<+++Carrier Signal Corrupted+++>

&lt;+++Carrier Signal Corrupted+++&gt;

Signal Received.
w̺̌͢ȋ̀͢d̯ͫ̍e̦ͧ̌b̛̎ͧa̾̋͡n̩᷇ͅd̤͗́ t᷿̺͗r̵̗ͨa͚̓͘n̡̑͘s͏͕᷿mͧ᷉᷀i̯͋͆s̻̱ͬs̾͒͝i͍͉͜o̦ͥ͡n̵ͩ͟
Ȍͩ͏r̯͔̀iͫ̈͟g͐᷁̎i̭᷂͑n͏̄᷅(̯̪ͧx̧̮͝)̞͋ͬ̈́̑᷉̚:̛̛̇ D̛̛̋B̛X̛ C̛̛͋ơ̛̛ͯ͊n̛̛͊ṱ̛̛i̛̛᷾n̛̛͊e̛̛̛n̢̛̛t̛̛ͨa̛̛̲l̛̛̤ D̛̛̪ŗ̛̛i̛̛̪f̛̛͈t̛̛͇ẽ̛̛ṛ̛̛
Src Loc: Ṱ̗̄rͦͮ͏iͭ̃͠l͚ͬͫ᷄a̛͕̹t̝͚ͪe͚᷁͜r͉̈́̉a̢͏̬̊l̙᷊ͦȉ̠̲͒͟͟ͅz̳᷁͐a᷿̝͞t̂̿̈̎i̓ͅ͏o̭͘͡n̫͇̔ F̛̯᷀a̡͚̝i̷̠ͪl͙̓̃ù̏͟r̫̈ͯe̺̬͟
***carrier signal corrupted***
***signal tuning complete***

Computer, take down this log and buffer for immediate transmission on remlok failure.

This is Commander Irvin Cranshaw of the DBX Continental Drifter, I hope to god this gets through. I've had to get creative, lens the signal through the grav wells of a few stars to bounce it back using some unlisted beacons. Tough work, signal is going to be corrupted to hell, but all I've got here now is time to try. Need to get news to folks back there and I'm in no position to do it now, so I've fired it at the private news nets. No point with GALNET, it’s not shiny and happy enough for them, no political incentive. Got to hope a smaller net will do it out of goodwill.

I'm on an oblique exit vector down and out of the galaxy. Frame shift took a hit and the injectors are fused. The ships a flying fuel tank, I always meant to escape, just didn’t realise it'd be like this. Anything that could be replaced with a fuel tank, was, along with a couple of outrigger tanks for good measure. All of them full.

I've been at terminal velocity a while now, no point sending help, it'll never reach me. Life support will fail a long time before the drive does. When the drive does finally give up the ghost, best guess I'll be smeared across space for a couple of light years or more. The ex-wife always said I should get around more, not sure that’s exactly what she meant.

I’m attaching some profile and kill data to this transmission. The first bunch, pirates. I don't know if they have records or bounties, but those folks are down. If there's any credits to be made there, well I ain't in any position to collect, so you take your admin fee, then split the rest between the families of those I've listed in the second bunch. It's the least I can do, all I can do now, because I screwed up, and they're gone too.
Those folks were crazier than a bag of cats, but they were honest and good, they didn’t deserve what they got, but it’s a damn sight prettier than what I got to look forward to.

Computer is still analysing the telemetry, I'm not sure why it flashed over like that, maybe it'll give me an answer to that before the scrubbers fail. I'll attach any data I have to this transmission, it’s the best I can do.

I feel like I should be blaming the kid. Not his fault, not really, and I guess it’s hard to be angry now, all things considered. Stupid damned kid. I knew he'd be the death of me, but I figured it'd be because he'd cook us with a messed-up power core or drive us into a rock. Never even learned his name.

If you've looked me up, you know I worked for the Salvage and Rescue arm of the Mawuru Group, stationed out of McAuley Platform. More salvage than rescue, truth be told. The belts were rich pickings, to be sure, and the boats that went out to harvest them were richer still. Easy prey, minimal security. For the local pirates, the Crimson Raiders, it was like shooting fish in a barrel. We made a living off the salvage they left. Empty hulks and haulers, spare parts and hull plates. We'd haul back anything we could find, fix what we could and render the rest for parts. The pirates left us alone, provided they got first shout on any goods we put up for sale.

We got the call a couple of months ago, me and the kid. Derelict T-9 spotted out in the belt. Big score, 1200 tons of scrap and spares, or upwards of 50grand, if we could get it running again. Nice easy payday, we thought, and some much-needed experience for the kid.

He'd only been rolling with me a couple of weeks, fresh out of some place no one ever heard of, and riding the company apprenticeship train, learning his trade from a down and out former Lakon engineer before they rotated him out in a couple of years to run his own operation, landing me with some other bright eyed and bushy tailed greenhorn to try to teach not to blow us both up. Fresh meat for the grinder.
So yeah, we took the call. Fired up the Dajiang, our company gunship turned salvage tug, and we made good time out to 2A ring. The coordinates the tower gave us were deep inside the ring, tight to the planet, and the planets magnetosphere turned our sensor resolution to yogurt. A cold, dark metal rich ship in a field of cold dark metal rich lumps, whoever spotted it out here in the first place must have had the kind of sensor suite that would have made a capital ship navigator jealous.

Even then, I remember thinking it didn’t feel right. Sure, miners liked to hide themselves where they couldn’t be found by pirates, but to go so deep into the field, to be so hidden that they couldn’t be found in an emergency? It didn’t sit right with me. I tried to talk to the kid about it, but he was too wet behind the ears to have the kind of instincts an older spacer like me had honed over decades in the black.

We lit up the area with limpets, broadcast our intent to invoke the right to salvage on the wideband. It was the dance you did. Like the holo-facs about those tribes’ people back in Sol that would walk up to packs of lions singing and banging drums to stay safe. We sang and banged our drums, warning other miners to keep out of the way, warning pirates that we weren’t miners and were worth more to them left in peace, and to tell everyone else that we weren’t worth the hassle of attacking.

As we lit the area up, we took our first good look at the ship we'd been sent to investigate. She was a mess, for sure. Hull plating and drive cones either shot full of more holes than a colander, or just missing where they'd been sheared off. They'd been trying to run, which I always felt was worse. The crew had known about the attack, they'd been running scared, too slow to get away and too close to the belt to try and jump. It probably sounds weird, but I always preferred to find ships that had been taken out surgically. Knowing the crew hadn’t had time to respond or even comprehend what was happening, always makes me feel better somehow, and not just because it tends to mean there's less work to do to make a profit salvaging the hulk, although that was always a bonus for sure.
Cargo hatch was burned open. Not unusual for a ship this size, they were too heavy to breach with charges, too much risk of damaging cargo. The metal was warped and rippled out like fossilised waves. But it was clean. Too clean. There wasn’t any of the normal dust and gravel you'd expect to see on a rock grinder. Didn’t seem likely that a pirate would hit a miner that hadn’t actually mined any material. Chalked it up to suspicious and carried on the inspection.

As we swung around to the front of the ship, we found the kill shot. The entire flight deck was gone, in its place a gaping hole, ringed with icy fangs. A clear sign of explosive decompression. The ice said the deck had gone suddenly, it hadn’t been shot out, or the emergency bulkheads would have sealed off the bridge to preserve atmosphere in the rest of the ship. A torp hit then. Seemed like overkill for a miner.
We stabilised the ship with limpets. A few repair drones to shore up the hull, and then a full suite of salvage limpets to stop her drifting. Standard. Then the kid and I suited up for inspection, collected our suitcase sized recovery kits, and walked right in through the space where the deck should be.

See the thing with salvaging any ship is that if you don’t check it out before you move it, you don’t know what kind of trouble you're hauling back home. Dangerous or toxic materials or radiation aside, if you're dealing with a crafty crew, you could be hauling a booby-trapped ship back home, and that’s bad news for you one way or the other if you run into it on the pad. Either the corp ends up hiring a cleaning crew to scrape you off the deck, and bills it to your next of kin, or they're putting out a bounty on you for detonating a sizable chunk of space station.
As we move through the ship towards the engineering cabin, I realise she's looking less and less like a mining barge all the time. It feels more like someone’s home than a place of work. Soft furnishings where you'd expect to see it more spartan and corporate. None of the survey tool's you'd expect to see, no evidence of any refining equipment.

Kid spots it first, probably because he's not seen the insides of a shot up ship before and gotten desensetised to it. There's the clear path of a through and through round. A hole on one side of the cabin floor, and one to match it passing through some kind of locker on the other. In the space between, a moist crimson trail. I call out to the kid but it’s too late, he's pulled the door on the locker, and inside, most of the body of a child, girl by the look of the clothes, a fluffy looking toy of some kind in her arms, staring out at us with a stitched-on smile and dead glass eyes.

He holds it together though. Adrenaline, probably, or perhaps a desire to not embarrass himself in front of me. But he's clearly shaken, and I'm not ashamed to admit, so was I. What the hell were they doing here, dressed up like a mining barge, hidden so deep in the ring and the planets magnetosphere? One thing for sure, they weren't here for the rocks, and any pirate worth his salt would have known that before trying to jump them. I hoped we'd find the answer as we moved on through the vessel.

We found the hatch to main engineering welded shut. Waste of time for an experienced spacer, any pirate was going to cut in through the cargo hatch, not take their time wandering the corridors of a hostile vessel. Another discrepancy I added to the growing list, as the kid traced around the edge of the door with a plasma cutter.

Once he was done, the kid slipped the cutter back on his belt, and in a fluid lithe motion, he had kicked off the deck in his mag boots, swung out 90° to the side and planted his feet back down on the wall. Then, securing his grip on the door, he used his legs to push the door "up" and open.
I started laughing, and the kid turned his head sharply to the side as the sound fed through his headset.

