C&P - a specific case

Guys, I’d like to hear your thoughts on this:

Let’s say you are bounty hunting in your “home” system with a purely combat oriented large ship - a Vette for example.
And all your other ships are parked at the same station in that system.

You accidentally commit a crime in that large ship and at that point you can’t change it at the station (what with the anonymous access and all)... and all systems with Interstellar Factors around you only have outposts.
And of course you do not have a fuel scoop in a pure combat ship.

What to do?
 
What to do, well hopefully learn the following lessons:

(1) Never play in your home system

(2) Make sure the system you do play in has a couple of station that you can land on, preferably under different factions

(3) No matter how good it seems at the time, design your ship so you can at least jump to a neighbouring system.

Take the rebuy on the chin and file it away as an important learning experience.
 

Deleted member 115407

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What to do, well hopefully learn the following lessons:

(1) Never play in your home system

(2) Make sure the system you do play in has a couple of station that you can land on, preferably under different factions

(3) No matter how good it seems at the time, design your ship so you can at least jump to a neighbouring system.

Take the rebuy on the chin and file it away as an important learning experience.

Surely there must be a route that you can take to a Low Sec with a large pad, or to an outfitting station where you can buy some tanks or a scoop, or call the fuel rats and have them help you out.

Unless you want to eat that rebuy, you're going to have to figure out something.
 
Thanks for the advice. I just had to had my brain nudged a little. :)
I hope my fuel tank can take me to some near large station.

Even though the information for C&P is out there it can get confusing... so I eventually had to try it out the hard way.

Thanks again!
 
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