as most of you know, the game relies mostly on peer2peer connections. as all of you know, this is really bad. if you have a download run in the background or generally a bad network connection, everyone in your direct vicinity gets punished.
so, i would like to ask you frontier, do you plan to improve the netcode of the game of move away from peer2peer?
it's really infuriating to me. it makes my experience so much worse. most of the time i see another player, ships just start to warp around. i have a DSL connection with 16mbit download and 128KB upload. maybe this is the problem? maybe my connection is too for the game? i don't know. plz, just do something about it. it's 2015, why don't you just rely on good old client/server architecture? your netcode sucks, simple as that.
so, i would like to ask you frontier, do you plan to improve the netcode of the game of move away from peer2peer?
it's really infuriating to me. it makes my experience so much worse. most of the time i see another player, ships just start to warp around. i have a DSL connection with 16mbit download and 128KB upload. maybe this is the problem? maybe my connection is too for the game? i don't know. plz, just do something about it. it's 2015, why don't you just rely on good old client/server architecture? your netcode sucks, simple as that.