"Clever move kid, but it just got you killed."

The kid tensed, but held still, through the side of his remlok I could see his eyes narrow slightly, preparing for a fight.

"Not me, you muppet," I laughed, and then laughed harder as he visibly relaxed, and then seemed to crumple in on himself.

"I mean in the door. You get extra credit for conservation of energy, pushing a door open with your legs is much easier than dragging it to one side, but it also means that you're exposing your waist and chest to whatever is on the other side. A booby trap in there would have done wonders for ventilating your intestines. Containment breach on the other hand, might have left you with glow in the dark swimmers or worse. Hell, if it had been pressurised you could have been left getting intimate with anything that hadn’t been bolted down. Safety kid. Payday only happens if you make it there in the first place."

He dropped his head and slumped. I expected him to get petulant, the rookies usually did, but he just nodded. Message received. Good kid.
I reached out and grabbed him by the scruff of the neck and twisted, pushing him back down to the floor and through the door. No nonsense, just part slap on the back, part 'get back to work', and we took in the scene in front of us silently for a moment.

"Tai Kong Suo You Di Xing Qui Dou Sai Jin Wo De Pi Gu," whispered the kid.

"You ain't wrong" I replied sourly.

The room couldn't have looked worse if someone had set off a grenade in there, to be honest. Actually if I'm really honest, it was very possible someone had. The space was full of a cloud of particulates, more like fine gravel than dust or gas, but it peppered the space uniformly. Except where we had disturbed it, the stuff hung there motionless. It had obviously been ejected into the room somehow after the atmosphere had already vented, or it would have been carried away by outgassing, but it had bounced around the room enough to give up most of its kinetic energy to the ship around it.
On one side of the room, the entrance to the cargo bay. The door was open and through it a couple of dozen red tendrils reached out and surrounded a handful of motionless bodies, carrying a motley assortment of non-lethals and weaponised tools. Slavers then, non-lethal weapons to subdue and capture any stray personnel they found. Weaponised tools for those that either couldn’t afford them, or for those that just wanted something that looked more threatening.

I prodded at the nearest of the bodies with my foot. They all wore light armour, but not the stuff the local Crimsons wore. This stuff was mottled grey, with some kind of spider insignia similar to that worn by Archon Delaine's followers, but without the skull shaped thorax. The armour was barely heavier than an environment suit, likely worn for mobility over longevity. The bodies were just goons. Hired cannon fodder who relied on force of numbers to overwhelm unwary miners. More here than normal though, someone put up a fight.

"Boss?" came the kids voice over the comms.

I looked up to see him looking at something high up on the opposite side of the room, and I followed the direction of the beams from his remlok.
She was suspended there in a ring of ghostly blue tinged remlok light, like some avenging angel caught in a lepidopterists specimen case. Long hair, freed from gravity drifted like a halo around her masked head and face. Limbs akimbo, her fine, light dress swam around her like frozen ripples on some ancient pool. Where the dress touched her body, it looks a grisly, moist red, whilst elsewhere it was plain and silver. In stark contrast to her angelic bearing, in each hand a heavy shotgun, undoubtedly the reason for all the dead goons, and at the center of it all, just below her sternum, where the dress was darkest, the heavy jutting end of an industrial stem bolt.

My mind took in the picture, and immediately ran it like a holo-fac simulation.

The ship crippled, the goons had swarmed through the cargo bay and up here to main engineering. The woman, possibly the mother of the child from the locker, had sealed herself in here to wait them out, maybe protect what was left of her family, not realising a stray shot had already resolved that concern, when they burst through.

One of them had let off a shot with a hull sealant gun, pinned her to the bulkhead with the stem bolt, but driven by mothers’ instincts and adrenaline, or just raw grit, she'd unloaded those hand cannons into the swarm whilst bleeding out, and made them pay for every step they gained on the deck of her ship.

"Kid, lets clear this deck a bit so we can work. Separate out any equipment that looks like it’s worth a few credits, and then secure them to the bulkhead with some webbing. The corp bio farms can always do with the extra biomass. I'll cut our girl down and deal with her, she deserves more than being dumped or recycled."

I gently tugged the guns from her hands, and set them on deck before turning my attention to her body. I tried to lift her slightly, to reach a plasma torch behind and sheer the bolt off the wall, but to my surprise the movement lifted her further than intended and she slid cleanly off the bolt instead. Her hair and dress flowing around us both, I swung her down and laid her on the deck gently, and held her there with one hand across her chest as I reached into a pocket for a strip of webbing and clipped it to the floor across her torso with magnetic clamps. I folded her arms across her chest giving her some semblance of peace after the violence of her death. Then I reached out, my hands stopping short of the release mechanism on her remlok visor. I should have confirmed her ID with an iris scan, but something held me back. I'd find her in the ship records, no doubt, so the scan wasn’t really necessary, and there was something peaceful in the mirrored visor that I didn’t want to steal from her now.

With that done, I turned my attention to helping the kid manhandle the pirate corpses into another corner of the room and we ran a couple of web straps across them from one wall to the other to hold them upright. With the bodies safely stowed, we collected their weapons and tools together in slipped them into a mesh salvage bag which we clamped to the floor. All of our movement in the room had disturbed the particulate matter and blood trails, but there was no way to prevent the waves of material washing across the room or to secure it in any meaningful way without re-establishing either gravity or atmosphere first, so we did our best to ignore it.
 
Last edited:
I was tense. This ship wasn't a miner. It wasn't even much of a trade vessel. A dead kid, a dead woman and a pile of dead goons or scav's didn't add up, and I'm not a fan of mysteries and the unexplained. This place was more like someone’s home than any kind of mercantile vessel I'd ever seen. They'd tried to hide their ship as it passed through the system. The bodies said they'd been raided, rather than bounty hunted, so what had a small family felt they had needed to hide?

"Ok then," I said to no one in particular, "Let’s see what you have for us, honey"

Kneeling before one of the blank consoles in the room, I took a thick cable from the case I'd carried in with me, and connected it to a socket hidden at its base.
"Aziz, light!!" I called, as I stood up waving my arms in the air theatrically.

The kid looked over at me from another console and shook his head reproachfully as the console began to flicker to life, his face under lit strangely by the flickering lights shining from his own terminal.

"Kid, you snag the black box data, I'm going to dive into the data core and try and find out what we're dealing with here."

"Roger that boss"

I tapped away at the terminal for a few minutes, navigating the crew logs, manifest and the like. The vessel, I learned, was named the Vanderveken. From what I could tell, it hadn't had a fixed berth for a while, not that it really mattered on a ship this size. As I'd suspected, the crew was a basic family unit, two mothers, two offspring, one male, one female. The mothers had carried a child to term each, which wasn’t that uncommon. The male child was a few years the daughters’ senior. At a guess I had to conclude that one of the parents had been piloting the ship with the son assisting on the flight deck when it blew out. The other parent had been monitoring engineering and doing her best to secure their daughter.

The cargo manifest didn't provide any real clues. Most of the cargo was food stuffs for the family, and hydroponics equipment. A bit more equipment than would be needed on a barge like this, to be honest, but some people liked to plan for contingency, so I paid it no mind. The nature of the particulate matter in the air was quickly explained too. Seeds, for some kind of food crop. That seemed a little out of place. The seeds were for farming, rather than hydroponics, and these folks seemed to live on their barge. I added it to my mental list of weird things and continued browsing the manifest. There were around 80 tons of regular cargo missing, what appeared to be silks, fibers and ceramics. All the kinds of day to day materials you need for clothing and repairing things, but couldn’t necessarily generate on a ship out in the black. Strange they'd carry so much, it’s not like you couldn’t pick them up anywhere. The fact that it was so common was probably why it had been taken, easy to drop into the market and make a quick buck.

The rest of the manifest data was fried. Literally. The system clearly identified an additional cluster, but it was completely scrambled and unreadable. I'd seen corruption like this before. It happened when a crew yanked an entire rack out of the system whilst it was still live. No telling what had been in there, but it was gone now. From running the numbers in my head, it looked like they'd probably pulled a class 7 heavy rack out of the Vandervekens' bay, which meant that somewhere out there, there were up to 128tons of cargo, valuable enough that they'd ripped out the rack in a hurry to get it away, instead of taking the time to unload the cargo and transport it over.

That didn’t make sense, not that much of the cargo the ship had been carrying did, but everything else was low value stock and supplies. Valuable cargo like that seemed out of place, somehow, although I suppose it did explain why they were doing their best to hide.

"Boss," the kid yelled excitedly, "Got something here."

I frowned at the interruption, before walking over to look at his screen over his shoulder.

"I was scanning the black box data while I streamed it off. There's a combat log in there!"

"Well, obviously, the ship was in combat when they trashed it kid"

"Yeah, yeah, but there’s more to it Boss, listen. This mǔ​quǎn, she’s armed, and she bit back, took out a viper before they killed her!”

I understood the excitement in his voice. Somewhere, close by, another ship might be floating, right now, dead or abandoned, legal salvage.

“Play it for me kid”

His fingers tapped out a series of strokes on the console, and the screen flicked, long lines of log data replaced with an external view of the ship taken from a weapon port, along with a stream of sensor data, time stamps, projectile data and the like. From the looks of it, the camera we were viewing was attached to a small plasma accelerator. As the view rolled and lurched with each motion of the ship, an effect compounded by the motion of the weapon itself, it was clear the Vanderveken had made a good attempt at trying to get clear of the raiders. We both found ourselves murmuring admiration for the way the pilot had tried to thread the vessel between the belt rocks, and the excellent showing the gunner had given on the weapons. If the Vanderveken had been any other class of ship, they’d likely have successfully fought off the pirates. Instead they had inflicted heavy wounds on the pirate fighters, and had made a good attempt at stripping the shields from the vast Cutter used as the pirates C&C.

