Community Event / Creation Castor and Pollux Day Seven: Burning well is NOT a good quality in your space ship

What do you do now?


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Hey all,

This week we played through an event based on the Elite: Dangerous' publicly archived designs. You may want to play straight through from chapter one instead of spoiling it by jumping right to the end.

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After a day of fighting, the sieges of both Castor and Pollux became too much for the civilian population.

Stuart Town's main rotor was disabled by noon, leaving it with only momentum to maintain artificial gravity. The ongoing assault caused fires throughout the station, spreading ever more easily as the ebbing gravity no longer held them in place. Fire suppression teams gradually lost ground until an evacuation had to be ordered and the station was officially sold to the Empire. The Empire's most loyal commanders were assigned as honour guard for the fleeing citizens.

The situation in Castor was even worse - docking bays became clogged with unspaceworthy ships; food stocks were destroyed as agricultural modules vented atmosphere; and ammunition supplies had to be scuttled as their containers were ripped open and plundered by the enemy. Alliance transport missions were offered for refugees, but independent mercenaries pursued and killed many of them. Surviving members of the board of directors formed the Castor Government in Gateway - a government in exile hoping to reclaim its territory some day.

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As hours turned into days, it became clear no faction would be able to gain the upper hand. Although the Empire retained a token presence in Pollux, they were never able to extend their protection beyond Stuart Town and the system gradually slid into anarchy. Elsewhere the Alliance signed a non-aggression pact with the Independents, and without a military presence Castor's derelict space station quickly become a pirate base.

Meanwhile, the dark system of Helen became a key mining resource for the region. Having proven they could force cruisers out of the area, commanders that avoided the war managed to reinstate the system's shaky peace and began mining again. Over time, piracy in the system evolved into protectioneering as well-armed commanders agreed to help targets through the nearby anarchies to the rich trading worlds beyond.

Realising the region would remain a wasteland so long as the great powers were in stalemate, Castor's goverment in exile began generating missions to connect Helen with other nearby worlds. Greandio and Lialiaed were nearby, and astronomers had been reporting anomolies in the region for years. They need only discover a safer dark system for people to jump through, and their homeworld will finally be free of the place that launched a thousand ships.
 

Minti2

Deadly, But very fluffy...
Bounty hunting, lots of rich pickings, and with a token Imperial presence, somewhere to replenish supplies.
 

Minti2

Deadly, But very fluffy...
Oops forgot, same from me, nice job Andrew really enjoyed the story and decision making :)
 
I will trade for a while. There are so many miners out there missing the comforts of home. Where there's muck there's brass, and where there's brass there's demand for liquor (etc.)

Thank you for the ride, Andrew :D
 
Looks like I slept through the battle. It seems a shame about Castor, I rather liked the place. Think I'll explore around and see if I can find any new dark systems. If that doesn't work out there should still be some good Tantalum mining.

Thanks Andrew, that was fun. I hope the game can provide these sorts of dynamics.
 
Glad that I've spotted the Castor and Pollux thread (if a bit sad that I was late to the game). Thanks for that Andrew!

I am (or was, given that we've got a newborn in the house) an avid role-playing fan so I hope that we get something along these lines happening in the actual game where situations are set up with the outcomes depending on how the players act and interact (oh, and that I have a bit more spare time come the beta!).

In the aftermath of the story, I suspect I'll be exploring to see if I can find the dark system that's hoped for along with a spot of trade to keep myself fed and my ship in working order.

J^2 (a.k.a. Commander Nevyn - GCU Momentary Lapse Of Gravitas)
 
The co-ordinates of that dark system must be worth a fair bit. It's too tempting to ignore, even if my ships better set-up for combat. Maybe I'll team up with someone equipped with better scanners than myself, and we can split the reward 50-50.
 
Now that the huge rush has died down, exploring seems more viable. With most people out of the way the chance of finding something first is better. Who knows, if I found a dark system I might give the co-ordinates to Castor or maybe discretely tip off the Federation;)
 
Hi and welcome Commander Nevyn. It looks like a lot of us are heading out to explore the sector for new systems. Good luck everyone.
 
Hehe, that was lots of fun, and now I get to bounty hunt whilst helping keep the system pirate free whilst the miners do their stuff.
 
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