Calling All Pirates: The First Great Heist...

Calling all privateers/pirates.

As history as shown, for example English and French buccaneers against the Spanish exploration of America, there is likely to be hard credits and loot to be found raiding exploration and trading routes. The routes are likely to be plenty, but hard to find due to the vast expense of space.

However, rumour has it that a great expedition company is being formed, with regular resupply ships - perhaps something along the lines of a "Gibbonici Expedition". As exploration companies are formed, they will focus on long distance travel, and it is likely that their security will be minimal, yet requiring regular support leaving the core systems.

We do not know the practicalities of their ventures, nor their modus operandi, apart from the bits of information about them wanting to venture out and requiring shuttle runs to keep them moving. It is likely they are going to end up in areas with low security and low chance of help stuck far from the inner concentration of humanity.

What I'm proposing is a collection of pirates/privateers, that would hunt out and seek such riches. Scouts would be required - to seek out such convoys, trailing supply vessels to the outer reaches. Perhaps intercepting them, or following them to the richer vessels. Scouts then relying the information to a 'battle group' or sorts to lay in ambush. Roles to regularly be rotated, and the booty shared amongst the venture company/group.

While being a cut-throat history, there is precedence of piracy being funded and controlled by larger 'legal' organisations, such funding would be helped by the positive result of interception of expeditions. Seeking out such riches would need there to be honour amongst thieves. There is a lot to discuss to sort out the hunting down of such groups, yet it may create such great experiences; the prey and hunter scenarios playing out on a massive scale.

Something to think about.

:D
 
Attention all Traders! Seems there might be a bunch of bounty hunters following some pirates following a bunch of explorers using a bunch of traders. Get your **** together, they will need to buy supplies, ammo, ships and weapons. Much profit to be made :smilie:

___________________

And thats what a true player driven economy is about..XD
 
This is looking like it is going to turn out to be very interesting.

We have the explorers heading out, requiring cargo & supply runs, which need some protection from pirates looking to pick off stragglers and perhaps more hefty rich pickings, who in turn need to watch out for bounty hunters. And all groups need traders with supplies to keep them going. The traders will need also to have protection from everyone else.

I'm thinking perhaps some folks can set up a 'chain' of mobile shops in Anacondas to help facilitate all this. Again, some protection needed for these.
 
Dear Dynamo,

We travel in peace and our quest is wisdom. Please hear me as your reasoning seems flawed.

No continuous supply runs are required as we bring our own factories and support vehicles. Gibbonici's Expedition will be heavily fortified and self sustained. We'll rely on big numbers to defend ourselves and we will do that with uncompromising force. Our goal is beyond the likes of you and we shall not falter.

We will be prepared for you and can rely on our group to help us where necessary... Take a minute to ponder this: Who can you rely upon? The pirate that stands besides you? The one that's just now looking at your cargo manifest to see what valuables you're carrying!?

Your limping back home will be sung about by our children. They will not be songs of fear though but songs of joy and mockery.

Voyager_NL OUT!



Calling all privateers/pirates.

As history as shown, for example English and French buccaneers against the Spanish exploration of America, there is likely to be hard credits and loot to be found raiding exploration and trading routes. The routes are likely to be plenty, but hard to find due to the vast expense of space.

However, rumour has it that a great expedition company is being formed, with regular resupply ships - perhaps something along the lines of a "Gibbonici Expedition". As exploration companies are formed, they will focus on long distance travel, and it is likely that their security will be minimal, yet requiring regular support leaving the core systems.

We do not know the practicalities of their ventures, nor their modus operandi, apart from the bits of information about them wanting to venture out and requiring shuttle runs to keep them moving. It is likely they are going to end up in areas with low security and low chance of help stuck far from the inner concentration of humanity.

What I'm proposing is a collection of pirates/privateers, that would hunt out and seek such riches. Scouts would be required - to seek out such convoys, trailing supply vessels to the outer reaches. Perhaps intercepting them, or following them to the richer vessels. Scouts then relying the information to a 'battle group' or sorts to lay in ambush. Roles to regularly be rotated, and the booty shared amongst the venture company/group.

