Career mode, King coaster +8E

Hello,
First sorry for my poor english I will try my best.
I start to be crazy with the last mission on career mode.
I am not able to make a coaster with 8+ without get a +5 on Fear and/or + 35mph.

Right now I am with 7.20E and 4.82Fear, I really tried almost everything, even add animation,fire, water, trees,...
Im on it for almost 13 hours, I start to get mad[wacky][wacky][wacky]

Can someone help me? There is any tips? I really dont want to use workshop :(

here my best friend


Thank you if someone can help me!
 
I was able to get an 8.05 with a hypercoaster with lots of airtime. The trick is to finely adjust the coaster in problem areas. Look at the heatmaps for Lateral G's to find problem areas, anything with too much lateral Gs needs to be banked properly. Then look at the Vertical G's map and correct that; looking at the Fear and Excitement maps will also help. Do one change at a time and let the coaster go around and see if you get better or worse results. Sometimes lifting or lowering a hill will make a huge difference.
 
I used the sprint 500 as its quite easy to get over 8 excitement with and you can negate speed issue from chain lifts as it uses a powered launch. Use small humps along the track to keep excitement up but not so big it increases fear too much.
 
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So, I spent 5 hours again, and still no result.
I used the sprint 500 basis then tried to improve it.
I added another 'launch platform' to allow my coaster to make a 100m drop...
I really dont understand how Entousiasm and 'Fear' are calculate.
- When I add 'Airtime' Fear increase too much,
- no problem with vertical or lateral G
here pic of the day


I think I dont understand logic, I am not enjoying anymore...
If you have more advice, you are more than welcome!
 
The excitement and fear ratings are based around the speed and forces of each section of track, this is why lift hills and brakes are often boring but air-time hills and the speed at the bottom of hills are very excitable. The fear comes from too many lateral or sideways G.

Try to smoothen out the ride as best as possible, make lots of small bumps for air time but make sure the hills are fitting with the speed of your coaster. Too much of a force on any given section will rapidly increase its fear.

You must use heatmaps as best as possible. There you can see what is going wrong. Also a second lift hill never hurt.

Also, to lower nausea and fear (this does also effect excitement however), you should always include a brake run, sometimes more than one of these can't hurt either.

Good luck! :)
 
Thank you! I can enjoy sandbox now :)
ahah, thanks for the link, I did not see this post before.
This coaster is amazing, but there is no 100m drop [wink]
 
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