Just to re-iterate some QoL stuff people have asked over the years.
Changeable UI, lighting and cockpit Paint Schemes
Changeable UI, lighting and cockpit Paint Schemes
- 3 tiered paint-schemes for the inside our cockpits:
- Primary Background colour scheme for the majority of the cockpit
- Foreground colour to lift panels away from the background.
- Accent colour for Highlights & rims
- UI Colouring (can't forget that).
- Bindable Control and UI interface for Turning off the HUD (CTRL + G)
- String lighting power (turn on an off the module, like we can enable/disable schemes for weapons and exhaust trails)
- In-cockpit lighting - Different colour schemes and controls for :
- Red Alert
- Blinking Warning Lights (proximity).
- Silent Running
- Main cockpit Lights
- Where we have :
- Pick a colour
- Brightness sliders (Dimmer switches from : bright -> cosy & subdued -> off)