Modern parks have a centralized control scheme - PC should, too.
Instead of having to travel to each ride to shut it down, check its status, view the queue, etc., have a dim-lit room with a wall of screens cycling through live views of your rides (or shops or whatever you select) and a bank of controls and status indicators. I'm not saying this eliminates the on-site control, but it could allow a more leisurely, modern way to manage rides if you wish - and to "jump" to any ride (or part of the park) with a click. And it lets you more quickly get back to building.
Perhaps a similar setup for park security (park cameras, etc.)
And one for personnel management - every employee carries a tracker and a radio.
All this is really just menus and buttons, like RCT (and every sim) has for management - and it's something PC will need, eventually. I'm just saying to theme it, animate it, modernize it - make it beautiful. Not just flat, boring menus.
Robert
Instead of having to travel to each ride to shut it down, check its status, view the queue, etc., have a dim-lit room with a wall of screens cycling through live views of your rides (or shops or whatever you select) and a bank of controls and status indicators. I'm not saying this eliminates the on-site control, but it could allow a more leisurely, modern way to manage rides if you wish - and to "jump" to any ride (or part of the park) with a click. And it lets you more quickly get back to building.
Perhaps a similar setup for park security (park cameras, etc.)
And one for personnel management - every employee carries a tracker and a radio.
All this is really just menus and buttons, like RCT (and every sim) has for management - and it's something PC will need, eventually. I'm just saying to theme it, animate it, modernize it - make it beautiful. Not just flat, boring menus.
Robert