Can't Sell Exploration Data I Obviously Have?

Okay. So I knew that if you died, you "lost" your exploration data; as in, can't sell it. But I also can't rescan those systems? My ship still has the map data. Deep space exploration is already time consuming enough, but if a mistake is made (and I admit that I made a mistake), people stand to lose weeks or months worth of progress, with no ability to even redo the work?

That's soul crushing.
 
This happened to me yesterday, went exploring 10-15 systems before the 1.0 launch, made a stupid mistake and blew up my hauler - the information for the systems I discovered are still in my ships computer (because I can read the names of the planetary bodies), but there is no data to sell.

I don't think this is a bug really - when you discover something I assume it's automatically uploaded to a galaxywide database somewhere, and in selling the information to cartographics you're just redeeming a voucher for doing so, or something like that.

I could be wrong but some clarification from FD would be good.
 
I have two that i cannot sell atm.
after a while it now says i got to be 20ly away from where i am to sell it?
Strange i thought we could sell it anywhere.
 
Probably a bug, ticket it.

I have.

This happened to me yesterday, went exploring 10-15 systems before the 1.0 launch, made a stupid mistake and blew up my hauler - the information for the systems I discovered are still in my ships computer (because I can read the names of the planetary bodies), but there is no data to sell.

I don't think this is a bug really - when you discover something I assume it's automatically uploaded to a galaxywide database somewhere, and in selling the information to cartographics you're just redeeming a voucher for doing so, or something like that.

I could be wrong but some clarification from FD would be good.

Honestly, it's a silly system. I can literally buy system data from anywhere, why can't I sell it from anywhere? I can kill a wanted NPC literally thousands of light years away from the nearest inhabited planet, and that data is instantly sent and my rewards credited. Or if I commit a crime on the far side of the galaxy, everyone in existence knows instantly.

I understand that there needs to be a penalty for death when doing deep space exploration; but this system is inconsistent with the game's own simulation. The fact is, if I die thousands of light years from where I've been exploring, getting pulled back to civilization and having to trek back out there *is* the punishment.
 
The 20ly distance is new since late gamma and if you are an explorer, it shouldn't be a big problem. ...
If you are a trader, that collects some data on the way, you shouldn't forget to have a look at your cartographic data, from time to time. Just in case you can sell it.
 
Why would someone go "weeks or months" without turning in any exploration data?

Because they'd just returned from a very long trip, and have too much data for Universal "No we don't do sell all data" Cartographics to handle? ;)

I still have over a thousand systems' worth of data from my galactic core trip that remains unsold.
 
This happened to me yesterday, went exploring 10-15 systems before the 1.0 launch, made a stupid mistake and blew up my hauler - the information for the systems I discovered are still in my ships computer (because I can read the names of the planetary bodies), but there is no data to sell.

I don't think this is a bug really - when you discover something I assume it's automatically uploaded to a galaxywide database somewhere, and in selling the information to cartographics you're just redeeming a voucher for doing so, or something like that.

I could be wrong but some clarification from FD would be good.

Honestly, it's a silly system. I can literally buy system data from anywhere, why can't I sell it from anywhere? I can kill a wanted NPC literally thousands of light years away from the nearest inhabited planet, and that data is instantly sent and my rewards credited. Or if I commit a crime on the far side of the galaxy, everyone in existence knows instantly.

I understand that there needs to be a penalty for death when doing deep space exploration; but this system is inconsistent with the game's own simulation. The fact is, if I die thousands of light years from where I've been exploring, getting pulled back to civilization and having to trek back out there *is* the punishment.
It's a flawed system. The penalty for ship destruction is essentially a loss of in-game bragging rights, earned credits and Explorer ranking recognition and progression, as the Explorer rank is related to the value of your data that you acquire in terms of credits, not systems visited. As for not being able to rescan all you have scanned before your destruction, perhaps the data are damaged in the escape, so that it does not recognise the identity of the explorer, but has enough to learn of the pilot's whereabouts and visits to fill out their own map - but due to a legal loophole they cannot formally credit you with the discovery without formal confirmation.

I don't know, it seems like a glib backpedally explanation, but maybe that's what they are thinking. It does make one wonder, though: if Amundsen perished on the return journey and Scott returned home, would Scott be credited with reaching the South Pole first despite having been beaten to it?

As for the legality and reward of killing wanted and clean NPCs away from civilisation... There is no local government, so by rights the enemy has no local bounty, unless you can make a claim with your kill warrant scanner. This makes sense to me. However, the enemy may have reputation with other factions, who will know what happened and who was involved when one of theirs comes back home in an escape capsule, and their attitude to you will shift. This also makes sense to me.
 
Surely you only have yourself to blame if you neglect to sell that data before dying, right?

In my case, I died before I had the chance to sell. If I'd had a C-rating Life Support system instead of a D, I would have made it. But that's besides the point: either the data that in my ship right this moment is still good and should be able to be sold, or I shouldn't have the data.
 
In my case, I died before I had the chance to sell. If I'd had a C-rating Life Support system instead of a D, I would have made it. But that's besides the point: either the data that in my ship right this moment is still good and should be able to be sold, or I shouldn't have the data.

But when you die, you're not in that ship any more; it was destroyed.


EDIT: Ah, I see, you still had the local data stored for exploration even though your ship died. Will have to check for clarification on how the system works but if it gets beamed to a central computer and all you get is a local ticket to claim your prize (like bounties) then the only option is to make sure you don't die.
 
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