Players complain of "the grind" but they aren't really complaining about doing missions, just getting there. I know the game is based on "the galaxy is big", but that's all just arbitrary anyway.
Obsidian Ant defines "time sinks" as things that don't progress gameplay, they're just a waste of time. Hyperspace jumping is one of those things. At 30 seconds per jump, from the time you hit "go" to drop out, if you have to go somewhere 20 jumps away that's 10 minutes of zero gameplay, just watching a loading screen. Can you think of another game with 10 minutes of loading screens? That's the grind.
This is an idea of something that players would love, and it would get more people to pay for this game:
https://youtu.be/My5DyIrZD8Y?t=5m30s
Obsidian Ant defines "time sinks" as things that don't progress gameplay, they're just a waste of time. Hyperspace jumping is one of those things. At 30 seconds per jump, from the time you hit "go" to drop out, if you have to go somewhere 20 jumps away that's 10 minutes of zero gameplay, just watching a loading screen. Can you think of another game with 10 minutes of loading screens? That's the grind.
This is an idea of something that players would love, and it would get more people to pay for this game:
https://youtu.be/My5DyIrZD8Y?t=5m30s