Again, we agree to disagree, but since I found your arguments funny...
No, JPOG was Garbage and JWE was a much better game even at launch. The reason why JPOG is so popular is because it was the only game on the market that used the JP license in a park building game. JWE has completely eclipsed it.
(...) Frontier never said the Dinosaurs hunt in packs, sleep or anything else. (...)
So, JPOG was garbage even thought it had definitively some kind of dinosaur AI at the beginning (something that was hugely improved later on through mods, due to the lack of company support back then, but I'm sure if it had it the game would have been a whole lot better). Yet, "JWE has completely eclipsed it" although it didn't have ANY basic AI whatsoever. So logical...
Also, JPOG had a whole lot of options more in terms of attractions, guest and dinosaur management. JWE allegedly was a management game, yet it's visitors don't even have collective personalities, much less individual. And to "manage" dinosaurs the only option is fire some ACU helicopter to them and them move them away. That's all. So, again, completely eclipsing lures, repellents (both in building and helicopter), lethal gene and removal killings. That's what? Four more options for JPOG to one JWE? I completely see the eclipsing, yeah...
Before you counterargument with new features such as gene splicing, really take a breath to think how this thing really affects gameplay, because it doesn't. It literally only serves to the purpose of playing with rating and incubation-failure chance. Maybe Wu's genes add some further usefulness, but I think they work over a bad design to begin with so I consider them more like a fix than a real adding.
I even thought the Raptors chasing the Triceratops were hunting. But I was wrong. I thought that, Frontier never said that's what it was.
Ok... If you want to assume all FD faults, that's your choice, not mine. That particular clip had the tag 'in-game footage' so I didn't even thought the raptor were actually hunting the trike, but at least it showed the game could portray raptors chasing other animals even if there was no collective pack-hunting (which, by the way, JPOG had). It didn't. They don't even do that a year later. "Herd" mechanic is broken as it only tends to stick raptors together and, from time to time, make them walk (walk, not even run) in the same direction). They won't ever run towards anything. They act, and keep acting, as headless chickens.
Kindly explain how this all makes JWE greater than JPOG because, as I say, I wholeheartedly disagree and, until today, I keep going back to JPOG far more often than to JWE. So we agree to disagree...