Change music on speakers part of a blueprint

Ok, well I think the title is clear.
I have some blueprints for later use in my park and they have speakers in them. Think of buildings, lampposts, etc.
I know that if I place a speaker alone, I can change the music to whatever available song I want. But when they are part of a blueprint, I can only select the blueprint and things like shops.
No speakers to change music. Any idea on how I can do this or if it's even possible. Otherwise I have to reconsider putting music all around the park :p

Thanks in advance for your help.

If this question was already asked, I couldn't find it. Been searching for this answer for 3 days already. Only thing I find is info about custom music. It's not about custom music!
 
Well I've noticed that when I added speakers to a building, so part of a blueprint, I wasn't able to select what music it played. Whenever I clicked on the speaker while in the editing building section I only had the move and duplicate options that a regular item would have.

The only way I could solve it was to split the speakers from the building. At the moment it seems it is only possible to change the music if the speaker isn't part of a building/blueprint.

Just in case though, when you click on your blueprint, click on edit building so that you can select any of the objects. You'll have to select the speakers this way and then click split from building so that you can change the music.
 
I can confirm that what Anth08 has indicated has been my experience. Strangely enough, you have to seperate the speakers from the building to be able to change the sound or music. Bug or feature....I am not sure which.
 
Like the others have said, split the speaker from the building. However, once you split one and change the sound, you can duplicate it and put the duplicate back onto the building (you can delete the split speaker now). From then onward, you can duplicate that one speaker and have it play the same thing, and have everything be part of the building.
 
Thanks all :)

I already knew about the splitting option so I will do that. Maybe they will add that function to the blueprint as well.
 
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