First of all, if this is in the wrong place, I apologise... I have no idea where to post it because it relates to a few different games.
Straight off the bat, I don't want this to descend into a game war about Elite Dangerous, Star Citizen and other Sci-Fi games. I just have got this nagging question going around my head, and I figure you, the Elite Dangerous community could help me with the answer:
What is it with Capital Ship designs lately? I've just really noticed striking similarities between designs across a few games in the last year. This design I'm referring to is the long, slight spearhead shape with a two-pronged split hull at the front. The examples I've noted are:
- The Federation Farragut from Elite Dangerous
- The Retribution from Star Citizen
- The Olympus Mons from Call of Duty: Infinite Warfare
And I'm sure there are other examples.
The burning question is why? Why is that style making an appearance across a number of games at the moment? Where did it come from? Why specifically reserved for the biggest, most intimidating Capital-class ships? (Okay, the Farragut and Interdictor are similar in size, but the Retribution seems to be the biggest, baddest ship in Star Citizen, and the Olympus Mons is the biggest, baddest ship in Infinite Warfare).
Does anyone know whether there's a more technical term for this kind of design? Who did it first? (Don't say, "Oh Elite Dangerous did it first, everyone else is copying Frontier, blah blah blah" - I'm sure our beloved game is not the first to design a Capital Ship this way) Has anyone else noticed this trend? Is it even a trend? Why am I here? Who are you? What do you want from me?
So many questions!
Straight off the bat, I don't want this to descend into a game war about Elite Dangerous, Star Citizen and other Sci-Fi games. I just have got this nagging question going around my head, and I figure you, the Elite Dangerous community could help me with the answer:
What is it with Capital Ship designs lately? I've just really noticed striking similarities between designs across a few games in the last year. This design I'm referring to is the long, slight spearhead shape with a two-pronged split hull at the front. The examples I've noted are:
- The Federation Farragut from Elite Dangerous



And I'm sure there are other examples.
The burning question is why? Why is that style making an appearance across a number of games at the moment? Where did it come from? Why specifically reserved for the biggest, most intimidating Capital-class ships? (Okay, the Farragut and Interdictor are similar in size, but the Retribution seems to be the biggest, baddest ship in Star Citizen, and the Olympus Mons is the biggest, baddest ship in Infinite Warfare).
Does anyone know whether there's a more technical term for this kind of design? Who did it first? (Don't say, "Oh Elite Dangerous did it first, everyone else is copying Frontier, blah blah blah" - I'm sure our beloved game is not the first to design a Capital Ship this way) Has anyone else noticed this trend? Is it even a trend? Why am I here? Who are you? What do you want from me?
So many questions!