Check out this new DLC in the Frontier Store.

Now I know why every single station, asteroid base, outpost and surface base is completely and utterly devoid of life in ED. (Except a few yellow trucks which have been driving around on autopilot in circles since 2014.

New DLC

Everyone's having too much fun in PC.

Who says FDEV don't know how to build something with atmosphere.
 
I actually bought Planet Coaster yesterday, figured my daughter and I would have a crack at a theme park (it was also on special). That add-on looks fun.

Z...
 
Which is great and all, except this is the Elite: Dangerous Discussion forum, not the Planet Coaster Discussion forum.

That said, I wouldn't mind being able to create my own cut-scene videos like they do for those Commander's Log videos in Elite.
 
Yes, I see why you posted that here .... it has applications in ED development and I can see similarities of thinking in the explosions.

The warning at the front made me laugh .... "crude humour" ... where was that? ...... "mild violence" ... people being flung out of burning tall buildings, train crashes, wrecks :D

So how would you classify ED? Gratuitous violence and selfies?
 
Yes, I see why you posted that here .... it has applications in ED development and I can see similarities of thinking in the explosions.

The warning at the front made me laugh .... "crude humour" ... where was that? ...... "mild violence" ... people being flung out of burning tall buildings, train crashes, wrecks :D

So how would you classify ED? Gratuitous violence and selfies?

Gratuitous Selfies and High Sodium Content.
 
I have wondered why the could not do some pretty scripted stuff like seeing techs running across the pad to your ship with cables, power lines and scanners when you dock, and backing off from the pads when you lauch. Or seeing people walking btween pads in dock. It would add no gameplay, but would do loads for grounding the experience.
 
Now I know why every single station, asteroid base, outpost and surface base is completely and utterly devoid of life in ED. (Except a few yellow trucks which have been driving around on autopilot in circles since 2014.

New DLC

Everyone's having too much fun in PC.

Who says FDEV don't know how to build something with atmosphere.

Looking at this and JWE I really wonder if they've given up on ED.
 
Looking at this and JWE I really wonder if they've given up on ED.

Niche game vs wide appeal game. You only have so many employees and most of the player feedback on the niche game is either "this game is amazing" or whining over how fast one makes credits, which means that all that's left is minor balancing. It's pretty obvious which game's going to get the lion's share of developer attention.
 
Don't really enjoy "management sims" but, having watched some of the PC livestreams, I'm absolutely certain there must be people at FDev working on shoehorning parts of PC terrain-generator into ED.

If everything in an entire galaxy can be crammed into a procedural seed, and "unpacked" when players need to see certain bits of it, it seems feasible that the same would be possible for individual planet terrain maps.
 
I have wondered why the could not do some pretty scripted stuff like seeing techs running across the pad to your ship with cables, power lines and scanners when you dock, and backing off from the pads when you lauch. Or seeing people walking btween pads in dock. It would add no gameplay, but would do loads for grounding the experience.

Because FDEV have major issues maintaining reasonable frame rates in Stations and around stations and refuse to look at or fix the problem. Adding such (and what I agree would be great) content would see them tank even more.
 
Great example of a game that has developer resources and support, and a game that doesn't. One game gets real new content and real DLC. The other gets maintenance updates.
 
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