Here is an idea I have since a long time because sold ships are just usable.
Because ship prices are too much different from real usable ones
Because :
E class is just a better-than-nothing but completely useless
D is better to increase jump range, cheaper but has less integrity
C Class is the middle one
B class is .... well ...Can anyone tell me a good reason to use B class ? Not enough money for A ? Ah, ok
A Class is the one you put when you have enough money
Why not switching default loadout to Class C and change prices accordingly ?
This would make prices more accurate and ship more usable. While E would remain the default class when storing modules.
Because ship prices are too much different from real usable ones
Because :
E class is just a better-than-nothing but completely useless
D is better to increase jump range, cheaper but has less integrity
C Class is the middle one
B class is .... well ...Can anyone tell me a good reason to use B class ? Not enough money for A ? Ah, ok
A Class is the one you put when you have enough money
Why not switching default loadout to Class C and change prices accordingly ?
This would make prices more accurate and ship more usable. While E would remain the default class when storing modules.