Carrier parking in trailblazer systems

Just curious but not enough to actually check it myself but are a significant number of carriers being left in those systems or is it just that departures are being replaced all the time so the number of carriers is the same but the carriers themselves are different.

I have to say the issue only bothers me when I can not park my FC within one jump for my loaded cargo ship of the megaship system.
 
I started a list of carriers in system for my own curiosity , same as you , at least 6 carriers stayed parked there for a week, I stopped keeping track at a week
 
I started a list of carriers in system for my own curiosity , same as you , at least 6 carriers stayed parked there for a week, I stopped keeping track at a week
If it was only 6 of all the carriers in system then it's not really an issue if it was 50 carriers it might be relevant. Not everyone can play huge numbers of hours constantly to load a carrier and the people who need a real world week to load their carrier deserve the trailblazers just as much as the guy hauling a t3 per week. They might even need it more since moving between sources is a bigger portion of their weekly game time. A handful of trailblazers for thousands of players and hundreds of carrier slots in system was always going to be a choke point even if people moved constantly.
 
maybe its time to retire the trailblazer carriers as there is enough player built stations out there making stuff, plus let players manufacture emergency power cells (aka batteries)
 
maybe its time to retire the trailblazer carriers as there is enough player built stations out there making stuff, plus let players manufacture emergency power cells (aka batteries)
Not yet they might be useful if Colonia gets opened up for colonisation before we chain out there.

As an interim they could move every other Thargsday.
 
wdym?

Mine functions fine.
It is not the FCs fault that landing twice extra; taking off twice extra; traversing space twice extra is faster than a couple of jumps and a bit of super cruise
 
maybe its time to retire the trailblazer carriers as there is enough player built stations out there making stuff, plus let players manufacture emergency power cells (aka batteries)
It isn't the time, as docking with Trailblazers and Carriers is a lot faster than docking with stations. No mailslot on arrival, no queue on departure. Having all small quantity goods in one place (except combat stabilizers and battle weapons) is also very convenient.
 
yep like shopping at a supermarket in space! Its true about tons of refinery systems in game; my own little patch (Col 285 Sector AW-M d7-59) produces pretty much everything needed.
 
It isn't the time, as docking with Trailblazers and Carriers is a lot faster than docking with stations. No mailslot on arrival, no queue on departure. Having all small quantity goods in one place (except combat stabilizers and battle weapons) is also very convenient.
Excatly , it’s a one stop shop , the steel , aluminium and titanium can get anywhere as you say but the rest , that’s a different story
 
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