The general idea here is to have the majungasaurus a cannibalistic mechanic for both species variety and, because it's basically an endgame dinosaurs that you can unlock on Sorna, a new challenging system for their welfare. And, what I mean by "cannibalistic mechanic", I mean having majungasauruses "Hunt" one another, rather than scavenging an already dead individual or feeding on an individual one may have killed in a fight.
While majungasaurus isn't the only dinosaur to be confirmed with any act of cannibalism, majungasaurus is the first dinosaur to be confirmed with irrefutable evidence of such behavior. In-game carnivores can scavenge on members of their own kind that have already died or what they've killed themselves after battle, especially when no other meats are around. Because of this, while other species do show or may have been cannibalistic at certain times, and in-game carnivores can feed on each other when individuals of their kind have died by some other means or by battling against each other, both when no other meats are around. I feel it's best if only the majungasaurus in-game possessed this "hunting one another" trait.
But how could this idea workout well, especially since this will definitely affect saves for people who may house more than one together?
I think it could workout like this:
Carnivores in-game can thrive in an enclosure with at least only one of the two/three types of feeders you can give them with the right amount of dispensing time. However, spinosaurs in this game are unique when it comes to feeders, besides having three to choose from for them.
Spinosaurs will prefer the fish feeder when one is nearby and available to them, instead of a regular ground meat feeder if also where a spinosaur is. However, if there are any goats around as well from a goat dispenser, they will go for them as well. The disadvantage is this for the spinosaurs, some thing which I've experienced with my baryonyx pair on Sanctuary, with a goat dispenser releasing one goat for every 5 minutes: If there are too many goat in an enclosure, the spinosaurs will go for them more often then going for the fish feeder, just like what they would do if there are any herbivores they can instantly kill housed together.
Inspired by this spinosaurid feeder and hunting behavior, this is an inspiration and starting point on how to make majungasaurus a hunter of their own kind in-game.
Majungasaurs will actively hunt their own kind if there are no available goat dispensers for them. You can keep as many as you want together, but the catch is that they will "Hunt" their own kind for food, just like how any carnivore will "Hunt" any herbivore they can instantly kill like a hadrosaur, or an ornithomimid, or even a goat. By having an available goat dispenser, you can control their cannibalistic hunting cravings, and it has to be a goat dispenser, otherwise they will turn on each other and "Hunt" one another, even if you have a regular meat dispenser with them.
I can see the hunt and kill animation sequences play out like this:
One hunting majungasaurus will come up behind another who would be looking around, as any insta kill herbivore would do. When the sequence plays, the hunting majungasaur will sprint over to the other who would look behind itself, only to get grabbed by the side of the neck by the hunting individual. The hunter quickly jumps in front of the other, still latched on before the other shakes out of the grip, making the hunting majungasaur let go, before both of them quickly move in to bite each other. The hunting majungasaur dodges the other's attack and bites back from below the neck. It abruptly lets go again, but with the other's neck high up and vulnerable. The scene moves like a flash, in that the hunting majungasaur wastes no time biting the neck area again, both heads up in the air. The hunter then thrusts the helpless majungasaur down to the ground where it then finishes it off. The final blow could either be ripping out the prey majungasaur's throat, or maybe just holding it in place until the looser drops limp, and the hunting majungasaurus lets go before roaring out.
While majungasaurus isn't the only dinosaur to be confirmed with any act of cannibalism, majungasaurus is the first dinosaur to be confirmed with irrefutable evidence of such behavior. In-game carnivores can scavenge on members of their own kind that have already died or what they've killed themselves after battle, especially when no other meats are around. Because of this, while other species do show or may have been cannibalistic at certain times, and in-game carnivores can feed on each other when individuals of their kind have died by some other means or by battling against each other, both when no other meats are around. I feel it's best if only the majungasaurus in-game possessed this "hunting one another" trait.
But how could this idea workout well, especially since this will definitely affect saves for people who may house more than one together?
I think it could workout like this:
Carnivores in-game can thrive in an enclosure with at least only one of the two/three types of feeders you can give them with the right amount of dispensing time. However, spinosaurs in this game are unique when it comes to feeders, besides having three to choose from for them.
Spinosaurs will prefer the fish feeder when one is nearby and available to them, instead of a regular ground meat feeder if also where a spinosaur is. However, if there are any goats around as well from a goat dispenser, they will go for them as well. The disadvantage is this for the spinosaurs, some thing which I've experienced with my baryonyx pair on Sanctuary, with a goat dispenser releasing one goat for every 5 minutes: If there are too many goat in an enclosure, the spinosaurs will go for them more often then going for the fish feeder, just like what they would do if there are any herbivores they can instantly kill housed together.
Inspired by this spinosaurid feeder and hunting behavior, this is an inspiration and starting point on how to make majungasaurus a hunter of their own kind in-game.
Majungasaurs will actively hunt their own kind if there are no available goat dispensers for them. You can keep as many as you want together, but the catch is that they will "Hunt" their own kind for food, just like how any carnivore will "Hunt" any herbivore they can instantly kill like a hadrosaur, or an ornithomimid, or even a goat. By having an available goat dispenser, you can control their cannibalistic hunting cravings, and it has to be a goat dispenser, otherwise they will turn on each other and "Hunt" one another, even if you have a regular meat dispenser with them.
I can see the hunt and kill animation sequences play out like this:
One hunting majungasaurus will come up behind another who would be looking around, as any insta kill herbivore would do. When the sequence plays, the hunting majungasaur will sprint over to the other who would look behind itself, only to get grabbed by the side of the neck by the hunting individual. The hunter quickly jumps in front of the other, still latched on before the other shakes out of the grip, making the hunting majungasaur let go, before both of them quickly move in to bite each other. The hunting majungasaur dodges the other's attack and bites back from below the neck. It abruptly lets go again, but with the other's neck high up and vulnerable. The scene moves like a flash, in that the hunting majungasaur wastes no time biting the neck area again, both heads up in the air. The hunter then thrusts the helpless majungasaur down to the ground where it then finishes it off. The final blow could either be ripping out the prey majungasaur's throat, or maybe just holding it in place until the looser drops limp, and the hunting majungasaurus lets go before roaring out.
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