Hello all. I know this one has been brought up many times over the past five years, but here it is again...
Could we get some way to purchase additional ammunition and keep it in storage until it's needed? I see two possible ways to do this within the current systems: buy ammo crates that take up cargo space (one cargo capacity per reload of one weapon), or buy a dedicated ammo storage module that eats into your optional internals allowance.
I don't even want this for combat - I just want to store more seismic charges and displacement missiles for mining. After kitting out a Type-10 Defender for mining a few years back, I was so disappointed to find that I ran out of mining munitions before my hold was even half full of painite. These days you can't even argue that the weapon system and cargo system aren't connected, since you can use materials to craft new munitions and load them into your weapons, mining, tools, chaff launchers, etc.
I recognise that this is something that would take some work to balance, but if the ammo in cargo takes up space and weighs you down, or if a dedicated ammo storage and reloading module draws power and takes up space that could be used by other useful modules, then that already sounds pretty balanced to me.
Come on FDev, we've been asking for this for at least five years...
Could we get some way to purchase additional ammunition and keep it in storage until it's needed? I see two possible ways to do this within the current systems: buy ammo crates that take up cargo space (one cargo capacity per reload of one weapon), or buy a dedicated ammo storage module that eats into your optional internals allowance.
I don't even want this for combat - I just want to store more seismic charges and displacement missiles for mining. After kitting out a Type-10 Defender for mining a few years back, I was so disappointed to find that I ran out of mining munitions before my hold was even half full of painite. These days you can't even argue that the weapon system and cargo system aren't connected, since you can use materials to craft new munitions and load them into your weapons, mining, tools, chaff launchers, etc.
I recognise that this is something that would take some work to balance, but if the ammo in cargo takes up space and weighs you down, or if a dedicated ammo storage and reloading module draws power and takes up space that could be used by other useful modules, then that already sounds pretty balanced to me.
Come on FDev, we've been asking for this for at least five years...