As the scene played out, a grey viper with the image of a Spider across its ventral hull cut across the bow of the ship, its armour strobing as it ablated away the heat from a direct hit from another weapon out of view. The camera swung round to follow it, and then got ahead of it. The screen flashed, and a slow-moving orb of high energy plasma spun out across the screen. A masterfully timed shot that connected perfectly with the port side drive systems on the viper destroying them utterly. The result was instantaneous, the ship entered a deadly spin as the power surged and then cut out. If he was lucky, and well strapped in, the pilot probably passed out before the spin velocity killed him. If not, there was a good chance that the former pilot of the vessel currently adorned the cockpit of the ship he’d been flying. Either way, it was good news for us. A combat rigged ship with no living owner, some drive damage and possibly a few burned out power systems would sell well to the Crimson boys. Double payday.

The money from the Vanderveken was all I really wanted right now. That and some answers. The kid could do with building some rep for himself with the locals though, I figured, and before I’d given it another thought, I blurted out.

“You found her, kid, she’s yours if you can get her back to port. Fix her up, and I’ll put you in touch with someone that’ll take her off your hands.”
 
Last edited:
Tell someone who isn’t a pilot that you routinely move a couple of hundred, maybe a thousand or two tons of derelict hulk across a system, and it doesn’t take long for them to start getting all sci-fi on you. Suddenly you’re in one of those futuristic shows where everything is clean, moral and just, and whilst the bad guys aren’t obviously pure horror-show chop you up and feed you to grandma evil, they’ve usually got a posh sounding accent and a pencil thin beard to signpost the idea to the average viewer. Real life physics takes a back seat, and we’re suddenly talking about magical tractor beams that can break the most basic Newtonian laws and impart a force on one object whilst having absolutely no effect on another.

In the minds of those people a salvager finds a wreck, zaps it with the beam, and flies on home to berth and it’s all nice and easy.

Truth is a little different to that. For starters, we’re dealing with wrecks, rather than simulated models where the lights have been turned off. The average structural integrity of a ship like that is kind of a vague, wispy hypothetical value that only hovers slightly above zero because great big hunks of dead metal are stubborn like that. I mean, in most cases, it’s the lack of structural integrity that means there’s anything to salvage in the first place, right?

So before we can do anything, and once we’ve made sure we aren’t carrying a vaguely portable fusion bomb, our next order of business is to shore up the vessel for transport.

We usually begin the process before we board to inspect a vessel, mostly because it sucks donkey balls to discover the sturdy looking deck plate you just stepped onto just decided to abandon ship whilst you’re magnetically attached, and waving your arms around like an idiot trying to get someones attention so they can get a tether over to you before you start clocking in air miles with “Oh Noes” Airlines.

Another reason is that if we launch a few repair limpets over to a booby trapped ship with proximity mines strapped to the hull, we just lose a couple of glorified toasters instead of crew.

Once the general structure is secure enough, we can then use limpets to clamp onto the hull and stabilise its trajectory. No one wants to go inspect a ship that’s a couple of minutes away from collision with a rock or heading into re-entry, and by the same token, a ship that’s spinning can do a lot of damage if you’re not paying attention, and the artificial spin gravity can make it difficult to perform precision operations like defusing a booby-trapped power core.

So, when you’ve done all that, performed your inspection and made sure that everything in your wreck du jour is strapped down and safe for transport, how do you get your wreck home without magic beams to do the work for you?

Needless to say, whilst it can be an incredibly enjoyable game, bumping the thing around using your ships shields is a really bad idea. You put stress on both ships, and expend a lot of energy in the process. One bad calculation in vectors and forces, and you can very easily crash through your wreck, or spin it off in an unexpected and potentially unrecoverable trajectory. This can really upset the kind of fat, baseball cap wearing, only tanned on one arm kind of T7 hauler that happens to come up on a face full of twisted metal in the middle of his shipping lane at half past breakfast in the morning, so it’s generally regarded as a bad idea.

Similarly, dragging a ship along with a harpoon cable is also frowned upon. First of all, shooting a couple of meters of industrial strength metal through the side of a ship that already has a few more holes than were originally intended on the design specs is a great way to damage or destroy your haul. Similarly, it’s kind of hard to drag a large lump of metal behind yourself in any kind of controlled way. Even if you manage that, you’re basically hauling all that wreck, and the cable you’re using to drag it, in much the same location as your very hot drive plumes, which have a tendency to melt the aforementioned cables and hulks, leading to very similar scenarios as the unhappy T7 pilot experience mentioned earlier.

So, always up to the challenge, salvage pilots the bubble over, figured, well, limpets are basically articulated recovery arms with an engine, cheap and in plentiful supply, so instead of trying to over tax our ships, incurring fines for launching attacks on ships and stations with salvos of hundreds of tons of not very guided missiles, or bumping our pay into oblivion, why not just attach lots and lots of remote controlled, disposable, micro engines to the hull, and remote guide it back to the slot instead.

Because of how momentum in a vacuum works, we can essentially launch a hulk across the system with a couple of dozen limpets, tag it with a beacon for easy tracking, and leave it travel the distance ballistically. Then when we need to change course or slow down to dock, we can just head back over to it, attach more limpets, and make the correction.

With the Vanderveken inspected, it was time for us to begin making burn calculations for the vessel to swing it past McAuley on a ballistic trajectory, so that in a couple of days or weeks, the kid and I could make a quick trip out to intercept her, and bring her to port. The ships computer could plot the trajectory in seconds, and we could set her in motion with a mere handful of limpets. However, in order to reduce the transit time from a couple of months or even years to a more realistic time frame, it was necessary to use far more limpets than we were capable of carrying at one time. Fortunately, the Dajiang was equipped with a top of the line fabrication unit, and we were more than capable of printing as many limpets as we could possibly want, given enough time.

One of my hobbies, whilst waiting for the fab to finish manufacturing and programming our limpets, was that I enjoyed trying to plot the trajectory by hand. Some would say it was a waste of time, as the computer could plot the route far more efficiently and quickly than any human operator, but I enjoyed the challenge. I liked to believe that keeping up the practice in theory helped make me a better practical engineer, and if nothing else, it killed a couple of hours.

The kid was too young to enjoy such pursuits though. The prospect of another ship, just for him, within a few hundred meters of us was just too much for him to bare. A lanky string bean of a distraction silently pouting and kicking dust around impatiently wasn’t the kind of distraction I wanted just then. I wanted to plot the trajectory, occupy my brain for a time and let it subconsciously work through the problem that the Vanderveken presented.

I knew I’d regret giving in so quickly later, and I was creating a rod for my own back in managing him in future, but I relented. I rigged a limpet to carry him over to the Viper we had spotted, checked his seals for him, handed him his recovery case, and cycled the airlock.

“Kid, remember, baby steps, take it safe and slow. Your pay is performance related, and no one wants to take a pay cut and lose an arm on the same day, you got me?”

“Damn straight boss, I gonna score me a goddamn Viper!”

After that, all that I could hear on the comms for a few minutes were whoops and cheers of excitement. Nothing I had any real interest in listening to, so I dropped the volume on the feed as I worked the trajectories through.

After a few minutes, the kid started talking normally again, so I upped the volume back up.

“Bossman, I’m at the Viper. It’s spinning hard, but looks sturdy enough.”

I tapped a few commands into the console in front of me, and the Dajiang shuddered slightly as a pair of limpets were launched away and towards the Viper.

“Deuce of limpets’ inbound kid, they’ll stabilise the hulk, keep well clear until they’re done.”

“Copy that Bossman.”

I returned to my calculations again, and wondered if the computer had considered using both of the systems planets to slingshot the Vanderveken, and then aerobrake it back into position at McAuley.

“Limpets on station boss. The Viper is stable. Good to go ahead?”

I checked the readouts on the console before replying.

“Looks good, limpets have dropped and she’s all yours. Go ahead.”

“Right on, Boss!”

Distractedly I played with my ballistics model whilst listening to the kid talking me through breaching the Viper. Canopy was secure, the original pilot had died in his seat as I’d predicted. Kid flipped the emergency access panels and manually cranked the lock open, before making a big deal of booting the dead pilot into space.

“It’s looking good boss, but there’s no power anywhere. I think that last shot must have burned out the distributor. I’m going to run a bypass and see if I can get some juice to the consoles here.”

Even though he couldn’t see me, I nodded my assent. Sounded pretty standard, and my model was beginning to frustrate me as the manoeuvres I was attempting to plot were becoming more and more unwieldy. Something rankled at the back of my head, but I ignored it.

“Bossman, I’ve pulled out the distributor, I’m not saying its burned out, I’m just saying there’s a dwarf outside with a pickaxe asking for his coal back. Running the bypass”

I nodded again, then caught myself.

“Abort, Kid, damnit, do not run the bypass,” I yelled, before being cut off by a scream.
 
Last edited:
In space, no one can hear you scream. That’s the old saying, right? Broadly speaking its correct. Assuming that you don’t have a radio, and aren’t physically touching your listener and able to pass the vibrations in the old cup and string method, telepathic or in any other way assisted in transmitting a sound across a vacuum and relying on the one particle per meter squared to somehow propagate your message.

As sayings go, it’s reasonably accurate, and because things quite often go wrong in space, it’s a problem that spacers have had to deal with many times over the years, the end result being that possibly even more so than regular citizens, spacers tended to be expert readers of body language, and were often also fluent in sign language. When an accident cut off your comms, we tend to reason, it’s always nice to know how to ask for suit sealant before you started to asphyxiate.

