Changing Ship with cargo impossible !!!

Since the launch of Elite Dangerous, it has never been possible to switch from a ship with cargo to another ship without cargo capacity.
You must always empty your cargo (e.g. drones or goods) to board another ship with little or no cargo capacity.
This is absolutely annoying and unrealistic !!!

What I have often complained about:
If I have a kill mission and the target is almost destroyed (5% hull) and still able to escape to hyperspace and I follow it and face it again 1 minute later, how is it possible that it's back to 100%? That's annoying too!

And what about the development of new ships?
Panther Clipper was announced, nothing has happened here for a long time!
Cobra Mk IV was only available to Early Access users.
Now, years later, you could make it available to everyone, right?

I think Elite Dangerous is already dead!
Then you almost have to defect to Star Citizen!
 
"Since the launch of Elite Dangerous, it has never been possible to switch from a ship with cargo to another ship without cargo capacity.
You must always empty your cargo (e.g. drones or goods) to board another ship with little or no cargo capacity.
This is absolutely annoying and unrealistic !!!"


Easy and realistic way to fix this, Change it so you can store a ship with Cargo, and then, when you transport that ship to another station, The Mostly Harmless minimum wage pilot hired to fly the ship to you dumps 100% of the Cargo 100% of the time due to Pirates. All good...
 
I'd like to understand why you'd want to keep cargo in a ship. Surely once you've landed you sell the stuff or go somewhere more profitable (or just jettison it if you're docked- takes about 5 seconds).

If you want to store cargo for a later date, that's functionality offered by a carrier and really I don't think we're ever going to see anything added to the game that impacts their usefulness.
 
Since the launch of Elite Dangerous, it has never been possible to switch from a ship with cargo to another ship without cargo capacity.
You must always empty your cargo (e.g. drones or goods) to board another ship with little or no cargo capacity.
This is absolutely annoying and unrealistic !!!

What I have often complained about:
If I have a kill mission and the target is almost destroyed (5% hull) and still able to escape to hyperspace and I follow it and face it again 1 minute later, how is it possible that it's back to 100%? That's annoying too!

And what about the development of new ships?
Panther Clipper was announced, nothing has happened here for a long time!
Cobra Mk IV was only available to Early Access users.
Now, years later, you could make it available to everyone, right?

I think Elite Dangerous is already dead!
Then you almost have to defect to Star Citizen!
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It deserves Two, possibly more actually but me Currys nearly done

O7
 
You mean that game where you buy a ship and all you get is a picture?



I can sell you a picture of a Panther Clipper for $70, will that do?

If we're going to dismiss posters and label them as disappointed star citizen fans, you should at least make the effort to not look like an even more disappointed elite dangerous fan using talking points that haven't been accurate for years.

Star Citizen has 65 unique hulls in the game ...hulls being the mesh of the model. This number contains like 5-10 unique vehicles that aren't "space ships" but drivable vehicles for surface play. Star citizen then goes on to make variants to these hulls where there is a difference in the interior of the ship (not talking about customizable loadouts or skins). bringing the total to 115 (because all of star citizen's flyable ships have interiors you can interact with (for those large enough where the cockpit isn't the only place you can fit))

Elite dangerous contains 40 (counting fighters) and 2 vehicles. no interiors in those 40 you can interact with.

Can you still buy a picture of something not yet in star citizen? sure, but you dont have to buy any ship with real money - they can be acquired in game. They have way more ships than elite dangerous does. What they lack and need more of are systems for the game to actually take place in. Among other things. But of anything, the availability of ships is not something star citizen is inferior to elite dangerous in.
 
Since the launch of Elite Dangerous, it has never been possible to switch from a ship with cargo to another ship without cargo capacity.
You must always empty your cargo (e.g. drones or goods) to board another ship with little or no cargo capacity.
This is absolutely annoying and unrealistic !!!

What I have often complained about:
If I have a kill mission and the target is almost destroyed (5% hull) and still able to escape to hyperspace and I follow it and face it again 1 minute later, how is it possible that it's back to 100%? That's annoying too!

