dead-Is-Dead type rules are applied.
Absolutely, I am the one that started it, but when someone presents me with information that I hadn't thought of I have to take it on board, if it becomes too complex because of (like my son) there are always folks looking to leave the map to get an advantage or just because they can then I have to think is it worth it?

I didn't put much thought into the thread, I just wondered why not... instead of, might be a better idea.

As for death is death, yeah, I'd have gone that way had the game been off line, (which it isn't) I do with most games, I guess you could call me a habitual or serial starter, but to be perfectly honest I firmly believe that ED should have given the appropriate time delay to get the specific ship and all of it's gubbins to the player while giving her/him a 'decent' registered loaner on the station he/she is at in the meantime. maybe players wouldn't be quite so cavalier about their godbuilds, but that's just another of my gripes! :D
 
I thought some engineers stocked vanilla versions of modifiable equipment at their bases (just some, not all)
Oh yeah, they do, for the most part, but not so much the ones we want to engineer, the most stuff to get engineered is the A class (6,7,8) and that is uncommon.
 
Oh please, spare me another one of your condescending superior diatribes.

I enjoy games with the use of imagination and immersion, the fact you think it's a condescending diatribe is pretty much all about your own lack of any sort of engagement in the imaginary galaxy of Elite Dangerous, as I said, it's just gimme, gimme, gimme. Not sure why exactly you are here if the game is wasting your precious retirement time.
 
I enjoy games with the use of imagination and immersion, the fact you think it's a condescending diatribe is pretty much all about your own lack of any sort of engagement in the imaginary galaxy of Elite Dangerous, as I said, it's just gimme, gimme, gimme. Not sure why exactly you are here if the game is wasting your precious retirement time.
Not 'gimme, gimme, gimme' but 'getme getme getme'... out of this bubble!
Your condescending manner of explaining what I'd need to do before I go to an engineer shows just how little you understand what is there to read, I never claimed that Sirius was an engineer, you made that up on your own, and as I'm (or was) at Qwent base then I already had the ticket...
 
I see what you're saying, and I suppose to a point where would it all end?
But ED, in my opinion dropped the ball on day one when the put into place the the rights of the rebuy screen.

Case: a pilot with a G5 engineered A rated Cutter drops his on the way out of a Federal Agricultural station... he immediately gets a full replacement...5 seconds even down to that special paint job, because it save him the time and aggravation of running back and forth getting the bits, I'm really just asking for a far lesser consideration.

My personal headcanon on the whole rebuy thing is that we aren't getting a replacement ship, but the Pilots' Federation is retrieving our damaged ship, and then repairing it.
 
there are always folks looking to leave the map to get an advantage or just because they can then I have to think is it worth it?
True but moot where your proposal is concerned - I think.

I didn't put much thought into the thread, I just wondered why not... instead of, might be a better idea.
While your initial thought might not have been fleshed out, the seed of the idea has been around for a while. In essence, you already can kind of do what you are asking for in a roundabout way providing you have already purchased the kit.

Your proposal would be a natural and logical extension to existing mechanics, but it would need to be carefully balanced to minimise exploitation. My adjustment to your proposal of nullifying discounts and/or applying a remote purchase levy (over and above the delivery costs/delays) is one way of making it feel not too much like an exploit.

As for death is death, yeah, I'd have gone that way had the game been off line, (which it isn't) I do with most games, I guess you could call me a habitual or serial starter, but to be perfectly honest I firmly believe that ED should have given the appropriate time delay to get the specific ship and all of it's gubbins to the player while giving her/him a 'decent' registered loaner on the station he/she is at in the meantime. maybe players wouldn't be quite so cavalier about their godbuilds, but that's just another of my gripes! :D
Personally, I have never been a fan of DiD gameplay, too much like real work. What FD did with rebuys in ED is pretty consistent with games in general. I do not think your proposal of an insurance company loaner ship (while waiting for transfer of a replacement) would actually stop much at all. The trolls that engage in "cavalier" PvP gameplay will always do that regardless of what measures are in place to try to limit it. In the meantime, everyone else would be even further penalised inappropriately. Mission Cargo and Data loss for example resulting in failed missions and cargo/data loss penalise miners/traders/explorers enough as it is.
 
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