That just hit me watching a video on IGN about the Xbox port of the game and I realized that open play actually might be a lot more fun knowing there aren't infinite shields out there or combat loggers, although combat logging might still work.
There are pluses though.
Always remember, where theres a will, theres a way... give it time.
I suggest you look up the term "lag switching". Destiny is rife with cheats using lag switching to become invincible in pvp. There are also a number of aim bot cheats for Xbox and PS.Although you are correct, the amount of actual cheaters will be far smaller on closed platform. Most people don´t want to go through a lot of trouble to do that. Combat logging will of course still happen. This is a good reason to prefer the console version as long as you get along with the control scheme.
you are correct.
I suggest you look up the term "lag switching". Destiny is rife with cheats using lag switching to become invincible in pvp. There are also a number of aim bot cheats for Xbox and PS.
Though I've known very few people (among the people I know IRL) to mod their Xbox 360s and cheat, it was still a problem I ran into a little too much online. It may be more difficult to cheat on the One, or on consoles in general, but there's still plenty of folks who will spend the time and money to get that edge. Why play an online competitive game if you cheat? I dunno. But look at the leader board on just about any game and you'll see impossible numbers at the top. Wait long enough and cheaters will emerge on the current generation of consoles, too.