Hardware & Technical CH products Hotas help

So I am using a the CH products flightstick and Throttle. The throttle is what I am having some issues with. This is my first HOTAS setup. I would really like some help from someone who has already solved them.

I have the throttle set to forward, and I would like all the way to one side to be 0 and the other to 100. Right now it looks like a very small nudge moves it 10%. I have the throttle set to continuous, and not all movement increases speed by 10%. Not sure how to fix this.

I would like to find away to change the throttle to forward and reverse with a click and then always have full one side 0 and the full the other be 100 with forward or reverse set to a button or toggle. I have unused buttons to do this with, if someone can help me figure out how.

I also have a display issue. I have set the mouse widget set to on; however, I still cannot see the dot. I actually like the dot. I also don't have rounded ui anymore. Is there a way to get these to work with a HOTAS?

Thanks in advance.
 
Map the input to "throttle axis" (not "increase/decrease throttle"), set the axis to "forward only", and bind a button to "forward only throttle reverse". The axis should show as "Joy Z-axis", and you will have to invert it.

You should only have anything set up in the first three lines of the "flight throttle" section. If you have the axis mapped to increase or decrease, remove those bindings. It should look something like this:

boAOtitl.jpg


Use the CH Control Manager to calibrate the throttle and ministick. When calibrating the throttle axis, don't force it to the forward/backward positions, just gently rest it against the limit and press a button. That way, you make sure you have the full range of movement and no "noise" at the ends. At this point, you may want to play with the deadzone on the ministick to ensure it's reliably at zero, there's a 5-10% mechanical imprecision in its centering (that imprecision is about industry standard for those parts, the same potentiometer assembly is inside pretty much every single gamepad).

When looking at the control manager test/calibrate window, you have two circles indicating positions: a yellow circle showing the calibrated reading, and a smaller cyan circle for the position the game sees after applying deadzones and curves. You want the cyan one sitting solidly at the limits of the Z axis (throttle) and the centre of the ministick readout after you move the stick and just let it go.

See, e.g., here you have the ministick not quite return to centre, but a 10% deadzone on the Y axis set up in the "axis settings" tab makes sure the cyan indicator is still centered. The throttle is at its rear limit and reads a solid zero:

3CD8d5d.png


(Background image courtesy of the upcoming Planet Mercenary RPG set in the most excellent Schlock Mercenary universe ;) )
 
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I don't use the CH Contrtol Manager - just calibrate in windows game controller.

As Shadowdancer says, make sure you use throttle axis, forward only.

Here is a pic of what I have set:

4QXeYGE.jpg


(You can actually download a copy of the binds file using the link in the picture if you want.)
 
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