And what about the development of new ships?
Panther Clipper was announced, nothing has happened here for a long time!
Cobra Mk IV was only available to Early Access users.
Now, years later, you could make it available to everyone, right?

I think Elite Dangerous is already dead!
Then you almost have to defect to Star Citizen!
how is the cargo thing unrealistic when he cargo is attached to your ship?
I reality, yes you can swap vehicles and forget about the cargo.
But if you want that cargo, someone has to move it and if its in a freighter, good luck with the volkswagon swap.
This is just part of the mechanic so we don't all sit in a sidey whilst moving mega-tons around via taxi driver.

As for the Cobra Mk IV, if you were not able to be a part of the kickstarter, what is it that makes you think you are entitled to a gift for being a part of that?
It is not a special ship that can do stuff a mk II can't do better.
It was a gift to us for being there at that time.
The rest, you paid for a game, you played the game...what else do you really expect?
And lastly, the game is only dead to all the cmdrs that played by watching utube then left instead of actually playing the game and discovering it has a lot more to offer than any utube video has ever even hinted at(other than a few of ObsidianAnts good days vid's)..
To them, thank for stopping by.
To you, get a grip, worst rant ever. sounds like you just woke up from a bad SC eve...
 
Right, what they don't have, though, is a game.

Sure they do. You can do combat, get rewarded repeat. You can do missions that require completion of various tasks, get rewarded, repeat. You can use those rewards to purchase items you can use / consume to do the tasks mentioned before. There is multiplayer gameplay involving pvp and pve.

I'd say what they dont have is a practical vision for what release ready needs to look like to be achievable. People play it and have plenty of fun. They have over 5x the number of players per day playing than elite dangerous has.
 
So, the OP's "suggestion" was....

Allow ship swaps without unloading cargo?
Give everyone a CobraIV?
Release a new ship, the Panther Clipper?
The game is dead?
Move to Star Citizen?

Just making sure I got it....

Suggestion DENIED. Wish I had thought of all that....
 
Sure and then wiped when they reset the servers, you only keep the ones you have paid Real money for.

O7

the paying of real money only sets your initial state. It's not like you retain the exact ship you had before because it's the one you bought and everyone else has to start new. everyone starts over.

really all ship buying gets you is a potentially better starting situation. But if you are good at the game, that will not really matter as it only serves to delay those users somewhat. And if you suck at the game and just had a bunch of disposable income, you'll just end up losing your expensive ships since their rebuy / maintenance costs would be balanced to only be achievable to those players who are skilled enough to have gotten them in-game. Insurance plans are only free for ship buyers for a few months in most cases, and the deductible is not free at all so playing "above your skill set" is at your own peril.

I see no problem with buying different starter ships. It's hardly the negative it's made out to be since the assets aren't yours forever and in star citizen, the most expensive stuff requires more effort and skill to operate so the game will right itself of any initial imbalances that you might get. There's going to be a lot of sad rich players after release when they find out their money didn't make them better at actually playing the game.
 
Is there no Forum hosted by Cloud Imperium where this SC fanboys can gather and talk to themselfs? Why are they here? Why do the keep annoying ED players here? Is this good behaviour? What is the reason for this all? Either i dont get the point here or this people seem to have some serious problems.

As an ED player i would never get the idea to write some nonsens stuff in a SC forum.
 
If we're going to dismiss posters and label them as disappointed star citizen fans, you should at least make the effort to not look like an even more disappointed elite dangerous fan using talking points that haven't been accurate for years.

In response to this I would just like to point out this from the OP, he was the one who brought up SC when it was entirely unnecessary;

I think Elite Dangerous is already dead!
Then you almost have to defect to Star Citizen!

