Your Feature Request / Idea
who remember JPOG moment when the gallimimus or smaller animals was chased by a rex , and then the rex run to it , and strike it , and then shake it until it weak enough to be swallowed ,it seems there is nothing like that in JWE , hunting needs still in 1 place with the hungry needs (said the frontier)so the carnivore will not bother to not having any animals to be hunted
i definitely wanna see that happen again in jurassic world evolution or at least adding free movement system to see them flee away from a threat or see the threat running into it. as long as we know , every kill has an uninterupted animation that prevent the prey from moving , maybe it could be the secondary animation instead . the main animation for small prey should be like : strike the prey while running , shake it off , and swallowed them , it would be so immersive i think
who remember JPOG moment when the gallimimus or smaller animals was chased by a rex , and then the rex run to it , and strike it , and then shake it until it weak enough to be swallowed ,it seems there is nothing like that in JWE , hunting needs still in 1 place with the hungry needs (said the frontier)so the carnivore will not bother to not having any animals to be hunted
i definitely wanna see that happen again in jurassic world evolution or at least adding free movement system to see them flee away from a threat or see the threat running into it. as long as we know , every kill has an uninterupted animation that prevent the prey from moving , maybe it could be the secondary animation instead . the main animation for small prey should be like : strike the prey while running , shake it off , and swallowed them , it would be so immersive i think