Fortunately it's also fairly widely understood that body language, as opposed to actual words, makes up the lion’s share of any dialogue anyway, and for centuries now we've learned how to present and read non-verbal cues that help us to communicate and contextualise thoughts and ideas to each other. We understand that someone making a verbal statement with a smile on their face and making affected hand gestures is probably trying to communicate an entirely different message to someone using the same words, but frowning and flushed, hands bunched and held tight to their sides.

For example, when I say, "Roger that, control, out," what I’m actually saying when I do it with a tired, happy smile is entirely different to how I end the call this time. Same words, frown, gritted teeth, stabbing violently at the console with my fingers and then standing up suddenly, grabbing my coffee mug from the desk and then swinging it at the console screen. Very different message.

The call could have gone better. Sandweiss, the flight director at McAuley had done his best to imply I was technically absconding with a company boat, even though the Dajiang hadn’t left the system and was in fact under way towards port. Much slower than he would have liked, certainly, but still heading in the right direction.

It was shaky ground for him to stand on though, and he knew it, which is why I probably got away with it. My position was helped greatly by the fact that I had told him I was doing so because of special circumstances. Special circumstances was S&R speak for, things are a bit complicated, and whilst it could pan out well for everyone, the company might like to be able to distance itself from this one till its sorted itself out.

It was the get out of jail free pass phrase that was held in such reverent regard that many salvagers couldn't even conceive of a situation where you might need to call it in. For a seasoned pilot like myself had chosen to even suggest it would carry some weight, and even now I imagined McAuley Platform would be reverberating to whispers and speculation about it for a long time to come.

It bought me valuable time though, and perhaps more importantly, it bought me some privacy. I had informed Sandweiss about the situation on the Vanderveken and how things didn’t add up, and he'd tried to sweep it under the carpet, but this time I needed to see this one through properly. I'd informed him that rather than heading back immediately, I'd remain on the float alongside the Vanderveken as I worked through the problem. When I got back, I assured him, we'd be in a good position to at least claim due diligence on the job, and to recoup some of our losses.

Our losses. That's what really did it for me. It drew a line in the sand and said, this time you need to see this one to the end.

I'd been distracted, I'd let a rookie attempt a job he wasn't experienced enough to handle, and wasn't paying enough attention to register the mistake as anything other than a slight nagging feeling until it was too late. Rookies like the kid only knew the theory and the design schematics. That stuff was good to know, but it didn’t prepare you for the practical ways in which different systems actually interacted, how problems presented themselves and what you could actually expect to see outside of the text book.

The Viper was a combat vessel, with a lot of shielded memory to preserve data in the event of electrical failure or EMP. It was a standard feature you'd find on combat vessels, something you didn’t really think about. Or at least I hadn't till it was too late.

The flight systems on the Viper had been shielded, which meant they'd preserved all the data that was in them before the ship had been knocked out by the Vanderveken. As soon as the kid had restored power to the ship, it just carried on going where it had left off, attempting complex combat manoeuvers without a port drive array to assist in controlling the attitude and velocity of the vessel.

The sound of his scream kept coming back to me. Then the silence as the uncontrolled spin velocity of the ship caused him to red out and then snapped his neck, a ghoulish replay of the way the original pilot had likely died only a short time before. This time, still able to move with power but under no control, the stricken vessel had continued its death spiral into the belt, until a collision with a belt rock brought it to an abrupt halt.

I couldn’t face the prospect of recovery this time. Extricating the mangled remains of my former crew mate from his armour plated coffin seemed like an insurmountable task. Then the indignity of standing with whatever friends and family he had as they buried an empty box, whilst elsewhere his remains were being fed into an enzyme bath to break him down to component molecules, before being sprayed out with other reclaimed nutrients and chemicals to serve as high quality fertilizer for fungal farms, it just seemed wrong.

Let the kid keep his ship, I thought, and let’s give him a flight to a place where no corporation, salvager or scav could interfere. I took a seat at a console and punched out a brief sequence of commands. With half a dozen limpets to serve duty as his pall bearers, I nudged the Viper, the rock and the kid into a hard retrograde orbit and mentally bade him farewell. Let him burn up in atmo, the company be damned. Perhaps in a few hundred years we’d have a new life bearing world, inhabited by the descendants of the kids gut flora or something. Stranger things had happened, after all.

As I watched the kids projected trajectory change on the screen, I got to work on the logs. The company wouldn’t approve of the way I’d chosen to dispose of the kids remains, so it was necessary to tweak the data, and make it look like the accident had propelled the viper into the gas giants’ gravity well, and erase all evidence of the artificial push I’d triggered.

With that done, I made the necessary call to Sandweiss and control. After transmitting over the Dajiangs logs, there wasn’t much of a problem with my explanation of the incident. Corporate insurance would cover the legal costs of the loss of personnel and it was all chalked up as pilot error.

Then the conversation turned to the return of the Dajiang to port, and went south right around the time I refused to expedite the process.

In space, no one can hear you scream, right? Wrong, in space, you could hear someone scream as they’re murdered by some dead maniac’s ship at least a dozen times a minute.

It was a stupid, senseless waste. It got to me.
 
Last edited:
I’d like to say I spent the next few hours doing, well, anything really. In the holo-facs, after a day like mine, the detective sits with a cigarette, talks their way through some monologue and comes out at the other end of it with a flash of inspiration that unravels the case. The science officer performs some feat of mental ninjitsu in a montage with lots of coloured bottles of fluid, a microscope and a computer screen that’s bright enough to project the writing on it across the face of the sun and sciences the hell out of the problem, or a grizzled soldier with a square jaw loads half a dozen heavy looking magazines with ammunition, and then goes on a murder spree using a bunch of guns that don’t even use the ammunition he was preparing, finds someone vaguely important who has just the information he was looking for.

Truth is, my head was a mess, a bag of sodden cotton wool, wrapped in concrete, thrown off the pier and left, not just sleeping with the fishes, but arguing about the fact that they kept stealing the blanket. I was tired. I'm a reasonable guy, but I'd just experienced some very unreasonable things. Didn’t take a rocket scientist to know that I was undergoing some low level shock to the loss of the kid and the grisly mess we’d found on the Vanderveken.

As a do-er, I’d managed to brute force my way through initially with the impromptu burial and calling everything in, but once the initial work had been done, then I had time to start feeling it.

So I’d love to say I did something heroic for the next few hours, but the truth is, I gave myself permission to be in shock, dosed up with a minor sedative, and alternated between sleeping and feeling like a barrel full of stewed bio waste. Basic mental first aid, necessary, but not particularly heroic.

After a time, I managed reign my racing mind back in. I pulled myself out of my bunk and braced myself on the edge of the small basin that was recessed into the wall on the other side of my cabin.

Under the harsh glare of the light above the basin, I held my head low as I splashed water into my face and over my head. I did my best not to meet the eyes of the tired looking man in the mirror. He seemed to look a little more drawn and tired than he had the last time I saw him, and the colour of his beard seemed to have drained away to pool in the space beneath his eyes.

With a deep intake of breath and all the will power I had to spare I steeled myself. I raised my head and looked directly in to his eyes.

“Make it right, Irv.” I growled, before turning and stalking away to throw on a jacket and step into my boots.


I was certain now, it was more than just some ambiguous gut feeling or intuition, this was raw and vital. It was a purpose. 5 people were dead now, along with a bunch of lowlife scav’s, and the dead called for a reckoning. It was a problem, and that suited the engineer in me just fine. Work the problem, the engineer said, collect data and extract the parts that mattered, understand the process, then you’re almost all the way to controlling it.

‘Work the problem’ I repeated, mantra like, in my mind. ‘Work the problem, extract the data you need’

All the data I had was on the Vanderveken now. A crippled T9, on a ballistic trajectory to a station where it’d be stripped down, polished and put back together, good as new. I pulled up our flight data on a nearby console. ETA for McAuley was 8 days. Then I’d start losing data till it was good as new.

I made my way towards the work bay area of the Dajiang, and on a table to one side I began collecting an assortment of tools and devices retrieved from various crates, lockers and containers in the bay around me.

Time to work the problem.

First order of business was to clear out all the noise. I needed to get rid of anything that would cloud up the data and make it harder to see or collect.

I spent the better part of the first two days hanging in the vacuum between the Dajiang and the Vanderveken with a bag of spare parts and a plasma torch. I crawled over every inch of the vessel from stem to stern, cutting free debris and damaged hull plates, collecting what I could into containers that were automatically retrieved by limpets when filled and returned to the Dajiang for smelting back down into raw materials. Where fingers of ice or steel stretched out from the hulk into space, I trimmed them back to the bulkheads, it all had to go.

Where my work brought me into contact with the ships electrical systems, I replaced what I could on the fly, making notes on my work the whole time over the comms back to the Dajiang. This served the added purpose of helping me to establish what work would be needed to get the Vanderveken back into the air once I’d gotten it back to port.

The next day was spent building a model of the exterior of the ship, and performing sufficient work on the electrical systems to be able to restore basic internal power, lights and life support only, everything else was inspected for functionality and shut down. By the end of the day I had a set of instructions for the Dajiangs’ fabricators, and for the first time I could move around the interior of the crippled T9 and actually see what lay outside the beam of my torch lights.

Overnight I slept with my ears full of the sound of the fabricators running at high gear. When I awoke they’d almost completed the task I’d set, and much of the space in the work bay was taken up with nearly 20,000 m2 of nanofiber plates. Only a few molecules thick, I planned to encase the Vanderveken in a skin of the material. With the skin in place, I’d then be able to re-pressurise the hulk. That the skin was so thin didn’t really matter. In the vacuum of space it only needed to withstand a pressure differential between 0 and 1 anyway, and I didn’t plan on getting it all that high. The intent wasn’t to be able to generate a breathable atmosphere, but simply to create enough pressure that I could use controlled outgassing to sweep the ship clear of unsecured detritus and particulate matter.

