To make it short: quests are not satisfying....
Heard a lot about new quests and how they will be more fun, but so far, it is the same old same old.
I don't know if you want to blame it on the "realistic" setup, but if you just wander aimlessly, you get basically no income from missions, because the few available, are either illegal missions or involve you searching for a specific good that is in need in that place.
Now; is possible that NOBODY in the universe needs to be taken to Alder...I mean to some place? There are no fugitives, there are no people in need of a ride; kinda like America where everyone own a car?
Would be too hard to add in every system, at random time, some sort of mission where the client is a person that wants to go from A to B, maybe fast, maybe under the radar.....or maybe is just traveling?
Same goes for fedex quest.... I don't do trading because it is boring to me; bu here, sell there, thanks to the spreadsheet that tell you what is sold where, and at what price. Ideally there should be missions where you just need one or 2 cargo space; to take info from A to B, or items from A to B.....or escort a ship from A to B.
None of this happens here; and now it is how long that the game is out? Heard plenty of talk about mission that will be added; chain missions, and such, but so far we are still dealing with the most boring and reductive mission rooster ever made in a multiplayer game. Not much value in going trough so many system if there is little interest in dock to a space station to acquire some missions....I am already forced to conform in real life; so here I would expect some sort of freedom
I choose to wander and explore the stars; but beside the occasional repair and restock of ammo, the value of docking is close to 0, since the mission available in any system (I believe I visited quite a lot of them), are in 90% of the cases, always the same.
Rep too low to get other missions? Sorry, I don't buy it...even the ones that require rep in a faction are still the same type....slaves related, drug related, mineral related....so if I decide to live blasting people only if they interdict me; I am condemned to sell cartographic as main source of income
I've been patiently waiting; I try to not log in too often to avoid the same frustration that I feel, since Beta; the same feeling of sleeping naked with a beautiful girl while being tied up like a mummy....that's the feeling that I get when I play this game. Teasing, of what could happen; but that stay in my head, while I jump trough the nth system, which most likely hold very little surprise for me, beside the occasional interdiction.
Any chance to see in the short period, a considerable increase in mission types and variety? Are you sure that all people playing ED are doing it for mining or bounty hunting or trading? Variety is the foundation of a successful game, and since missions doesn't take months or expansions to be made available, I would hope that soon you will start to increase them little by little.
I won't say sorry for the complaining, because I feel that I am not asking the moon...I am asking for something interesting to do while playing this game; like missions and random encounters that are not just the same old interdiction, with the person that wants to raze your cargo bay
BTW, if this is too much of a hassle, please make a tool like the foundry from the Cryptic games, so we can make our own chain and missions; most of us play in solo mode anyway, considering that the punishment for who does deprecable actions is not even enough to force people to behave
Heard a lot about new quests and how they will be more fun, but so far, it is the same old same old.
I don't know if you want to blame it on the "realistic" setup, but if you just wander aimlessly, you get basically no income from missions, because the few available, are either illegal missions or involve you searching for a specific good that is in need in that place.
Now; is possible that NOBODY in the universe needs to be taken to Alder...I mean to some place? There are no fugitives, there are no people in need of a ride; kinda like America where everyone own a car?
Would be too hard to add in every system, at random time, some sort of mission where the client is a person that wants to go from A to B, maybe fast, maybe under the radar.....or maybe is just traveling?
Same goes for fedex quest.... I don't do trading because it is boring to me; bu here, sell there, thanks to the spreadsheet that tell you what is sold where, and at what price. Ideally there should be missions where you just need one or 2 cargo space; to take info from A to B, or items from A to B.....or escort a ship from A to B.
None of this happens here; and now it is how long that the game is out? Heard plenty of talk about mission that will be added; chain missions, and such, but so far we are still dealing with the most boring and reductive mission rooster ever made in a multiplayer game. Not much value in going trough so many system if there is little interest in dock to a space station to acquire some missions....I am already forced to conform in real life; so here I would expect some sort of freedom
Rep too low to get other missions? Sorry, I don't buy it...even the ones that require rep in a faction are still the same type....slaves related, drug related, mineral related....so if I decide to live blasting people only if they interdict me; I am condemned to sell cartographic as main source of income
I've been patiently waiting; I try to not log in too often to avoid the same frustration that I feel, since Beta; the same feeling of sleeping naked with a beautiful girl while being tied up like a mummy....that's the feeling that I get when I play this game. Teasing, of what could happen; but that stay in my head, while I jump trough the nth system, which most likely hold very little surprise for me, beside the occasional interdiction.
Any chance to see in the short period, a considerable increase in mission types and variety? Are you sure that all people playing ED are doing it for mining or bounty hunting or trading? Variety is the foundation of a successful game, and since missions doesn't take months or expansions to be made available, I would hope that soon you will start to increase them little by little.
I won't say sorry for the complaining, because I feel that I am not asking the moon...I am asking for something interesting to do while playing this game; like missions and random encounters that are not just the same old interdiction, with the person that wants to raze your cargo bay
BTW, if this is too much of a hassle, please make a tool like the foundry from the Cryptic games, so we can make our own chain and missions; most of us play in solo mode anyway, considering that the punishment for who does deprecable actions is not even enough to force people to behave
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