Just popping into to echo what OP and some people are saying here. I think this is really important to address because it keeps popping up in discussions.
Zoo Tycoon was a fantastic game and so was the sequel. But these games are 20 (ish) years old. The gaming industry and technology have made a huge leap in the meantime. The DLC model of providing additional content is a standard practice nowadays. I am a little bit shocked that so many people are upset and surprised that we have yet another DLC which follows the same model. The market is bursting with so many games that it's only understandable that companies release small dosage of content every few months to keep their games alive. And Frontier couldn't have picked a better time for the SA DLC. The game needed a bit of fresh air and the pack is fantastic, in my humble opinion.
We cannot expect a modern company in 2020 to follow the same business model than the one in 2000, especially not in such a fast paced and ever changing environment that is the gaming industry.
I realize there will always be the comparison because Planet Zoo really feels like a worthy successor to ZT games, but in regards to providing addition content I just don't think there's anything to compare. These are just simply different times.
Exactly this! I loved those games personally. I grew up with them. I adore them and they will always hold a place in my heart. What people forget is that the game is actually 20 years old, from a time in gaming which is very very different from now. What it takes to develop then, isn't the same amount that it takes to develop now. There is a lot more texture work, programming, art and other elements that go into every single thing now because of the tools used behind the scenes to develop these games. The effort that it takes is way different now, set by a bar by the game or engine itself.
I've been quite happy with the South American DLC, mostly because of the price to quality ratio. It sits nicely and I have no complaints.
TLDR: Either way, what really matters isn't the theme or size of the packs/DLCs but the time Frontier will keep providing us with them.
This is what really matters anyway. I like the
rough roadmap idea. I think what really matters is we get these small packs every so often, and bigger DLC's in a decent tempo.
I just don't get it that such comparisons need to pop up with every discussion.
This keeps popping up in the Jurassic World Evolution forums too. There is a LOT to improve in that game for sure.. and this game certainly has improved on many of those aspects that lacked in that game, but carried forward what was good in that game. Frequently it used to be compared to Jurassic World Operation Genesis, and that is one of my favourite games of all time, more than RC2 or ZT2, yet I feel we have moved so far forward. We just need to keep tweaking and improving! It's always good to learn from the past and not repeat the mistakes made in history. it's definitely a good thing - but there is a limit.
People underestimate the power of nostalgia. You look back to a game from a long, long time ago, and think it was absolutely perfect, when in reality it isn't. In-fact it probably had a lot of bugs, but either you were little or you played a long time ago, that you just erased it and kept the good parts. I mean, that's literally how our brains work. We only hold on to what is necessary.
It's a disservice to compare any game to a game from that long ago. Don't get me wrong, I grew up with those games and I love them to bits. I also know that we should learn from our pasts not to repeat it. But what I know most is that I shouldn't let my nostalgia cloud my judgement. We are light years ahead of where then, and we need to keep improving and moving forward. Less blame, less ragey backlash, more analysis, more solution-oriented constructive feedback.