It took the best part of the day for me to encase the Vanderveken in its new shell with the help of countless limpets, and I used most of what was left slowly pressurising the vessel, pushing the air systems as hard as I dared without putting the bubble I’d constructed around it at risk of puncture.

When I was done, the vessel was holding a steady pressure of almost a fifth of one atmosphere, and I allowed myself a moment to enjoy the satisfaction of a job well done.

From outside, the combination of light, gas and molecule thin skin lent a mysterious shimmer to the vessel, making it appear eldritch and spirit like against the black. A real life ghost ship, complete with a damned crew and a mysterious tale as it travelled the stars without a helm. The poetry of it really appealed.

I didn’t allow myself long to think about it, however, and quickly got back to my efforts. With the shell in place, I just needed to vent the atmosphere again in order to clear the air. It was a simple proposition, but over a century in space had taught me that in space, there’s very rarely the luxury of a simple solution.

The minute I popped that bubble, the venting gas would begin to propel the vessel like an engine. Any material I vented in this way would be lost to space, whether I wanted it gone or not, and would pose a slight, but not insubstantial risk to any pilot who passed through this way, potentially for millennia to come.

Once again, however, decades of salvage captains before me had already encountered the problem and come up with a solution. There were a variety of reasons that a dead ship might be left in space without having first being boarded and a clear entrance found available. A rapid response from a system security wing could mean that potential boarders never had the time to board a downed vessel, and other times, a genuine ship board accident might require us to actually perform the rescue element of our jobs without a clean access point to a vessel.

For just these situations and more, any salvage vessel worth its salt carried breaching bubbles. The appearance varied from ship to ship. Some were custom built, others bought from manufacturers. Some had frames and supports to hold them rigid with inbuilt air supplies that could function as an airlock, whilst others were no more than sheets of material with an adhesive that allowed one or more people to fit inside as they were attached to the hull of a ship and then cut through.

I removed the largest I could find from the Dajiangs inventory, and began to seal it onto the artificial skin of the Vanderveken at the point where it stretched across the vast hole where the cargo bay door had been. The bubble was almost large enough to engulf a small fighter, possibly even a Sidewinder at a push, and contained a small airlock mechanism. It wasn’t quite as large as I needed for my purposes, but I believed that by forcing the airlock to try to cycle and vent constantly, I’d be able to maintain a negative pressure differential between the bubble and the ship, allowing it to draw through as much air and whatever that air carried as possible.

Once the bubble was in place, I made my way inside, and using an aerosol can from my belt, I sprayed the ships skin with an enzyme that would begin to eat through it. Then I made my way back outside, and made the changes I needed to keep the airlock cycling, and settled myself down ready to watch and wait.

It didn’t take long, within a few minutes the first breach appeared, and gas began seeping out of the ship in a long fine white tendril of smoke that slowly thickened as the enzyme ate a larger and larger hole through the ships skin. As it continued to vent and the bubble expanded the smoke turned darker for a few moments, a sign that it had started pulling out particulate matter and the loose seeds from the bay. As larger items started getting pulled through, there were flashes like fireflies in the space inside the bubble, as pieces of paper, tools and scraps of material picked up the sunlight as they swirled outside of the ship, caught in the air currents.

After what seemed like an age, the bubble reached equilibrium with the rest of the ship. The air stopped flowing, and began to settle into a long slow convection pattern as it bled off kinetic energy within the confined space. It meant the decks were as clear as they were going to be, and that after a little work sealing and then detaching the breach bubble, I had a little over 3 days left to work it through.
 
Last edited:
Of course, purging the ship hadn't been entirely necessary. That it coincided with getting the ship electronics partially online was a bonus, and it would make it easier for me to investigate the vessel further. It had helped me get ahead of the eventual repairs too, as I'd already been able to generate quite the check list of repair tasks that would be necessary to get the ship airborne again. But no, the primary motivating factor by quite some margin, was that it had given me time and something to focus on. In cleaning it up, I'd forced myself to keep moving, to stabilise and rationalise my thinking processes and not allow myself to brood. Now I was in a far better state of mind to really work the problem.

The next order of business for me had to be to secure the ships data cores. Not just the usual stuff that the kid and I had already made copies of, but everything else too. Logs contain a lot of useful data, I grant you that, but sometimes circumstances demanded that you rewrite elements of the base code. Being behind on firmware updates might not seem like a big deal, but it could be a point of correlation that aided in demonstrating that the ship had been flying dark, or out of range of the networks for a while. Customised firmware, on the other hand, might indicate a module had been modified or was performing some duty that it wasn’t originally designed for, giving you a clue about where to look for information about what a pilot had been up to. Simply put, the more data I had at my disposal, the better.

The problem was that the more I worked with the live data on the Vanderveken, the more chance there was that I could cause something to change or become corrupted. I needed to archive everything off to storage I could work with and reset if necessary, and I needed to put it somewhere off books, so that I could potentially work on it outside of my position with the company.

Dumping an entire ships data core to storage wasn't going to be a quick process, making the entire process extremely time sensitive. I located a suitable memory module, and began the process of streaming off the data as quickly as I could. If it over ran and I had to cut and run, I wanted to be carrying as much as humanly possible.

With the systems clone in progress, I started working my way around the ship looking for anything out of the ordinary, or anything that might give me some lead as to the vessels reason for being out here.

Unfortunately all the inspection did was reinforce the feeling that I’d gotten on my first visit to the vessel. This wasn’t a mercantile ship, not really. On a surface level, it was configured as a transport vessel, with vast amounts of space given over to cargo racks and cargo management equipment, but in the way that containers had been stacked to form play forts, or used to hold personal belongings or set up for use as ping pong tables, it was clearly a home first. There were nomadic types out there, particularly amongst the numbers of explorers out there, who preferred the peace and solitude of a ship to the volume and pace of life on a station or planet, and the Vanderveken certainly had that kind of feel to it, but such vessels were rarely found within the bubble.

The nomad theory certainly fitted in with the cargo manifest data I had spotted nearly a week earlier. Extensive, oversized hydroponics would make sense in a vessel that wasn’t intending to dock and take on supplies very often. It would also explain the large volume of common sundries and materials they had been hauling too. Sure, they’d be fairly ubiquitous inside the bubble, but if you weren’t in the position of being able to fabricate the items for yourself, you could easily find yourself in trouble if you weren’t in a position to visit an outpost to replenish your supplies as and when you needed.

With that as a working hypothesis, the next step was to work out who the players involved were. I made my way back to main engineering, and removed a couple of tools from the recovery case I’d left there.

Using a pair of heavy looking shears, I cut the insignia from the uniforms of one of the corpses. I didn’t recognise the spider motif, and I felt it was prudent to keep a copy of it for reference later. The odds were good that if a quick search on the nets didn’t turn up any information, I’d need to start asking around, and it was a lot harder to ignore physical evidence in place of a digital image. With that sample taken, I attempted to scan the first of the corpses with an iris reader.

As I used a thumb and forefinger to hold open one of the mans eyes, I held the scanner in front of his face, and noted how the light blue guide beam that the tool drew across his cornea seemed to make the cloudy eye appear to glow slightly. The device itself worked in ultraviolet, the beam was only there to aid in its use, and not for the first time, the eerie glow made me wish that it was an option I could disable somehow.

The device beeped to indicate it had finished, and on the base of the tool, a red light flashed. Pattern not recognised. I tried again, in case I’d made a mistake, and then a third time with the corpses other eye. Each time the same beep, and the same red flash. Pattern not recognised. The guy wasn’t registered on the local system.
I repeated the process on each of the men in turn, and with each scan, the same response. It didn’t seem possible that half a dozen dead men didn’t exist on the system, so in desperation I turned the device upon myself. The device beeped, and then flashed green. Pattern recognised. Not user error or faulty tech then. One way or another, these guys had never visited any of the outposts or stations in any official capacity, either here in Mawuru or the local region. Whilst it didn’t give me much to go on at the moment, it did mean that the guys weren’t local scavengers or thugs. That implied they’d been hunting this ship specifically, possibly pursuing it through a number of systems before finally taking it down in belt 2A.

I moved over to the corpse of the ships last remaining crew member. The controlled outgassing I’d conducted earlier had caused her hair and clothing to shift from where I’d left them originally. They weren’t pooled around her now and the semblance of an angel or butterfly had gone. Instead they had been drawn to one side, towards the cargo bay, when the air had been vented from the cabin, leaving her looking like she was standing leaning into the wind, like a character caught in some storm in the middle of a dramatic holo-fac.

Silently asking forgiveness for disturbing her rest, I touched the release control for her remlock, and the mirrored silver visor slid away leaving her face exposed. The first thing I noticed was the smear of dirt or oil across her face. Probably wiped there after she had welded the door shut, the colour had run like make up afterwards, either with sweat or tears of pain was my guess, leaving her looking emotionally raw or troubled. Her skin was dark, despite the pallor of death. With large eyes and delicate feminine features, it wasn’t easy to place her ethnicity, but it appeared to me that it lay somewhere between Middle Eastern and Indian. Age, on the other hand, was notoriously difficult to place in a culture where those with money could afford to look as old or as young as they wanted, but if I had to guess, she had a few years to go before she’d have been considered middle aged.
I reached out and gently opened one of her eyes to take a scan. It was a rich, golden brown, like a tigers’ eyes, fiery and fierce. And it made the scanner flash yellow-red. I was confused, so tried again on both eyes, and each time, the same response, yellow-red.

She had black market, cybernetic eyes. The yellow-red signal meant there was nothing there to scan. No natural retinal patterns like those you’d find with original eyes, and none of the registration information that was required of medical prosthetics. That one thing opened up a whole new can of worms, and I could feel the familiar, rhythmic thud of a headache forming between my temples as I began to catalogue all the different potential implications.


