Maybe this has been asked before but I notice a lot of time that the effects aren't as expected and you abandon the upgrade and run it again, maybe these unwanted upgrades could go into a pool that could be bought with credits instead of grinding for the endless materials searching, I want to play and enjoy the game.
I don't expect super powerful level 5 upgrades, just be nice to get some basic upgrades on my ship without spending the rest of my life looking for some rare commodity. I'm also having to sell the cargo earned from missions as you just end up getting chain interdicted if you hang onto it. Maybe storage for these would be a useful feature too.
Anyway, just trying to think of ways that things can be implemented that are realistic instead of straight up pay to win
I don't expect super powerful level 5 upgrades, just be nice to get some basic upgrades on my ship without spending the rest of my life looking for some rare commodity. I'm also having to sell the cargo earned from missions as you just end up getting chain interdicted if you hang onto it. Maybe storage for these would be a useful feature too.
Anyway, just trying to think of ways that things can be implemented that are realistic instead of straight up pay to win