Just a curiosity - how many have reduced their hours of game play since 1.3 dropped?
I know I have by quite a bit and I think it's from the mostly harmless 10's of hours wasted in CZs with no redress. Time lost with little progress and no retrospective fix and add on top no combat CG (I can see why, PP and the other long running CGs are spreading players a bit thin) - has sort of made me think, meh the last couple of weeks.
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For S&Gs here's my combat tracking
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Hit Dangerous at 3,972 kills before the 1.3 patch - carried on killing.
After patch the progress screen showed 24% @ 4,383 kills =409 kills = 24% Fair enough, inline with what others have experienced and approx. (give or take) 1200 more kills gets deadly
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Now 5295 kills shows @ 40% so an extra 908 kills=16%
Have only made approx. 150 kills since the CZ/RES fix dropped and I've notices a the % increase rise pretty well, especially after 3 three Condas that show up in SSS so would say it's fixed now. So I estimate 750 kills worth of time wasted killing the hardest, trickiest mostly harmless cobras/vultures/pythons/condas credits can buy.
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I know I have by quite a bit and I think it's from the mostly harmless 10's of hours wasted in CZs with no redress. Time lost with little progress and no retrospective fix and add on top no combat CG (I can see why, PP and the other long running CGs are spreading players a bit thin) - has sort of made me think, meh the last couple of weeks.
-----
For S&Gs here's my combat tracking
-
Hit Dangerous at 3,972 kills before the 1.3 patch - carried on killing.
After patch the progress screen showed 24% @ 4,383 kills =409 kills = 24% Fair enough, inline with what others have experienced and approx. (give or take) 1200 more kills gets deadly
-
Now 5295 kills shows @ 40% so an extra 908 kills=16%
Have only made approx. 150 kills since the CZ/RES fix dropped and I've notices a the % increase rise pretty well, especially after 3 three Condas that show up in SSS so would say it's fixed now. So I estimate 750 kills worth of time wasted killing the hardest, trickiest mostly harmless cobras/vultures/pythons/condas credits can buy.
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