When working the problem meant you’d opened up far more possible options than you could manage, it tended to mean you were for answers in the wrong place. Time to try something else I reasoned.

“It’s never simple, is it?” I exclaimed to the space around me. “Nothing is ever just an open and shut case.”
 
Last edited:
Wow!

I second the positive comments above... you've got a real way with words, DrNoesis! Very much looking forward to reading the rest of the story. I really love how fiction brings the universe alive - one of the highlights of Frontier back in the day was the book of short stories that really fleshed out the setting.

Hope the writing is progessing well!
 
That evening I made contact with the port master at McAuley. I left it late intentionally. Rather than immediately being referred to Sandweiss by the day staff, who were undoubtedly under orders to put me through as soon as a call came in, I was able to avoid all the questions and complaints, whilst still ticking all the necessary boxes I’d need to demonstrate that I was still, at some level, performing my job.

Varsas was a large, outspoken bear of a man whose waistline was possibly the only thing thicker than his unusual accent. Many people found him difficult to talk to, but it was largely down to them not understanding his particular style of working. He was blunt, and didn’t waste time mincing his words, but he’d worked in his position to have gotten bored of being bored with it, and over the course of his career he had seen and done it all. He had experience and connections, and more than enough people owed him enough favours that he was largely able to do pretty much anything he wanted.

When his voice came back over the comm’s after I’d asked to be put through to the duty port master, needless to say, I was relieved.


“Cranshaw? What the hell are you doing with my boat?” He barked almost as soon as the feed connected.

“Don’t they teach you to say hello first in Soweto?”

“Ag man! You think anyone’s dumb enough to teach me anything?” He laughed, “Calling me instead of Sandflies eh? Smart. If he got his hands on you, he’d burn you just sommer. How can I help you make that bliksem’s headache worse?

“Saw right through me eh?”

“Ja ja. I might be old, but I ain’t no dwankie. I’ve been taking an interest since you called special circumstances out there, guessed you might need a friends help at some point. Sounds like things might get interesting, and people are always telling me ‘as dit pap reën moet jy skep’ and I’m always open to new opportunities.”

“Never had you as the kind of friend that would want to put themselves out there all selfless and noble, Varsas,” I laughed

“But of course I’d be there to help out a friend, Irv, it’s what I do, nè? I help you out, enjoy the opportunity to do something different,”

“And?” I interjected

“And what? So I make 20% on top of your costs. Opportunity for us both!”

“Varsas, you’ve been working too closely with the pirates in the dock too long, it’s rubbing off on you, and 20%? Extortion.”

“Ja-nee, friend, I’ve been rubbing off on them! How about 15%?”

“How about mates’ rates and 10%?”

“Mates rates?” he laughed, “Sure, why not, so what do you need?”

“Well first of all, I need to get this T9 back in the air and into a quick sale. She’s my payday at the moment, and I need the money, plus it’ll keep Sandweiss off my case if I keep putting in the work. If I dump a list of parts to your terminal, do you think you can hook me up?”

“No problem, I’ll find a couple of runners and send them down to the junk pile. Plenty T9 parts down there while the miners around nè?”

“Excellent. We’re due now in 3 days. Can you arrange to get those parts and a refit crew to the hangar for when I arrive? I’d like to start on this right away.”

“They’ll be waiting for you when you arrive. What else?”

“I need a couple of things, Varsas, off books where possible. Got a duplicate of a data core I need analysed. There’s a corrupt manifest file for a missing cargo rack. Probably nothing there to recover, but if I could find out what was in it, that’d be useful. Also need to check the nav data. Need to know where she’s been, or where she was going, if possible. I’ve also got an unidentified corpse here with state of the art, black market, unregistered, cybernetic eyes.

I also need information on a pirate crew, who they are, base of operations, that kind of thing. All I have for them is an insignia. None of the bodies here has any kind of ID. I don’t mean it’s scrambled though, it’s like they’ve never been on the system.”

“Ship from no place, with non-existent pirates and a body with no name? Have you checked the nitrogen level’s in your atmosphere over there?,” He laughed, “I’m joking, I’m joking, though only because it’s you, some of the teams they send out, I wouldn’t, you know? I have someone on the station that can look at your data core, off books, I’ll schedule something for after you’ve arrived. The implants and the pirates though, I’m not sure we can run that through McAuley, it’d raise the wrong kind of flags with people, and I’m not sure anyone here would have the expertise. I have heard of someone who might be able to find out, but I’d have to look into it. I’ll let you know.”

“Thanks Varsas, anything you can do would be great.”

“For 10% of the resale of that T9, plus my fee for everything else, Irv, it’s a pleasure to do anything I can do. Was there anything else, or is that it for now?”

“Actually there is one more thing. I’m going to need a ship, private, not company. I think I’m going to need to do some travelling soon. A lot of it. Nothing too flashy or ostentatious though, I don’t want to attract any attention, just something that’ll go from a to b in comfort.”

“No problem. Send me a list of specifications and I will see what we can turn out for you.”

“Thanks Varsas, I owe you one.”

“No, Irv, you owe me 10%,” he laughed, “Come, park up by me when you arrive, we’ll have a braai, nè?”

“Sounds like a plan Varsas, Dajiang out.”

The invitation to join Varsas for a barbeque notwithstanding, it was a relief to know that I had someone onside and helping to work through the problem back on the station. Having the work on the Vanderveken scheduled and ready to be handled by another team would leave me free to move as and however I needed. Now I just needed to wait for the duplication of the computer core to complete and I was pretty much ready to go.

I had a full scan of the female crew members’ eyes on file. I couldn’t remove them, it’d open me up for too many questions that I’d rather weren’t asked, and it could be difficult moving around the bubble as a legitimate traveller, I imagined it’d be an entirely different proposition to try and do so whilst carrying a pair of highly illegal, black market synthetic eyes. I just had to hope that it’d be enough.

I put the remaining time to good use, stowing my scan data and copy of the ships core with my own personal effects ready to move to my quarters when I disembarked. I cleared up the kids personal effects and put them in a crate, ready for the company to collect and pass on to his next of kin, or to dispose of in accordance with whatever policies they had written into his contract. Didn’t seem like the kid would have had a will drawn up at his age, so I never gave the possibility of it going to a lawyer for dispersal as per his wishes much consideration. If I happened to have worked a little slower at cleaning up his cabin, sitting down and apologising to thin air a bit whilst I was in there, I don’t think anyone would have held it against me.

What I don’t think I realised at the time, though, was this was the last time I’d ride into port aboard the Dajiang. The corporation had put her into my care decades ago, after I’d finished my probationary training period under Commander Rab-Erris along with my first trainee, and a 300 page document explaining in excruciating detail the plethora of different ways that they’d come after me, whether in life or death, should I so much as scuff the paintwork on her hull. Looking back, it’s clear that, subconsciously at least, I was saying good bye and cleaning all evidence of myself from her hull, ready for the next Commander to step aboard. Maybe it was that, maybe it was tidying away the entire sum of the kids life into an awkward metal box, or maybe the air scrubbers were adding too much nitrogen to the mix after all, but the depths of my melancholia seemed to increase over time in direct correlation to our distance from the platform.
 
Last edited:
Back in the day, before the Salvage and Rescue gig, I cut my cloth working my way up the corporate ladder with Lakon Spaceways.

As a brand, Lakon’s so pervasively ubiquitous that everyone, at some time or another, has either purchased, made use of, been in the presence of or seen an advertisement for one of their products.

Sure, they don’t have the prestige of Gutayama, or the kind of pedigree you’d find with Faucon DeLacy, but they have a simple, modular design ethic and a focus on function over form that means they get just about everywhere.

They’re kind of the unsung, universal workhorse of humanity, and it’s not uncommon to see them forming the logistical backbone of human endeavour out in the black. What they don’t find or build, they carry, and what they don’t carry, they mine.
The fact that they are dirt cheap when compared to similarly designed vessels, naturally, doesn’t hurt things at all.

So when I finished my academic studies and went looking for a career in ship engineering, it didn’t take much imagination to realise that with the sheer volume of vessels going for them, Lakon was going to be the place where I’d run into the most opportunities to develop and work, whilst being a stable enough employer that I could even begin to consider the possibility of an actual job for life.

I started out as a consultant fabricator, which sounds far more interesting than it actually is. You see not all systems have the resources to operate an automated production facility, and others suffered from local laws and ordinances that prevented the establishment of a truly dedicated fabrication plant. And sometimes, for no particularly special reason at all, a client sometimes just found that it was simply easier to have a crew of engineers who could be called out to assemble ships from stock parts than having to maintain a private, purpose built, facility.

When we weren’t building private fleets to order, we were often required to help out in outfitting hangars. Here we were expected to perform fast turn-around load out changes for clients, and crews were often drilled on swapping out stock modules with upgraded or 3rd party systems as quickly and economically as possible.

It gave engineers a depth of working experience that just couldn’t be beaten. Sure you could rig a computer to automate the work, but a computer couldn’t always think around a problem like a good engineer. Like any job, there were nuances a machine just couldn’t be programmed to account for. There were signs and interactions that you couldn’t really see or detect and needed to rely on gut feeling and instinct in order to spot and work around. There were issues of compatibility between different modules and systems that could rapidly lead to cascades of problems and issues that needed to be addressed. It was a constant reminder of the practical divide between theory and application.

I worked as hard at it as anyone else, took advantage of the opportunities that came up to learn a little more, and trudged my way through corporate living, much as any other, till one day I noticed a correlation in faults that no one had never given much thought to before, and I fixed it. It was nothing particularly ground breaking, in my opinion, but it was enough to get me noticed.

You see, in space, things get hot. If you run an electrical current down a wire, you immediately start dumping energy into the cable, turning it into a miniature heater. Moving parts, your feet on the floor, solar radiation, your body consuming food all generating heat as a necessary component of energy transfer. Its basic thermodynamics, and the call sign of the eventual universal slow entropic decay until the heat death of the universe.

