On both classic and default control schemes on the Xbox One the left menu (back) button is bound to the OS friends list.
This is both useless (there is already a shortcut to friends on the double-tap guide button) and annoying (every time it pops the screen shrinks and control focus switches to the OS while the friends panel loads). Hit it accidentally in a firefight and you lose valuable seconds in the OS while cancelling the snap-in.
In almost every game this button is bound to some kind of in-game menu (as opposed to the right/start button that is usually pause/save/system options). So most games have this button as inventory, skill tree, crafting, etc. I'd expect it to be a short cut to system management, or the maps, or galactic powers, or something like that.
It should never be bound to an action that leaves the game.
Is there any way to bind this button to something else? Or even disable it?
This is both useless (there is already a shortcut to friends on the double-tap guide button) and annoying (every time it pops the screen shrinks and control focus switches to the OS while the friends panel loads). Hit it accidentally in a firefight and you lose valuable seconds in the OS while cancelling the snap-in.
In almost every game this button is bound to some kind of in-game menu (as opposed to the right/start button that is usually pause/save/system options). So most games have this button as inventory, skill tree, crafting, etc. I'd expect it to be a short cut to system management, or the maps, or galactic powers, or something like that.
It should never be bound to an action that leaves the game.
Is there any way to bind this button to something else? Or even disable it?