Horizons Cargo/Fuel Tank Calcs jump range issues?

Can someone cross check this?

I saw a thread where fello addressed empty cargo treated jump distance same as full. I can't find the thread. Can someone confirm that and the same for extra fuel tanks?

Math seems off, I am bad at math.

Bug reporting is here and there is a sticky at the top with known issues, I don't see either being mentioned.

https://forums.frontier.co.uk/forumdisplay.php?f=105

Thanks QA Donny, Control-F is my friend.

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As well, I did not have a chance in beta to finish, any tri to put a 6B SCB in a 7 Slot? it failed in beta before I could get a screen, could not undersize the module for the slot. Was attempting to put in 3 6b SCB's at the time. If I get a chance I will repost bt not really likely, more curiosity at theis point if any noticed ;0
 
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Galaxy map auto plotting is always based on a full tank (including extra tanks) Cargo calculation defaults to empty unless you manually change the slider or actually have cargo onboard the ship.
 
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Outfitting shows reduced range tho with cargo racks empty, however yea, map slider still shows proper jump range.
Something is wierd in the outfitting screen too when you equip extra fuel tanks and how they read empty / laden.

It was "where did my range go" moment. Cheers :)

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Yea somethign is off, got a 5.0 tonne fuel warning on a jump that is in my range (26.6 away) and in the middle of a plotted route with sliders proper (not fiddles with, says I can jump 27.3), no mods. Stock tank plus two 8 tonne tanks.

See below:

L1BufcC.png

zvfBVKG.png


I can post a screen of outfitting later, now I have to plot around this jump.
 
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