It’s a common misconception that if you turned off the environmental controls in a vessel, the crew would freeze to death. Truth is, provided environmental control is all you turned off, you’re more likely to cook your crew instead, slowly stewing them inside their suits until something serious melted and the internal atmosphere was compromised.

Helpfully, space, devoid of any significant medium in which for convection to occur, is a great insulator, which makes dumping heat a pretty significant issue for anyone who spends any time in it. As a result, all ship manufacturers put a great deal of effort into heat management systems, because a slight improvement here can lead to a huge improvement in the projected life times of ship components, and by extension, their customers.

Mostly, this means that ships rely on incredibly complex and powerful venting systems that take internal heat and dumps it outside of the ship as quickly as possible. In more extreme cases, heat sinks can be used by a vessel to soak up heat into a disposable block that can be jettisoned as needed, and there’s a profitable side market in low power, heat efficient component design and modification that continues to make some people huge amounts of money.

So, like many engineers do from time to time, I took some time to work the problem a little bit, and I quickly realised that with the addition of a single length of pipe and a couple of lines of computer code, we could improve heat management by a couple of percent. It wasn’t a huge improvement, but the work didn’t cost much, and, as it turned out, it worked out to be highly cost effective, because it meant that Lakon weren’t having to pay out on so many warranties due to heat related problems.

What I figured out was that, our manoeuvring systems, which run on jets of superheated plasma, were essentially just high pressure heat vents. So I set up a pipe to run exhaust heat from the venting systems to the manoeuvring thruster systems, and added code to the core systems to handle it. Excess heat could then be used to either make the thrusters very slightly more efficient by providing a little extra energy to the system without adding to the load on the ships power plant, or the thrusters could simply be fired in opposing directions to prevent any change in attitude or heading, whilst allowing the system to vent to its hearts content.

The design idea flew its way up the hierarchy so fast it practically generated a sonic boom across successive layers of management and engineers brains, and a couple of days later, its flight was paralleled almost perfectly by the company’s share price.

I was the engineer du jour, promoted to work on an R&D team. I was introduced at parties by management ‘friends’ I’d never even heard of, and told by far too many overly friendly old men and women with lizard smiles and tailored suits that if I kept it up I’d be going places.

Eventually the praise wore off and the work began. For several decades I worked at different problems for them, I sat on various design committees, consulted with clients and that sort of thing.

Until the Diamondback thing. On a day, much like any other, I was sat amongst prestigious company reviewing the design specification on a new line of Diamondback Explorers. I didn’t really like the look of the vessel, it seemed to carry too much of the Core Dynamics ethos in its blood, and it just didn’t feel right to me. But what really worried me was something else. The lateral drive systems weren’t fixed, but could be vectored as wanted. In the event of landing, in fact, this wasn’t just an optional feature, it was the only way you could realistically expect to land. It was adding an additional set of moving parts and control systems that to be honest, weren’t really needed, as vectored thrust was pretty much redundant when a ship already carried sufficient adequate manoeuvring thrusters anyway.

Unbeknownst to myself however, was that the idea originated with a group that were currently ‘in favour’. Someone lurking up in the rarefied airs of upper management had decided that the vectored thrust idea was the shape of things to come and turned it into their pet project. I didn’t realise it at the time, but every time I attempted to object to the proposal, I was essentially ramping up tensions in a cold war I was unaware I was even a participant of.

Eventually I was summoned by some corporate drone to attend a meeting to discuss my concerns with the programme. I collected my many notes, prepared my statements and arguments and took my place at the table. Whilst one corporate drone provided me with refreshments and a polite apology for the delay, another swooped in and took my notes from the table before me. Several moments later as the drones sashayed out, two women and a man wearing the kind of suits that were so understated that they practically screamed “consider the expense that such understated design must demand” entered the room and sat in front of me, then introduced themselves in clipped, neutral tones. Without even lifting their eyes from the data pads they had carried in with them, they continued to inform me that my concerns had been noted and that the company would neither be taking them, or my continued employment with them, any further, and thanked me for my service.

As they quickly filed their way back out of the room again, the same grey faced drones swept back into the room and relieved me of my security pass, and handed me an exquisitely decorated wooden box, in to which my personal belongings had been carefully deposited and catalogued. I was given a few moments to confirm everything was accounted for, before being asked for my thumb print as confirmation of receipt, and then being politely escorted off of the premises.

A few weeks later, as I made my way out of the passenger lounge of an Orca named the Violet Monsoon, and on to the deck of McAuley Platform for a job interview, I noticed one of the advertisement boards out of the corner of my eye, as it switched from advertising the latest in robotic appliances from Achilles, to a new advert displaying a Diamondback Explorer soaring over a distant world, and the tag line for the advert, ‘With its revolutionary, vectored design, you’re either on board the Diamondback Explorer, or left behind’.

Fortunately as the only applicant for the post, having recent engineering experience with the manufacturer of the most commonly salvaged kinds of vessel found in the belts, and undoubtedly because Commander Rab-Erris had just the right sense of twisted, black humour, it didn’t actually matter that I’d had to conduct my interview from one of the stations holding cells. The fact that it was many years before I could join my colleagues for a drink without hearing them jokingly warn anyone that would listen that they’d have to watch out for me if I got heavily drunk because I’d start attacking advertising boards, to be honest, was an achievement that I wore like a badge of honour.
 
Last edited:
The process of docking the Vanderveken at McAuley had taken about an hour, and seemed to happen with undeserved ease. As I handed control of the vessel from the Dajiang to the platform tower, the sky around the ship seemed to light up suddenly, as a ring of limpets that had been flying dark suddenly fired up about her and began latching on and tugging her to an available crash pad.

I held position above the station for a while, monitoring the ships progress as it completed a complicated ballet of manoeuvers designed to bleed velocity away as economically as possible, using a combination of spiralling attitude adjustments, station mass and even the mass of passing traffic to aid in reducing its speed. All the extra effort, simply to save materials and fuel from another limpet or two.

It hardly seemed worth it, but that was the crux of it, in space only a fool wasted resources. In engineering terms, it was incredibly difficult to create a perfect, sealed ecosystem. You could get close, really close, but somewhere along the line, eventually you’d need to import new resources from somewhere. You might need air, or water. You might need nitrogen for the soil, or carbon for the trees, calcium for the bones. Humans even need a little bit of gold, here and there, to help their joints function, and so it is that even so simple a concept as physical existence had an associated theoretical cost that needed to be accounted for, and where ever there was a cost, there was an associated drive to economise.

Once I’d convinced myself that the tower handlers had everything under control, I made my approach to dock at the opposite side of the station. I was exhausted, and the heavy lurch of the ship as the gear hit the pad, and the subtle change in the feel of gravity beneath me, made my muscles ache. Then, as the pad dropped away and spun us into the hangar bay, I felt like I was being stretched out on a rack, and for a moment my senses made me feel like I was moving in treacle.

By the time my boots hit the pad, the maintenance crew was already running across the open space towards the Dajiang. I knew by the time that I reached my apartment on the Hab ring, all the ships’ cargo would have been stowed away, personal effects sent home and all the on board supplies restocked and sealed up. It was a choreographed dance, a swirling ballet of motion, designed and practiced to minimise downtime and have a ship and crew rested, checked and ready to head out on a new call in as short a time as possible.

As I lay back on my bunk, I knew with absolute certainty that they’d be beginning the phase one checks on the power plant and drive systems. By the time I opened my eyes, the Dajiang would be signed off and ready to fly again. But not with me, or the kid for that matter. She would belong to a new crew now.

I awoke with a start a few hours later. The hum of the air conditioning system sounded wrong, and it took me a few seconds to realise it was because I was back on the station, instead of on board the Dajiang. Then, at the very edge of perception, an insipid buzzing noise, more felt than heard, high pitch, electrical, pulsing on and off in time with a light on the coms terminal on the wall beside my bunk.

As I poured myself a coffee and tried to wake up, I listened to the messages. A couple of terse demands for updates from Sandweiss, which would no doubt have turned out to be long winded tirades if I’d let them play beyond the first few words, and a reminder from Varsas to join him for a braai later that evening.

Sandweiss could wait, the paperwork wasn’t essential. Whilst I didn’t really feel up to being social either, the prospect of good, flame grilled food was enticing after a week of ships rations, and I needed the South African port master to bring me up to speed on the leads I’d asked him to follow.

He greeted me at the door, later that evening, his stocky form and resonating laugh seeming to fill all the available space, giving him far greater presence than you’d have expected. He jovially clasped me across the back and led me inside.

His apartment was decorated in synthetic wood and earth tones, giving the appearance of a rustic domicile on some frontier world. The floor boards squeaked and bowed slightly as you moved around and what furniture there was appeared ancient and handmade. It had a warmth to it that just didn’t happen with modern lines and steel plates. For all its rustic appearance, it was a clear sign that the man had invested a small fortune into decorating the place, and its significant size, some four or five times the size of a standard unit, suggested that the cost of decoration was merely the tip of the iceberg. But it was the side room, what he jokingly referred to as his garden, which really demonstrated the extent of his influence.

Arcing up, from the synthetic sand floor and disappearing overhead, a vast solid window looking out into space, his own personal sky. Beneath it, the dancing light of a fire pit with an assortment of meats and vegetables roasting slowly on a spit above it. Around the fire, a number of his friends and family, too engrossed in conversation and merriment to notice us as we stood off conspiratorially to one side of the room.

“Ag man, that smells good, doesn’t it. The wife makes the galaxies best roosterkoek, make sure you try some. Before we pull in though, I reckon you probably want to know what’s what, right? Get the questions sorted before we start working on the babbalas, yeah?

