Can we get a revamp on the explosions effects?

Hi, all in elite suit my taste but i think we could get an upgrade (or graphical revamp) about explosions.
They are nice about the beginning: i like how ships start to explode a bit everywhere to finally get a big explosion.
But about explosions themselves, i think they are now a bit outdated. It would be very nice to get a revamp about them more contemporary of today's technology.
Thx for reading.
 
Gosh I love them. The sound, fire, smoke, and debris everywhere, bouncing off the cockpit glazing, I've had some awesome experiences with that stuff. >BOOM< and in the words of Leo... target destroyed.
 
I feel like the explosions themselves are mostly fine but I'd like the debris field to be a bit chunkier. If I blow up an FDL, I'd like the wreck to still resemble an FDL. You can see this in the signal sources that spawn where you can still plainly identify the charred hulks of Eagles and Cutters, but the wrecks resulting from our own handiwork look nothing like that. It's really noticeable for larger ships like the Anaconda that just seem to evaporate upon destruction.
 
As i said explosions actually are not bad. But in my opinion a bit outdated. There are some effects with years that can be applied to render them outstanding.
And maybe sound can also be improved but it is not so bad actually.
 
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