Cargo slots should hold fuel, ammo, shield cells, etc.

Given that in the update will allow for refueling via cargo, it makes sense that cargo should be able to hold other limited slot items. It should take some time to unpack the items so that you can't do it effectively during combat. But this would make it possible to "restock" limited supplies without heading back to base. Or to have real supply lines with cargo based ships providing munitions and sundries for friends/allies operating at the edge of civilization. This might be particularly useful if/when we ever uncover a Thargoid presence outside of human space.
 
Given that in the update will allow for refueling via cargo, it makes sense that cargo should be able to hold other limited slot items. It should take some time to unpack the items so that you can't do it effectively during combat. But this would make it possible to "restock" limited supplies without heading back to base. Or to have real supply lines with cargo based ships providing munitions and sundries for friends/allies operating at the edge of civilization. This might be particularly useful if/when we ever uncover a Thargoid presence outside of human space.
I'm sure it's been suggested before. I would love to see T9s floating around in a CZ 'selling' ammo to people. I think that the modules that contain fuel/ammo/cells should be divided and specific (as in fuel storage module holds fuel and multicannon ammo storage holds multicannon ammo, etc), instead of just cargo bays. Makes sense, it's not like we put 1T canisters into our multicannons :rolleyes:

Transfer via cargo drone and we're golden.
 
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