So look, the mining barge is already sorted. Once the repairs are done, she’s being picked up by some of the local boys working for the Rev’s here. Got one of their doffs’ into a bidding war with a couple of Crimsons that owed me a favour, ran him all the way up to the top of his budget. Almost cheaper to buy new, but 10% means I won’t be crying myself to sleep over it. That also means we’re all square for now too, but if we started getting beyond what you paid for, I’ll let you know. Company took their usual cut of the cash, the rest I’ve managed for you well enough. Got a nice little bakkie sorted for you to go rock hopping in, parked in a private bay. I’ll take you over and introduce you to her in the morning. You’re gonna like her, I’m sure.

The information you wanted on the other hand, not so simple. Not many people who know much about pirate crews that are willing to talk shop with outsiders, the only ones who really know are law enforcement and bounty hunters, but I’ve got details for someone who might be able to help, if you can get to him. I’ve greased the wheels for you, and he’ll meet you. No one really knows if he’s a pirate or military or worse, but he’ll talk. Well, probably. Deal with that when it happens yeah?

As for the data mining, my contact here will meet you soon as you like, let me know and I’ll set it up, he’s already been paid for the job, so you just need to get him the data to work on and give him the run down on what you need.”

I tried to thank him but Varsas cut me off with a hand gesture, before continuing,

“Before you start all that, look, it’s how I make a crust, the corp pay is a living, but only if you haven’t got much of a life, you check me? And talking about that, I’ve taken a little extra out of the pot from the barge. Took the liberty of paying for a special medical assessment for you. Relax, Irv, you’re grief stricken, suffering severe survivors guilt and PTSD and in desperate need of R&R, says so in the paperwork, just like I asked. I figure it’ll buy you a couple of months, year at the outside, to see this through, and still have a job waiting. My kennel, though, you’re done with old Sandflies.”

I tried again to thank him, but he made it clear he wasn’t interested in thanks, instead preferring to make his way over to his family to join them at the fireside. As it dawned on me that I had been as officially debriefed as I was going to be, I turned, and made my own way over to the smoky warmth of the camp fire, which seemed to get hazier and hazier as the night went on.

The next morning I was woken by the scent of strong coffee, and found myself slumped in a chair in Varsas’s living quarters. I sat up far more quickly than by body would have liked, and the movement triggered a wave of nausea to sweep over me, and a brutal wedge of pain to open in the space behind my eyes.

“It’s like flight school again, bra, slow, controlled movements to start, nothing big. Not till you’ve had your coffee, and some painkillers. Lots of painkillers by the look of you.”

“Cheers Varsas, I don’t know what was in those drinks, but it hurts,”

“Pretty much everything in those drinks, Irv, otherwise what’s the point,” he chuckled.

I nodded my assent, and more slowly this time, tried to sit up. Once I’d managed that and had demonstrated to myself that I was now probably going to remain sitting upright without my head exploding, I reached for a mug of coffee and some painkillers. Within a few minutes the pain had begun to subside, and I was left feeling a little uncomfortable, and with eyes that seemed to prickle and burn slightly when I looked at anything too bright.

Once he was certain we were both feeling sufficiently human again to get up and move around, Varsas indicated that we should leave, and I followed him out of the apartment. We entered a transport pod in a tube around the corner, and he instructed it to deliver us to a private area on the residential docking ring. Within a few minutes we disembarked outside a utilitarian looking hangar.


“This part of the ring,” he said proudly, “All mine. Couple of collisions, a few accidents in accounting and some tweaks and grease, this place doesn’t exist unless you know it’s here.”

“Very nice.”

“You’re welcome to use it, already uploaded the data to your ship on how to access it. Which, of course, is why we’re here.”

He swiped an ID tag across the door lock, before throwing it at me. Before us the hangar door opened wide.

“She’s called the Continental Drifter. She was a custom order for you, rigged for range, though I’m sure you’ll be able to improve anything the previous owner did for her. Not as big as the Dajiang, or as well armed, but she’ll jump so far you’ll never have to,” he stopped midsentence, staring confusedly at me, “Why are you laughing?”

“Qing Wa Cao De Liu Mang! Only you could have had the nerve to buy me a stinking Diamondback Explorer.”
 
It pained me to say it, but the Drifter was a well put together ship. The previous owner, a Commander Hall, had obviously had some idea of what to look for in a ship, and had kitted her out well. She had a powerful, top of the line jump drive and a full suite of lightweight exploration modules and I estimated that as she was currently outfitted, she could probably make slightly more than double the range of a stock vessel in a single jump. It was a good start, and meant that even were I to leave her as I found her, the ship could easily outpace most of the ships that could possibly threaten her.

The problem was that as with any civilian aircraft, the Drifter carried a lot of redundancy. Because there was no telling what a potential owner would want to do with their craft, a lot of shipyards, Lakon included, designed in redundancy for fixtures, fittings and modules that might never get used on a particular ship. Clusters of cables with connectors for any module, articulated mounts and hull plates to provide easy access to an outfitter adding a new system, and complicated power distribution systems able to handle the different draw requirements of a hundred different popular domestic devices so that the space one pilot used to store a couple of tons of cargo, could just as easily handle the power demands of a mineral refinery, a vehicle hangar or a custom built pizza oven.

Whether it was used or not, all of those redundant systems added to the draw on the ships power plant and processors, it added heat to be cleared up by the environmental systems, and it added mass and inertia to hold the ship back and dull her responses when I needed them.

Civilian ships had redundancy, a thousand and one features you’d never need, and they were optimised for general purpose use. I was an engineer with a more singular purpose, a hangover, and an industrial multi-tool.

Over the next few hours, I worked my way through the ship from stem to stern, stripping out extraneous systems, redundant modules and a myriad of ubiquitous safety features added purely to prevent unskilled pilots from causing injury to themselves. Joints and fixings were welded down, access panels that were no longer needed sealed over, and the existing modules hardwired into place where they’d no longer need to be swapped out on a whim. Whilst some systems were left a little more vulnerable individually, the overall effect was to reinforce the ship superstructure and bulkheads whilst still managing to strip around 20% of the ships weight.

The optimisation was worth the effort though. Even with lightweight thrusters installed, the Drifter would be far more nimble than before, and the reduced weight and redundancy required meant I was able to further optimise the shield, power and frame shift drive systems giving me a lot more power, a lot less heat, and extending my jump range to nearly 4 times that of a stock vessel.

That kind of range put the vast majority of all space within the human bubble within a couple of jumps of myself, and meant that it’d be nearly impossible for any potential trouble makers to take me down without embarking on the kind of galaxy spanning coordinated effort that I was unlikely to ever be important enough to actually warrant.

As I stood on the hangar floor looking up at the Drifter, I felt almost satisfied with her. Almost, save for the problem of her colour.

As was often the case, the original owner of the vessel had suffered from the misconception that painting his vessel midnight black would in some way make her cooler. In theory, I guess, it wasn’t that poor of an idea. The best colour for emitting heat from any object is black, after all, and most people have heard the term, black body radiation, even if they hadn’t understood it. Stars, after all, are technically near perfect black bodies. I guess the assumption goes that if a ship is black, it’s emitting heat slightly more effectively, making it cooler inside as a result.

Now don’t get me wrong, if you’re doing the Hutton run and you’re half a light year from the nearest heat source, it might mean you’re able to drop a degree or two closer towards ambient temperature.

The problem is, paradoxically, that the blacker a black body is, the more able it is to absorb heat and energy too. Because the vast majority of most pilots lives are spent within a few thousand light seconds of one or more large, persistent heat sources, it means that in day to day flight they’re picking up a couple of degrees of extra heat. On top of that, this ability to absorb energy extends all along the electromagnetic spectrum, meaning that by painting their ships black, pilots the bubble over, are willingly and needlessly making their ships that small fraction of a portion more able to gain energy, and thus take damage from, incoming laser weapons fire.

I didn’t plan on finding myself under fire in the near future, but if I was going to undertake as much travel as I was expecting in the coming weeks, I knew I’d find myself spending a significant amount of time picking my way between solar flares and prominences as I scooped fuel from time to time. Admittedly, modern technology meant that hugging a stars corona where the heat could easily range into the tens of thousands of degree’s wasn’t quite the risk it used to be, but it still meant taxing my ships venting systems and relying on the Drifter’s hull to keep the temperature inside the ship at a level where it wasn’t going to lead to me getting dry roasted as I waited for the tanks to fill, especially as the alternative was to rely on regular refuelling stops on any route I wanted to take, potentially in low security systems where I’d be vulnerable to being ripped off by more than just the local factions premium duties and tax on fuel.

I pulled up the requisitioning systems on one of the hangar terminals and navigated through the outfitter catalogue for a few minutes before authorising a one off payment to have the Drifters hull chrome plated.

Sure it wasn’t mirrored armour, but I didn’t want the added weight, or cost for that matter, of a perfect military armour system. Chrome plating was as good as, from my point of view. The mirrored finish would help deflect heat from the Diamondbacks hull reasonably enough, and would prevent me losing heat if I found myself in the deep void for any length of time. In the event of a bad jump into a binary system, it would buy me a few extra seconds to move out from between the stars into cooler space outside their combined corona, and on the off chance someone did start firing at me, I figured if the mirrored chrome deflected even a little of their lasers energy away from the Drifter, that was a bonus too.

Plus, as an engineer, there was something about the liquid metal looking quality of a chrome ship that really appealed, but that’s hardly surprising. If I was only looking at this as an exercise in making any ship beautiful, it’d be raw metal tones all over, brushed silver and brass, an industrial take on form born from function.

The outfitters terminal chimed, to let me know the order had been accepted and was being processed, and I’d have several hours wait till the work was complete.

Not a problem, I thought to myself, got people to see in any case.
 
Last edited:
Back
Top Bottom