Sentry skimmers are by far the most annoying "ship" in the game for me.
Mainly due to their magical ability to knock out your shields and engines just by touching them. Why is this a thing? Is it because FDEV hates players doing planet things in their ships? Yeah, how dare we use our clearly more powerful, more capable and more efficient ship for assaulting a base instead of our puny, weak SRV.
So by simply touching a sentry skimmer, it will immediately knock out your shields completely as well as disabling your thrusters for a few seconds so that you can hit the planet's surface and take hull damage. Sure, EMPs are a thing but on a craft the size of a skimmer versus an entire ship? And also since my shields are up in the first place, how was the skimmer able to contact my ship in order to release a magically large charge to overload my shields? And if so, why is this tactic not used anywhere else? Imagine how useful this would be if a ship could incorporate this weapon. But no, that would be too overpowered. Oh but it's fine for an AI skimmer to have this overpowered weapon just so that players are forced to use their SRV. Inconsistencies.
Secondly, it's impossible to target a sentry skimmer using your ship unless it's already firing on you. Yes, they are small targets, but materials are even smaller targets, don't have a heat signature yet the ship has no trouble picking those up. So why not skimmers? Thus making the only good way to kill skimmers effectively is in the SRV. (Or dumbfires, but my issue here is the ability to target skimmers from the ship). Can I just say that planetary base assaults are virtually impossible for me because of how ridiculously overpowered the skimmers are, the magic automatic repairing of the generators and turrets, and the inability for my own turret to even aim properly at targets. What's with the jitter on my SRV turret? The base turrets don't have that jitter. Do servos not lock properly in 3304?
Finally, although this point isn't related to skimmers, I feel as if it should be mentioned. Our ship has a data link scanner. Why can't we use this scanner to scan the data points in settlements from our ships? Ah yes, I see. Because we have to use the SRV.
Also: "Blaze your own trail", then let me use my OWN SHIP.
Mainly due to their magical ability to knock out your shields and engines just by touching them. Why is this a thing? Is it because FDEV hates players doing planet things in their ships? Yeah, how dare we use our clearly more powerful, more capable and more efficient ship for assaulting a base instead of our puny, weak SRV.
So by simply touching a sentry skimmer, it will immediately knock out your shields completely as well as disabling your thrusters for a few seconds so that you can hit the planet's surface and take hull damage. Sure, EMPs are a thing but on a craft the size of a skimmer versus an entire ship? And also since my shields are up in the first place, how was the skimmer able to contact my ship in order to release a magically large charge to overload my shields? And if so, why is this tactic not used anywhere else? Imagine how useful this would be if a ship could incorporate this weapon. But no, that would be too overpowered. Oh but it's fine for an AI skimmer to have this overpowered weapon just so that players are forced to use their SRV. Inconsistencies.
Secondly, it's impossible to target a sentry skimmer using your ship unless it's already firing on you. Yes, they are small targets, but materials are even smaller targets, don't have a heat signature yet the ship has no trouble picking those up. So why not skimmers? Thus making the only good way to kill skimmers effectively is in the SRV. (Or dumbfires, but my issue here is the ability to target skimmers from the ship). Can I just say that planetary base assaults are virtually impossible for me because of how ridiculously overpowered the skimmers are, the magic automatic repairing of the generators and turrets, and the inability for my own turret to even aim properly at targets. What's with the jitter on my SRV turret? The base turrets don't have that jitter. Do servos not lock properly in 3304?
Finally, although this point isn't related to skimmers, I feel as if it should be mentioned. Our ship has a data link scanner. Why can't we use this scanner to scan the data points in settlements from our ships? Ah yes, I see. Because we have to use the SRV.
Also: "Blaze your own trail", then let me use my OWN SHIP.