Document KSR-651/Y Clearance: Public |
CCN Custodian Office CMDR Qohen Leth, Leader of the CCC (Christmas Carriers Convoy) |
Dec. 8th, 3302 Written from the Command ship Salammbô |
Doc. type: REPORT |
Object: CCC Departure |
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End of report. |
CMDR Qohen Leth |
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[td]Reports from CCC Departure Logistics (extracted from file b44392/2)
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- CMDR ZEPHROW (Euro Beacon)
Being a Beacon was a truly unique experience, and I'm glad that I did it after all. Seeing all the CMDRs jumping under my command, processing them, all of them arriving safe at the last waypoint. Very immersive, they also thanked me at the end. I would like to thank you and the others for this unique experience and for a job well done.
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- CMDR ECHO WAKE (XBox)
Christmas Carriers Convoy Report - XB1-001
December 3, 2016
Despite some uneasiness among some commanders about pirates, everything seems to have gone smoothly. We had hoped for a mass exit similar to the groups that had left before us but with the small numbers we had, there was, as I had expected, three separate jump windows for our group of commanders who were looking to be part of larger fleets. I have heard of reports that the first group was small only consisting of four commanders and one at least one of which turned back to assist with the second group of commanders that were to jump out. The second group was a bit larger with eight commanders but still vastly smaller than our counterparts that left earlier in the day. The third group I find to somewhat interesting as it consisted of the two commanders that tried to organize us into a larger fleet and were the last to leave the system. We had also managed to pick another commander whom decided that a group like ours deserved to have more than one stratotanker and outfitted his ship with appropriate equipment to assist in the convoy.
All in all I believe the group managed to make to the first way point of Shapley 1 with no major disasters and at least one commander has even made it to around base camp two. Also one last thing it was Commander Dr. Yayomeisters birthday on the 2nd, so please say happy birthday.
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- CMDR SAFTEYBOT (Euro/US Patrol)
EU:
From my point of view, this one went very smoothly. It got to be a little tricky to keep track of the groups as they moved from waypoint to waypoint, which made it harder to sweep systems ahead of them. NPCs were light, and there were no NPCs that decided to be a problem. We mostly acted as scouts. Ian did see some trouble in the last waypoint, I guess a couple of NPCs popped up over there, while myself and the other scouts were going back for stragglers. Ian handled it.
US:
Miami was way more active with NPCs for some reason, which lead to Beacon 1 having a hard time getting under way. They eventually had to return to the station in Miami for repairs, after not being able to find a convienient repair station further along the route. Aaron Star and another patroller (sadly, I forgot the name) performed an impressive rescue of MF1ve, droping into his wake to doubleteam an NPC Anaconda that had been after him for some time. This had the same issue where it was a little tricky to keep track of the beacons and their groups. It was compounded by the heavier NPC turnout, but I don't think there were any casualties. On the second one we did the same scouting, with a bit of traffic control (while systems were being cleared), and beacon monitoring. We also got into more combat, which was good!
Both were a lot of fun, and I'd be happy to participate in another similar event in the future. The main change I would make would be to make sure the scouts have the waypoints bookmarked, and friend-invite all the beacons ahead of time, so they could track their movement via the galaxy map.
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- CMDR CHARLES VON HACKBEIL (Euro Carrier)
Yesterday's departure went very well. The tension was rising when more and more people arrived in Miami, just a short time before dispatch would start. General excitement was in the air, no one could await it anymore. At last, around 1800 dispach began, requests were filed quickly.
Beacon 2 was working like a charm, Cmdr Nohj contacted me shortly after my request, he was doing a very good job, guiding me through the process in a very calm and clear fashion. I certainly profited from taking part in the training, so I knew what to do. I dropped into the beacon instance very early and tried to be helpful where I could.
The number of people without any travelling experience surprised me though, but even the absolute beginners were guided through the process very sensibly. Cmdr Nohj was everpresent. Also our escorts did a great job, Nightstalker and Dallas Cowboy, very calm, always there when needed. All this made a great backdrop for everyone, it made it feel easy to be part of something. Something really big. Bigger than what most of us experienced before.
The escorts guided the insecure carriers through the first jumps out of the bubble, being their lifelines more than once. But every threat was fought off, all the carriers started their journey out of the bubble and into the void, all of them still fascinated by what has just happened to them.
Interestingly, the pilot with the biggest troubles was the one with the most experience in travelling, Cmdr Isokix. He was interdicted in Nevada, having his shieldless Beluga stripped down to 20% hull, when a sudden imbalance of the force saved his . He magically disappered. Everything happened too fast for his escort to react, Isokix was interdicted the second he arrived in Nevada. Lucky Isokix though, he managed to reappear from another dimension with fully restored 100% hull, so we all pretended nothing has ever happened.
There was also a small incident with our beacon, Cmdr Nohj. But the whole team of beacon 2 chose to remain silent about it...
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- CMDR IAN DONCASTER (Escort Command)
Mission 16-164 report [Iridium Wing]
Explorers: about 100 of them, various ship classes, all carrying cargo as well.
