Newcomer / Intro Checking planetary gravity

http://imgur.com/16JxWzu


16JxWzu


Sorry for double post but click the link and it will show you
 
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As you continue to descend after glide and hit "all stop zero thrust" only to discover your speed is 600+ anyway as you continue headlong into the planet's surface :eek:
This was how I learned to care about G factor in my first few weeks playing [blah]
 
As you continue to descend after glide and hit "all stop zero thrust" only to discover your speed is 600+ anyway as you continue headlong into the planet's surface :eek:
This was how I learned to care about G factor in my first few weeks playing [blah]

I can't rep you more right now, but here's some rep anyway!! LOL Great post.
 
Great stuff...I knew about the system map info but not the HUD...that number's just out of squinting distance LOL. Good to know for a quick check.

And that number increaces the closer to the ground you are. Should you find your self falling just pitch up and boost. Backwards thrusting is a softer type of brake.
 
It doesn’t have to be a ‘high G’ planet to make a considerable difference to your approach either....but knowing that you can see it in your HUD will make a big difference between a controlled landing and a full pancake.

After my first splat losing all shields and 70 odd percent of my hull 30kly from home Ive learned to respect the G. Slow and easy....if that doesn’t sound too much like a 70s’ chat up line.
 
Thrusters also make a difference, even in comparatively low gravity. The game ensures that you'll always have enough thrust to reach orbit regardless of thruster size, but if your ship's mass is way above your thrusters' optimal mass, you're gonna have a difficult time controlling your descent.

Also, without any actual evidence to back this up, I think that better thrusters reduce the amount of "turbulence" you'll encounter.
 
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