Your Feature Request / Idea
i want incentive during challenge mode explore different end game parks to complete challenge mode, as it stands it is easy enough if you dont create the most dangerous and exciting dinosaurs. also the research unlock timings mean that many only become available just before you are looking to win the mode anyway.
my idea, is simply to add a few extra win conditions, such as pens containing certain random dinosaurs, maybe with genetic modifictions, or housed with other dinosaurs. secondarily i think having a randomisation of some unlocks to push you into making different paddocks on your way through might also really make each experience new and exciting, and making resourcefullness and understanding very rewarded.
it would avoid the many playthroughs of challenge mode feel quite so much like following a recipe for success and have us thinking more on our feet, and really bring a uniqueness to every end game park we have.
let me know your thoughts guys!
i want incentive during challenge mode explore different end game parks to complete challenge mode, as it stands it is easy enough if you dont create the most dangerous and exciting dinosaurs. also the research unlock timings mean that many only become available just before you are looking to win the mode anyway.
my idea, is simply to add a few extra win conditions, such as pens containing certain random dinosaurs, maybe with genetic modifictions, or housed with other dinosaurs. secondarily i think having a randomisation of some unlocks to push you into making different paddocks on your way through might also really make each experience new and exciting, and making resourcefullness and understanding very rewarded.
it would avoid the many playthroughs of challenge mode feel quite so much like following a recipe for success and have us thinking more on our feet, and really bring a uniqueness to every end game park we have.
let me know your thoughts guys!