chances of cutter improvement?

Seeing how originally the Cutter was supposed to be a battleship like the Corvette and not a trader, do you think there will be any enhancements to the stock cutter in 2.1? Maybe allowing it to have a larger distributor or better maneuverability? I'm not talking about engineers upgrades, just an overall buff to it.
 
you do realize that battleships aren't known for their cornering abilities, just saying?

And no that doesn't mean the Corvette shouldn't be able to move as it is, it is only a point to say that a 'battleship' can be many things, a turret cutter has a massive shield, it is not meant to be a dog fighter, it is a tank, and it is already getting proven in video's that once you get used to it, it isn't as bad as it seems. So yeah...

Add that all the other imperial ships are top of the line usability ships compared to others anyway, so why should they get yet another directly superior ship compared to others in terms of combined abilities? add the speed the cutter has?
So it has downsides? so what? going by the three main big ships if anything was 'due' for an upgrade it would be the conda, but yeah I'm sure people would be against that due to price compared to cutter and corvette, even though imperial's other ships are dirt cheap compared to what they can do....

So....lets leave it entirely up to Frontier? if they feel it needs, they will do so, if they feel it doesn't it won't?
 
One of our wing flies it as a war ship extremely effectively. Huge amounts of SCB's, turrets and triple plasma canons.

A well piloted viper could not kill one. At best maybe make it run but even then very unlikely, there's just too much shield for a small ship to deal with.
 
Not really seeing any buffs coming for it. One can hope though, but meanwhile one can just do nothing else but to learn the quirks of the current implementation. It certain turns like a dead whale, even FA-off (always fly mine FA-off except when about to touch down on landing pad - it's a itty bit more maneuverable then, or at least feels so). Distributor - yea well, just needs different weapon setup than the other two big boats.
 
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truly hope so, because it is NOT a war ship.. a well piloted viper could kill one.
you need to go on youtube.
watch stuff like this:
https://www.youtube.com/watch?v=Q31Ww2mNpzQ
[video=youtube;Q31Ww2mNpzQ]https://www.youtube.com/watch?v=Q31Ww2mNpzQ[/video]

Because it seems you are severely underestimating what the cutter actually can do, though I am guessing people will post that its the corvette pilots being bad or whatnot...

Maybe, just maybe the cutter can be a good enough warship, you just can't fly it exactly the same as other ships so pilots need to adapt.
 
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An average piloted Viper could kill any NPC ship.. I'd like to see any well piloted Viper try to take down my Cutter

:) you have been here from the start, and I'm assuming you are pretty good at combat given your life occupation is flight sim tech, so I wouldn't feel confident fighting you in a vulture if you were in a sidewinder :p
 
I flew an A-rated Cutter in the last Beta, in a High RES. I was laughing out loud at each puff of rapidly expanding gas as pirate after pirate just went *poof* under sustained fire from the beast I was driving. Didn't lose a single ring of shields, no SCB use and in an hour and made over 6 million.

Best entertainment I've had in a long time.
 
The Cutter flies the worst of all ships in this game, and its only gonna get even more tedious when the new enemy AI reacts better to reverse flying.
 
I pilot cutter and find it to be just fine. If I had an engineer wish, it would be to improve its pitch... But that's it.

The cutter has it's advantages over the Vette so I wouldn't use it as the comparative of superiority. One of which is the extra large hp along with not having two useless small HPs.

Personally, I think a lot of battleconda pilots are the ones most disappointed with the cutter. The anaconda is a beast in combat.... and it's accessible to everyone.

In the end, if you plan on doing a lot of different things without the concern of ever being in real danger... Get a cutter. If you just want to blow stuff up, get a Vette or stick with a Conda.

Oh, and you don't need a C8 distributior in the cutter in PVE, and in PVP, see what's written above.
 
its only gonna get even more tedious when the new enemy AI reacts better to reverse flying.

What you mean to say is it will actually resemble a challenge once up against AI ships. Something I am very much looking forward too. Combat is way too easy at the moment, you can solo SSS's in a Cutter without even breaking a sweat.
 
The Cutter flies the worst of all ships in this game, and its only gonna get even more tedious when the new enemy AI reacts better to reverse flying.

This is just painful to read... I'm tagging asps on up with a C4 PA..... And I never reverse fly because I like getting up close and personal; forcing the NPC / Cmdr to fly their ship vs pulling a trigger.

FA off... FA is for docking/landing.... Not for Cutter combat.
 
I really hoped we'd gotten all this out during the beta and just after release...apparently not...the cutter is great, just different.
 
What you mean to say is it will actually resemble a challenge once up against AI ships. Something I am very much looking forward too. Combat is way too easy at the moment, you can solo SSS's in a Cutter without even breaking a sweat.

No, its not gonna be a challenge, its just gonna be even slower.

The Anaconda has more firepower and can kill enemy ships much faster for a fraction of the cost of a Cutter, and that change will make the difference worse.

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I really hoped we'd gotten all this out during the beta and just after release.

We did, they didn't listen, check out my sig if you want.
 
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I really hoped we'd gotten all this out during the beta and just after release...apparently not...the cutter is great, just different.
People are still moaning about the lost offline mode so I'd prepare for a regular dose of cutter animosity through the next oh, 7-8 years. [yesnod]
 
No, its not gonna be a challenge, its just gonna be even slower.

The Anaconda has more firepower and can kill enemy ships much faster for a fraction of the cost of a Cutter, and that change will make the difference worse.

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We did, they didn't listen.

And a battlecutter would be a real challenge for a battleconda. I see more examples of cutters coming out on top of an engagement of the bigs than the other two.
 
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