Cannot deploy SRVs

So thanks to Frontier live stream videos I took out a Guardian site. Rinse and repeat and I cannot deploy my two SRVs. Jump to another system and still cannot deploy them so back to the bubble to figure this one out. I searched it on the Internet but didn't get a useful reply.
 
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Sounds strange to me.
I mean, you have a hangar and you have bought SRVs?
The hangar is powered up?
You have landed?
.
I guess all of the above things are true? If that's the case, I unfortunately also right now have no idea what could be wrong. :(
.
 
I have no idea. Yes, powered off/on the hangar. Used one SRV previously before the problem occurred. Repaired and returned to the hangar. Never used the second one. Even quit/restart the game and tried a planet landing in another another system. Back to the bubble, sold the hangar, quit/restart the game. Bought a 4G hangar and SRVs. Went to a planet and all is working OK.

On the way entered a Combat Aftermath Detected USS with nothing there. Two minutes later a wedding party of three ships shows up. The game is getting weird. Only recent play difference was my highly engineered Krait Mk II including the Fuel Scoop and Point Defence. Never engineered everything possible on a ship before.

Also noticed delay in updates. Most gathered mats Guardian or otherwise and mission rewards aren't immediately added to the inventory. My ISP is 240Mbps download so I'm pretty sure it is not me. As a side note items purchased at the Frontier Store are immediately available after payment. Previously it could take some time for them to arrive.

Note at a Guardian structure you have to know what you are doing with an SRV. Charging up the six pylons with lots of obstacles and rough terrain is a lot harder than a security base. Skimmers even fire missiles at you. Obstacles can protect the SRV while returning fire. Bring mats to repair, refuel and rearm your SRV. Program the turret toggle for fast switching as the turret view is used to shoot pretty much everything. I had it on a toggle switch but moved it to a pinky finger slide up switch on the Saitek X-56 grey HOTAS throttle for a faster response. Slide down reverses the ship thrusters and SRV reverse.

Regards
 
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Asking Hooplah if he knows basic game mechanics is a bit much, people. Though module not being powered has taken me a minute to figure out several times, which I will never admit to. ;)

Anyway the only thing left that comes to my mind is damaged module and forgetting to buy SRVs when buying a module.

Other than that I'd suggest going back and unequipping and equipping the module.
 
I have no idea. Yes, powered off/on the hangar. Used the SRVs previously before the problem occurred. Even quit/restart the game. Back to the bubble, sold the hangar, quit/restart the game. Bought a 4G hangar and SRVs. Went to a planet and all is working OK.

On the way entered a Combat Aftermath Detected USS with nothing there. Two minutes later a wedding party of three ships shows up. The game is getting weird. Only recent play difference was my highly engineered Krait Mk II including the Fuel Scoop and Point Defence. Never engineered everything possible on a ship before.

Note at a Guardian structure you have to know what you are doing with an SRV. Charging up the six pylons with lots of obstacles and rough terrain is a lot harder than a security base. Skimmers even fire missiles at you. Bring mats to repair, refuel and rearm your SRV. Program the turret toggle for fast switching as the turret is used to shoot pretty much everything. I had it on a toggle switch but moved it to a pinky finger slide switch on the Saitek X-56 grey HOTAS throttle for a faster response.

Regards

If you want an easier time of it, drive around in your SRV so all pylons (and sentinels) emerge, return to your ship, use your ship-based weapons to wipe the sentinels from existence, collect materials at your leisure. You can also use ship weapons to charge up the pylons.
 
Seems to be a problem that seldomly, but regularly, pops up. I remember another thread with the same issue that also got solved by reequipping/rebuying the hangar.
 
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