I'm trying to just set up a sequence of water jets for a pond, like a spiral, so I want it to just loop continuously independent of any rides. The self trigger/continuous function on the sequencer doesn't seem to do anything. I can click play sequence and it plays once but it will not loop.
Also I do not understand what is going on with the sequence time, there appears to be a minimum of nine seconds? So even if I could get it to loop continuously, it wouldn't actually be looping continuously like I want, since I don't want it to last that long...
And even if I could get it to loop continuously like I want, it STILL wouldn't really be doing what I want, since there's apparently also no way to overlap the end of one loop with the beginning of the next.
Basically you'd think it should be possible to get the behavior I want, you should be able to use a sequencer to set up an effect sequence that loops continuously and smoothly on its own without having to be triggered by a ride or anything.
Maybe I'm not understanding something and this is possible? Maybe someone can explain?
Also I do not understand what is going on with the sequence time, there appears to be a minimum of nine seconds? So even if I could get it to loop continuously, it wouldn't actually be looping continuously like I want, since I don't want it to last that long...
And even if I could get it to loop continuously like I want, it STILL wouldn't really be doing what I want, since there's apparently also no way to overlap the end of one loop with the beginning of the next.
Basically you'd think it should be possible to get the behavior I want, you should be able to use a sequencer to set up an effect sequence that loops continuously and smoothly on its own without having to be triggered by a ride or anything.
Maybe I'm not understanding something and this is possible? Maybe someone can explain?