Chaff effect causing severe FPS drops

I noticed when I was in a combat zone my game would randomly drop from ~120fps to 15fps or lower. With huge frametimes that jumped all over the place. It seemed totally random. Made all the more frustrating due to the ~15fps or so makes my ship handle really poorly. I ended up losing my asp in a very bizarre fashion where a python appeared to "scoot" right into me and instantly blew me up. I say "scoot" because it wasn't normal movement, it looked like rubber-banding from a shooter game. The python was going one way then just swooped over to me like a magnet and boom. All at a glorious 15fps, so I couldn't even turn away. Anyways, I decided to try and figure out the cause of the huge fps drops. Jumped out and back into the combat zone and just watched my framerate go from the hundreds to 12 then back to hundreds. Back and forth like that in a comical way. Then I noticed it dropped only when there was a ship chaffing. Which there is lots of in a combat zone. Every 5 seconds or less if you're watching the whole battle from afar. In close going after ships it seemed random, but it happened whenever I was to point my ship in the direction I could see chaff(from the ship I am after or in the distance) hence as your pitching/etc to follow a target you pan around the background battle and sweep through chaff effect in view several times constantly. So it seemed random. But I made a quick youtube video clearly showing the culprit is the chaff effect alone.
Fitted chaff to asp, SC away from station good bit, drop out of SC in the middle of no where, in SOLO mode, facing nothing but the skybox. Start flying backwards and deploy chaff and instant lagfest.

So the interesting thing is that both my GPUs drop down to 18% usage from 98% and the framerate from 170fps down to 25fps. 25fps would be marginally bearable for a moment except that the thread is so locked up the frametimes are jumping all over the place and it "jutters". Basically a frame every second or so takes way longer to render than the rest. So it appears to lockup a lot.
[video=youtube_share;qsZyxZCTkvI]http://youtu.be/qsZyxZCTkvI[/video]

i7-3770k @ 4.7ghz, tried HT on and off
2x R9 280x in xfire

As if that wasn't interesting enough, here is another tidbit. I suspected that for some reason the thread doing particle effects on the CPU was bottlenecking....well maybe but get this. CPU usage for the ED process goes from 36% to 26%. So CPU drops 10%, GPUs(both) drop 80%, and fps goes from 170 to 25.... what is going on here.

Graphs!: (cause graphs are awesome)
5ff39c62b1.png

Test results:
DropCPUGPURAMSSD
170 20Intel i7-3770k @ 4.7GhzAMD 2x R9 280X xfire8GB 2100Mhz
Intel i5-3570NVIDIA GTX 760??
XAMD Phenom II x4 955 @ 3.65GhzAMD HD7970 3gb16GB 1666Mhz?
XIntel i5-2500k @ 4.7GhzNVIDIA 2x GTX 680??









Theory:
Initially I began to think this was caused by a possible hardware combination. However with more results coming in from people I'm starting to think it's a software thing. Testing on my end is limited, I appreciate greatly the people posting results and hardware for me.
 
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I noticed my frame rate dropping randomly from 200 (ish) to around 20 when bounty hunting last night but did not make the connection to the fact it was when chaff had been launched but thinking back I think it was - will test tonight to confirm
 
The game is seriously flawed. Can confirm I have similar results with i5 7570, gtx 760, normal mode, gaming mode and OC mode. makes no difference.
 
Probably worth putting in the bug discussion thread stickied at the top of the page rather than in the main body here as it will get shot off into high numbered pages in no time.

You're not alone, though - ticketed it.
 
Where would we stand without flaws?

Nowhere because we'd be too busy sitting down, chilling and playing this game and having fun... being the way it is though I think we will have permanent floors for our tired feet and many walls to bang our heads against due to all the flaws....
 
I'm running everything on max and have no issues, even in busy combat zones.

Running a Sapphire HD7970 3gb and a Phenom II x4 955 at 3.65 Ghz with 16gb DDR3 1666.
 
I'm running everything on max and have no issues, even in busy combat zones.

Running a Sapphire HD7970 3gb and a Phenom II x4 955 at 3.65 Ghz with 16gb DDR3 1666.

Interesting, could it be a problem with AMD gpu and Intel CPU combo? Anyone else? I'd love to have a massive collection of computer parts to test with but...
 
To add some more data:

I'm running a 2500k @ 4.7ghz and 2x GTX 680 @ 1.2ghz and see a steady (vSync'd) 60fps in combat - chaff has not affected fps. Could do some monitoring and see if CPU/GPU usage peaks/tanks when the frame drop occurs.

Scoob.
 
To add some more data:

I'm running a 2500k @ 4.7ghz and 2x GTX 680 @ 1.2ghz and see a steady (vSync'd) 60fps in combat - chaff has not affected fps. Could do some monitoring and see if CPU/GPU usage peaks/tanks when the frame drop occurs.

Scoob.

Check out the graph under the spoiler in OP. Thanks for the added data btw :D
 
Ok, as odd as this sounds. I figured out how to temporarily fix this. I had to go into AMD Catalyst Control Center and set up a profile for elite and change the crossfire mode to disabled. Now I get much better fps, 200+ while chaffing/flying backwards. ....I get the feeling though that this is just a workaround and that the problem is something related but not directly crossfire, because others have reported the issue with NVIDIA... So this is an odd one.
 
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