I have to assume that this change is an attempt to hamstring players who would take a bunch of Robigo missions, dump the slaves, then go back to the bubble, buy them, then run the missions.
So, so stupid. You want to "fix" Robigo? Fine. But this solution is so /fail, it's not even funny - but I guess it is in line with FD's new "we don't give a flying F about realism" stance. Instant ship transport? Done. Forcing players to hold onto cargo? Done.
I took a break from this game because I ruined myself on it by grinding trade runs, because I thought that was the only way to make the kinds of money you need to buy larger ships without spending MONTHS doing generic, lackluster missions for generic, lackluster factions. But no! There's Robigo! You can actually make money and fly to more than two systems!
But no. Of course not. I was right originally: mind-numbingly boring trade runs are the only way to make decent money in Elite, because FD created a grinding simulation, and heaven forbid anyone find a way to play that DOESN'T require grinding your flipping face off to acquire the better ships and equipment. Nevermind that tons of players have already used this method and this change only hurts new/inconsistent players. But who cares? Screw 'em!
I guess I'll be back in another couple months to check to see if the situation is any better. I won't get my hopes up.
Actually, I probably won't be. This game is never going to change. It's always going to cater to those who are willing to grind, and I have better things to do with my time (and better games to play (games are supposed to be fun)), so screw it.
So, so stupid. You want to "fix" Robigo? Fine. But this solution is so /fail, it's not even funny - but I guess it is in line with FD's new "we don't give a flying F about realism" stance. Instant ship transport? Done. Forcing players to hold onto cargo? Done.
I took a break from this game because I ruined myself on it by grinding trade runs, because I thought that was the only way to make the kinds of money you need to buy larger ships without spending MONTHS doing generic, lackluster missions for generic, lackluster factions. But no! There's Robigo! You can actually make money and fly to more than two systems!
But no. Of course not. I was right originally: mind-numbingly boring trade runs are the only way to make decent money in Elite, because FD created a grinding simulation, and heaven forbid anyone find a way to play that DOESN'T require grinding your flipping face off to acquire the better ships and equipment. Nevermind that tons of players have already used this method and this change only hurts new/inconsistent players. But who cares? Screw 'em!
I guess I'll be back in another couple months to check to see if the situation is any better. I won't get my hopes up.
Actually, I probably won't be. This game is never going to change. It's always going to cater to those who are willing to grind, and I have better things to do with my time (and better games to play (games are supposed to be fun)), so screw it.
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