So the "discussion" was entirely based on his false accusation that ED is dead and we should all go to Star Citizen, if he hadn't done that he may have had en entirely different "discussion"! So you going on extended diatribes about how great Star Citizen is and how many ships you can get without paying for them and how they have interiors and etc, well that's just sugar on top where Star Citizen fans hunt down comments critical of Star Citizen and must post extended advertisements about how much better Star Ciitizen is than Elite Dangeorus!
 
the paying of real money only sets your initial state. It's not like you retain the exact ship you had before because it's the one you bought and everyone else has to start new. everyone starts over.

really all ship buying gets you is a potentially better starting situation. But if you are good at the game, that will not really matter as it only serves to delay those users somewhat. And if you suck at the game and just had a bunch of disposable income, you'll just end up losing your expensive ships since their rebuy / maintenance costs would be balanced to only be achievable to those players who are skilled enough to have gotten them in-game. Insurance plans are only free for ship buyers for a few months in most cases, and the deductible is not free at all so playing "above your skill set" is at your own peril.

I see no problem with buying different starter ships. It's hardly the negative it's made out to be since the assets aren't yours forever and in star citizen, the most expensive stuff requires more effort and skill to operate so the game will right itself of any initial imbalances that you might get. There's going to be a lot of sad rich players after release when they find out their money didn't make them better at actually playing the game.
Mate honestly i think i was one of the first to invest in SC but astute enough to only buy a basic ship.
I log in once a month to speak to folks but the whole thing is a train wreck.
It looks fantastic but time is slowly overtaking that glow, SC is THE epitome of bad management.
I sometimes joke like others do that its a scam, it isn't, i believe at the start they really had every intention to produce a masterpiece, the problem is there was never any accountability to ever produce a finished game, because as a game its unplayable.

The problem is now it will never be a success as a game, SC white knights can defend it all they want but the simple fact is GIG havent a clue what to do with their over-bloated whale of a ... well i dont know what it is.
As it stands they make money producing ship after ship for ridiculous prices for the promise of one day having an advantage over the rest of the minions.
There are no real multi-role ships for this reason alone, why sell folks one ship when they really need 2 or 3 (take mining for instance).
Look at the most recent free play weeks, utter disaster with many folks not even able to log in.
They keep wiping the servers for one reason, they are broken, forever Alpha, with no idea how to implement stable meshing and i for one am not going to work my ass off grinding for extra ships and tools just to have them wiped, what is that about??

I don't hate SC, ive had fun there, it reminds me of that Tom Cruise film Edge of Tomorrow, sometimes just walking around or getting out of bed is that bad, but anyone who can try to compare Elite with SC is living in Cloud Imperium oo land.
Elite is so far ahead in terms of gameplay and Fdev as a company far more trustworthy that those muppets at CIG topping up their pension pot its unbelievable.

SC is a sim, Elite is a Game - its as simple as that.

O7
 
Since the launch of Elite Dangerous, it has never been possible to switch from a ship with cargo to another ship without cargo capacity.
Yes.
You must always empty your cargo (e.g. drones or goods) to board another ship with little or no cargo capacity.
Yes
This is absolutely annoying and unrealistic !!!
Slightly annoying for the first few weeks, then just how things are.
What is unrealistic is free secure parking everywhere realistically we would be charged based on time stored, volume used, and location.

What I have often complained about:
If I have a kill mission and the target is almost destroyed (5% hull) and still able to escape to hyperspace and I follow it and face it again 1 minute later, how is it possible that it's back to 100%? That's annoying too!
I don't encounter that problem, but then I don't do that sort of mission.

And what about the development of new ships?
Panther Clipper was announced, nothing has happened here for a long time!
I thought it was just rumoured rather than us being told that it would be in the game.

Cobra Mk IV was only available to Early Access users.
Yes an incentive for buying part of the game before it was released was an exclusive ship.
Now, years later, you could make it available to everyone, right?
They could if they didn't want to honour the agreement, thankfully they haven't so far. Like you, based on your forum info, I didn't qualify for the C Mk4 a fact that only comes to mind when people start asking FDev to break their word.
I think Elite Dangerous is already dead!
You are entitled to think wrong things, it isn't always good to go public with them.
Then you almost have to defect to Star Citizen!
I have heard nothing about that game that has interested me enough to even see what is on the net about it, maybe when I have done everything in Elite.
 
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