Can't land Anaconda on a 2 G surface outpost

So i found what really looks like a cool spaceport colony at Othel. Wafer landing. its on a two G world and i tried to land on it with my Anaconda, All A rated. the

problem is i cant keep myself from falling, i tried just maintaining altitude but it doesn"t work, as a last resort i tried auto dock and sank like a rock. after hitting the

ground at 35 percent hull i finally pointed it strait up. so it appears the only thing that can keep me off the ground is my rear thrusters. is this working as intended? are

the large docks at this port only for the clippers, i couldn't imagine landing a Type 9 there, certainly don't even try the clipper.
 
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Anything over 1.5 g is a struggle for the Conda, we have managed a 2g landing, Thrusters pushing up full power to engines
But its pretty tricky ! And yes were all A rated with D rated sensorsrs and life support.
Working as intended and in line with Mr Newton's rules ! IMO ...07
 
I landed on Achenar 3 with 6.8g in my Condie. The techinique is take it slow, and come in like a plane and glide, if you hit the boost you are dead, come in on a shallow angle. I suggest the same technique, you have much more room for error on a 2g, and remember hitting zero speed is you friend. Get near the landing pad, hit zero speed, and use your lateral thrusters to position, and then gently use the down thrusters, small amounts very often is the best way.
 
Tapping down thrusters can be suicide in a big ship under high G. Much more effective to FA Off briefly and let gravity do it's thing for a moment.
Have a look through Kornelius Bredis (SP?) youtube channel. He did a fairly smooth Achenar 3 landing.
 
after posting this i went to Youtube to do just that, Kornelius is good at describing and testing things in the game, but i didnt see anyone landing on a pad, they are plopping down on a bare planet, but i really had a hard time landing on a pad, if you miss its hard to recover, with a 13 million dollar price tag, as long as someone is doing it though i just need to git gud i guess.
 

Bomburban

Banned
So heavy ships are quite no go to high G planets? I don't mind crashing asp but if i had to pay 10M for crash landing then i say no to that.
 
I had little trouble landing with a 5D thruster exploration anaconda on a 4.15g world.

There are stuff to do and not to do in order to land in one piece :
  • never, ever use the thrust down key. On 2g, it may damage your ship, but on 4g it'll smash it.
  • Use FAOFF instead of thrust down, this makes for a more controled descent. Still, on 3-4g it should not be used to land.
  • Landing on high g planets with anaconda is best done by moving forward with a shallow angle toward the ground. It works very well.
  • Above 1.5g, avoid having the ship with its top or sides pointing to the ground, their thrusters are not strong enough to counteract the gravity and you will fall. hard.
 
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So heavy ships are quite no go to high G planets? I don't mind crashing asp but if i had to pay 10M for crash landing then i say no to that.

Well, during the Horizon Beta I managed to land a T9 with this loadout : http://coriolis.io/outfit/type_9_he...44q5t5o2e2c2c2a2a28.Iw18eQ==.Aw0hMmQjL3JMIg==.
As you can see, I tried to fit the heaviest modules I could find in each slot.

I landed that 2200 ton behemoth on Achenar 3 (6.7 g) whitout losing the shields. It just takes a long time because you have to take a very shallow approach, but it is doable
 
Found the best way to land on high G worlds it to treat your ship like an airplane. With or without A class thursters.
Not using thursters but to come in a long run and slowly lower pitch of ship which you now have access.

As an interesting point if you roll your ship so that you on your side, you drop like a stone. As seems your main thursters are up/down.
Can anyone else confirm this on High G worlds?
 
As an interesting point if you roll your ship so that you on your side, you drop like a stone. As seems your main thursters are up/down.
Can anyone else confirm this on High G worlds?

I can confirm, nearly died on a 1.2g world with my exploration anaconda because I tried to fly upside down to try to spot a POI.
Then I tried again at 200km above surface with 4g, you drop like a stone.
 
Found the best way to land on high G worlds it to treat your ship like an airplane. With or without A class thursters.
Not using thursters but to come in a long run and slowly lower pitch of ship which you now have access.

As an interesting point if you roll your ship so that you on your side, you drop like a stone. As seems your main thursters are up/down.
Can anyone else confirm this on High G worlds?

I can confirm as well, in an high G world like Achenar 3, even slightly rolling the ship can make you drop like a stone. If you want to turn your ship around, you have to yaw it, which can be painfully slow.

The weak side thrusters can be usefull though : when you are really close to the ground, as using the "down" button will smash you in the ground, you can just roll back and forth, and the ship will slowly lose altitude.
 
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I can confirm as well, in an high G world like Achenar 3, even slightly rolling the ship can make you drop like a stone. If you want to turn your ship around, you have to yaw it, which can be painfully slow.

The weak side thrusters can be usefull though : when you are really close to the ground, as using the "down" button will smash you in the ground, you can just roll back and forth, and the ship will slowly lose altitude.

Although after doing some SRV stuff on Achenar 3, when I called my ship back the AI rolled it quite happily, but if I tried it then it would be crater time. The key thingto landing on a high G world is patience, sadly missing in todays now now now society.
 
Although after doing some SRV stuff on Achenar 3, when I called my ship back the AI rolled it quite happily, but if I tried it then it would be crater time. The key thingto landing on a high G world is patience, sadly missing in todays now now now society.

haha yes the auto-pilot apparently has super powers that allows it to nose dive any ship straight to the ground, turn it on a dime, and land it like a feather no matter the gravity value.

It's slightly anoying from an immersion point of view, because your ship does things that you couldn't dream of,but from a gameplay point of view that's OK for me, I certainly don't want to wait 20 minutes for my ship to come back with the same shallow approach I had to use to land in the first place.
 
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So i found what really looks like a cool spaceport colony at Othel. Wafer landing. its on a two G world and i tried to land on it with my Anaconda, All A rated. the

problem is i cant keep myself from falling, i tried just maintaining altitude but it doesn"t work, as a last resort i tried auto dock and sank like a rock. after hitting the

ground at 35 percent hull i finally pointed it strait up. so it appears the only thing that can keep me off the ground is my rear thrusters. is this working as intended? are

the large docks at this port only for the clippers, i couldn't imagine landing a Type 9 there, certainly don't even try the clipper.

Don't use vertical thrusters. At all.
Really, no matter if you use up or down, it destabilizes your ship. And don't roll. The downwards thrusters must at all times point directly down, otherwise you'll start sliding.
It's just a matter of slow descent by pitching about 5 degrees down, with occasional leveling to stop the descent.

Anaconda is probably the hardest ship to land, yes. But it is doable. (And A rated behaves quite nicely once you find out how much she will forgive you).
I tried landing every ship from Asp up on Achenar 3 in beta. Both A rated and D rated. Not always on the first try, but I succeeded in every one of them, eventually.

Another matter is taking off, though. When you are parked somewhere on the surface, you just slide forward with full upwards thrusters (and add some boost if things don't seem to work). That isn't an option when you are starting from the landing pad. I think I'll try that later. As I don't normally use Anaconda, I actually never landed her in the settlement
 
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