While being a cut-throat history, there is precedence of piracy being funded and controlled by larger 'legal' organisations, such funding would be helped by the positive result of interception of expeditions. Seeking out such riches would need there to be honour amongst thieves. There is a lot to discuss to sort out the hunting down of such groups, yet it may create such great experiences; the prey and hunter scenarios playing out on a massive scale.

Something to think about.

:D
 
Surely the whole point of raiding the great expedition is that it is profitable in itself, if you need traders to support piracy then won't it make more sense to find other targets?

To that end, when the game gets to alpha 4 or premium beta we can find out how profitable raiding their supplies actually is. Until then we have no idea if it will be worthwhile. Perhaps your efforts would be better used setting up a pirates confederacy or the like? With it's own teamspeak, forum thread or whatever.
 
Attention all bounty hunters! Seems there might be a bunch of pirates following a bunch of explorers using a bunch of traders - possibly rich pickings :)

Attention all Traders! Seems there might be a bunch of bounty hunters following some pirates following a bunch of explorers using a bunch of traders. Get your **** together, they will need to buy supplies, ammo, ships and weapons. Much profit to be made :smilie:

___________________

And thats what a true player driven economy is about..XD

I LOVE THIS GAME!:D:cool:
 
Pirates need fuel & ammunition (missiles/cannon rounds)

Of course, but surely the game will be balanced so that they can acquire those things through normal play, by piracy against npc traders, missions, bounty hunts etc. Attacking defenseless exploration and cargo vessels loaded with provisions will get a hefty profit, you shouldn't need traders to fund a raid.

Now having a pirate group and having traders to help fund the group makes more sense. Smuggling goes hand in hand with piracy after all.
 
Seeking out such riches would need there to be honour amongst thieves.

Haha. Good luck with that. Honor among thieves is a contradictory of terms, since thieves have no honor. At least not real honor. Because if they had, they wouldn't be thieves. But it's expected thieves are fundamentally confused, since they never learned basic behavior in the first place. :p
 
Of course, but surely the game will be balanced so that they can acquire those things through normal play, by piracy against npc traders, missions, bounty hunts etc. Attacking defenseless exploration and cargo vessels loaded with provisions will get a hefty profit, you shouldn't need traders to fund a raid.

Now having a pirate group and having traders to help fund the group makes more sense. Smuggling goes hand in hand with piracy after all.

Who says that exploration ships will be defenceless? Afterall we're heading out into the great unknown, who knows what we'll meet. It pays to be prepared for every eventuality ;)
 
Since it is a game i wuld pirate just for fun. Either get my adrenaline up in my small pirateship trying to take on a player anaconda just for sports. Use a whole evening chasing a guy who flapped his wings the wrong way. Or demand protection fee or toll from small newbie miners while patrolling in my uber owerpowerd ship.

Endless fun to be had if you can find people in the universe.

Im sure i wuld hire mercenaries ingame to do dirtywork or annoy competitors.
 
Who says that exploration ships will be defenceless? Afterall we're heading out into the great unknown, who knows what we'll meet. It pays to be prepared for every eventuality ;)

Defenceless maybe not, but capable of defending against a dedicated attack? I think the sort of ships that would be best for exploration won't be combat focused, certainly any ships loaded with cargo to keep the fleet going won't be.
 
Explorers will be opening new territory and selling information about the same. Factional powers might be very interested about this or feel threatened by expansion possibilities that might upset power balances. It could even be that explorers are funded/protected by the factions in addition to working independently.
Pirates, organised or freelance, might not be the only human threat an exploration enterprise might face. I hope that disputes about new system ownership generates bountiful game playing opportunities. I know some players want a peaceful life soaking up the light from unknown suns but what they see and know will have real value.

The Frontier is a dangerous place for everyone. ;)

Just my daydreaming guys.
 
Back
Top Bottom