Calling all privateers/pirates.
As history as shown, for example English and French buccaneers against the Spanish exploration of America, there is likely to be hard credits and loot to be found raiding exploration and trading routes. The routes are likely to be plenty, but hard to find due to the vast expense of space.
However, rumour has it that a great expedition company is being formed, with regular resupply ships - perhaps something along the lines of a "Gibbonici Expedition". As exploration companies are formed, they will focus on long distance travel, and it is likely that their security will be minimal, yet requiring regular support leaving the core systems.
We do not know the practicalities of their ventures, nor their modus operandi, apart from the bits of information about them wanting to venture out and requiring shuttle runs to keep them moving. It is likely they are going to end up in areas with low security and low chance of help stuck far from the inner concentration of humanity.
What I'm proposing is a collection of pirates/privateers, that would hunt out and seek such riches. Scouts would be required - to seek out such convoys, trailing supply vessels to the outer reaches. Perhaps intercepting them, or following them to the richer vessels. Scouts then relying the information to a 'battle group' or sorts to lay in ambush. Roles to regularly be rotated, and the booty shared amongst the venture company/group.
While being a cut-throat history, there is precedence of piracy being funded and controlled by larger 'legal' organisations, such funding would be helped by the positive result of interception of expeditions. Seeking out such riches would need there to be honour amongst thieves. There is a lot to discuss to sort out the hunting down of such groups, yet it may create such great experiences; the prey and hunter scenarios playing out on a massive scale.
Something to think about.

As history as shown, for example English and French buccaneers against the Spanish exploration of America, there is likely to be hard credits and loot to be found raiding exploration and trading routes. The routes are likely to be plenty, but hard to find due to the vast expense of space.
However, rumour has it that a great expedition company is being formed, with regular resupply ships - perhaps something along the lines of a "Gibbonici Expedition". As exploration companies are formed, they will focus on long distance travel, and it is likely that their security will be minimal, yet requiring regular support leaving the core systems.
We do not know the practicalities of their ventures, nor their modus operandi, apart from the bits of information about them wanting to venture out and requiring shuttle runs to keep them moving. It is likely they are going to end up in areas with low security and low chance of help stuck far from the inner concentration of humanity.
What I'm proposing is a collection of pirates/privateers, that would hunt out and seek such riches. Scouts would be required - to seek out such convoys, trailing supply vessels to the outer reaches. Perhaps intercepting them, or following them to the richer vessels. Scouts then relying the information to a 'battle group' or sorts to lay in ambush. Roles to regularly be rotated, and the booty shared amongst the venture company/group.
While being a cut-throat history, there is precedence of piracy being funded and controlled by larger 'legal' organisations, such funding would be helped by the positive result of interception of expeditions. Seeking out such riches would need there to be honour amongst thieves. There is a lot to discuss to sort out the hunting down of such groups, yet it may create such great experiences; the prey and hunter scenarios playing out on a massive scale.
Something to think about.