Can we hope VR SLI support ?

We can only hope but very much doubt it will ever happen.

Being playing quite a lot of VR recently so my second Titan Xp is sitting idle
 
I play with a friend who runs 2 1080s and shows load on both cards in Elite in VR. Framerate drops a ton when one is disabled so he's pretty damn positive SLI is working in VR with Elite. I'll point him at this thread...
 
that's strange.

Unimag says only one GFX is working, and Exigeous says twice are working. Maybe it's not VR SLI but "only" SLI but you should get the same stats

i have 2xSLI Titan X Pascal , but i didn't look atm.
 
that's strange.

Unimag says only one GFX is working, and Exigeous says twice are working. Maybe it's not VR SLI but "only" SLI but you should get the same stats

i have 2xSLI Titan X Pascal , but i didn't look atm.

To be honest I've always disabled SLI when playing anything in VR but will give it a try when next on ED (hopefully have a go at Lone Echo for the first time tonight)
 
I have 2 MSI 970s connected with the SLI bridge but whenever I enable SLI I get a blue flickering "effect" in ED and wonder if this can be resolved (i.e. maybe a problem with my particular set-up, for example). *Yes all drivers are updated regularly ;-)

Due to the above on-monitor-effect, and that I've read SLI is not officially supported by either Elite or Oculus, I haven't yet tried it since I got the Rift.

Any advice would be appreciated. Running VR OK, but I'm sure I could improve the experience a bit if I can squeeze every last drop of grunt from the hardware :D
 
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