Iridium Wing: Ian Doncaster (Escort Command), D Sinclair (Beacon 3), P Mangham (Escort)
Additional Support: Qohen Leth of the CCN (Dispatch), Souvarine of the CCN (Mission Command), numerous Colonia Militia Forces pilots from at least 6 different factions.
Route: outbound escort LTT 9846 to Tau-1 Aquarii
Results: Six beacons were used to group carriers with escorts around Magna in LTT 9846. A small number of escorts maintained a Charlie-style supercruise patrol of the system to protect inbound carriers.
The fleet then jumped along a pre-agreed route between the departure and destination systems, with beacons keeping their group together, but no attempt being made to coordinate Beacon departures from the system. All groups met with significant pirate interdictions on the way to Tau-1 Aquarii. No explorers were lost, though two ships were sufficiently damaged as to need to return to LTT 9846 for repairs before departing again. A further US-timezone departure successfully used the same procedure to move a further 50 ships clear, again with no losses.
Recommendations: The broad procedure worked well. Interference from NPC pirates was high, as expected, but escorts were generally able to protect their carriers. Additional training for and advance identification of Patrol ships would be desirable in future. In general more training for escorts would help. Further information for explorers - perhaps including video tutorials - might help them avoid unnecessary risks during arrival at the departure system. With additional pre-work, the main tasks of the dispatch role could be semi-automated by a Discord bot, leaving the dispatch officer freer to concentrate on irregularities and special cases. Discord's voice support is really not up to the task of coordinating this large a departure. Alternatives should be considered in future. On the bright side, Elite Dangerous's instancing seemed better than usual.
NPC pirates continued to occasionally intercept cargo-carrying ships to around 450 LY from Sol. This should also be considered for inbound escorts, and it may be desirable to use light fighters with longer jump range for initial cover when the cargo risk factor applies, to be joined by standard escort ships closer to the bubble.
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- CMDR ELECTRIKCAT
The departure went reasonably smoothe. As a beacon, I really didn't have any trouble getting people to drop in on me, and everyone pretty much did as told. Then the trouble started. We had a pirate in a gunship drop in on Tath as he came in, and we dispatched it quickly.. Maybe a little too quickly actually, because one of us (totally not me) shot it before scanning, and gained a bounty. Then the police came in, scanned someone (totally not me) and attacked. We had to quickly jump out as we were being attacked by the system security.
Upon our emergency jump, we arrived in Wilson. Almost immediately, Tath got interdicted by a pirate, and we had to save him. Then we decided to jump to the next system. We sent Phoenix first as a scout, and then jumped when he said it was clear. MF1VE and Tath were in a wing and both of them were carriers, and MF1VE was nav-locked when Tath jumped in... And got interdicted again... (At this point, I wanted to re-scan him to make sure he wasn't carrying pirate magnets)
Well, we went a bit farther, battling interdictions the whole way before getting about halfway when we learned some of the other groups hadn't even left yet! We ended up taking a vote and decided to head all the way back to Miami to repair and restock, with Tath and MF1VE sitting at thirty and fifty percent, respectively. So we head back, and luckily without event.
Then we headed back out after docking. We mass-jumped and decided to do our jumps in supercruise. We got around where we were rather quickly and without much event, but the latter half was filled with more misfit adventures! Stargrease ended up unable to jump to the right system half the time, but we think it's due to thargoids having infected his navigational system.. He really ought to have that checked out. He had the jump range, though, to meet us at the next system every time, so all was good. We actually were having so much enjoyment out of our misfit adventures that we stayed together, jumping under my route for hours after we passed Tau.
There were photos taken to remember that day, we made sure to keep in touch and Acroci made emblems for all of us. We had a ton of laughs and will be sure to meet again. This was one of my most interesting experiences in the galaxy and I'll be surprised if anything ever tops it. We'll have to see what happens, but for now this is CMDR Electrikcat signing out.
Be safe, commanders!
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- CMDR SOUVARINE
My role on the day was limited to that of a Beacon, which in practise was basically a mini Fleet Command. My instance was stable and well-populated, and all Commanders reported really enjoying the launch and the roleplay.
I found the role of Beacon really satisfying - it was great to roleplay a coordination like that, and I got really into character - as did the pilots in my instance.
From an organisational perspective, I think we were lucky though. We didn’t have much contingency planning and we had insufficient top-level leadership available to support and manage the operation. For example, if two of the Beacons had failed to show up, we would have greatly struggled to accommodate the fleet. Also, the lack of a strong leadership presence across the voice channels meant that the instances had to operate completely independently - they weren’t coordinated.
In an ideal world, we would have had enough Beacons to allow me to be Fleet Command, and move between voice channels coordinating.
I feel that the Beacons were all relieved and happy that it went well, but I suspect that most felt ill-prepared. It would have been good to prep more Beacons, further in advance.
So - my recommendations for next time:
Fleet Command to be separate from the Beacon role, to allow greater support and voice coordination between instances.
More Beacons, brought on earlier. Ideally twice as many Beacons enlisted as there are instances - just in case some Beacons don’t show up on the day.
These are the only areas I feel needed improvement, and luckily they didn’t detract from the success of the event at all.
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- CMDR ZEPHROW (Euro Beacon)
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