Horizons Chemical Manipulators and murder

Given I am an explorer, a peaceful one. I don't even fight (that's not me, but our example person for now), and I want that FSD upgrade and my engineer tells me, I'd need that part that I could only find in certain ships.
First thought: I'll check junkyards and perhaps manufacturers. Or ask around at workshops. But these options are not in the game. So next thing I can do, is checking wrecks. That option is in the game, and it works, but only in very few cases, because you need to find very special wrecks.
That peaceful explorer would never ever consider to just go and shoot down ships to scavenge the remains, just because it's the fastest way.

The restriction is an artificial one, because you can't purchase these parts the easy, and also realistic way. That's okay, because a game isn't reality, but it would only be fair to make these parts available by other non-violent ways. Higher droprates for example, more possible places to find them and so on...
 
Given I am an explorer, a peaceful one. I don't even fight (that's not me, but our example person for now), and I want that FSD upgrade and my engineer tells me, I'd need that part that I could only find in certain ships.
First thought: I'll check junkyards and perhaps manufacturers. Or ask around at workshops. But these options are not in the game. So next thing I can do, is checking wrecks. That option is in the game, and it works, but only in very few cases, because you need to find very special wrecks.
That peaceful explorer would never ever consider to just go and shoot down ships to scavenge the remains, just because it's the fastest way.

The restriction is an artificial one, because you can't purchase these parts the easy, and also realistic way. That's okay, because a game isn't reality, but it would only be fair to make these parts available by other non-violent ways. Higher droprates for example, more possible places to find them and so on...

As some have already stated before me, Combat aftermath USS:s is what you're looking for. I've managed to accrue 30 or so Chemical Manipulators simply from dropping in on USS:s. I think I've found up to 3 Chemical Manipulators in a single one of those. Heaps of Distilleries and Processors as well. There are two types of USS:s which I always check: Combat aftermaths and High grade. High grade not so much for CMs, but they contain other types of Good Stufftm.

If you're purposely searching for just CMs, I can imagine that it becomes frustrating/boring, but the good news is that these are something you can collect while "just playing the game". My recommendation is to outfit a trading ship and doing some trading, or spend a week doing missions for a faction you like. Anything which requires you to travel the bubble. While doing so, make sure to scan each USS that you pass by and drop in on all the Combat aftermaths. Before long, you should have all the CM:s that you desire. :)
 
Yes, that's how I got the three I had. That's okay and all, but this thread is about farming this one material. I am also not aggro or something. I even got my grade 5 drives because I was lucky with RNG and the three I had were enough. I just think there might be a better way to make materials like that available without a violent solution. If you aim to get that one specific one, not slowly but surely while playing (which is awesome but doesn't help when it's urgent).

Edit: It's not that I didn't try, but either I was very, very unlucky, or it's very rare.
 
Last edited:
.

Those Chemical Manipulators are just an example, I guess. I bet there are more materials with similar farming conditions, and it would be awesome if there would be a way to get these materials equally easy without murdering people.

I watched a stream by MassiveD, he was blowing up freighters whilst complaining that FD had nerfed the material drops.. The entire time he ignored all the Debris field Beacons on his Nav panel.

Here's a hint - Filter the galaxy map to display systems experiencing Famine & Outbreak, drop into any of the debris fields and collect Chemical Manipulators. You don't have to fire a single shot.
 
Last edited:
Yep, chemical manipulators are easy to get from combat aftermath. I had around 50 at one stage just from dropping into those USS when I saw them. Just don't go looking for them, go about your business and drop into them when you see them.
 
Well, everybody is totally allowed to have his/her own morale standing. Same as religion. So this isn't even discussable.
Back to topic now please?

I'm no murderer either (except on the occasional ranking-up mission where the target has it coming ;) ) and I don't deal in slaves.
Just go about your business, doing what you do, browse mission boards for doing something morally unobjectionable for something you want, and stop at USS's to pick stuff up.
What's the rush?
 
After 4+hrs of being the good guy last night and only finding 2 of these bloody things i'm going home after work and breaking out the FDL
 
It had crossed my mind that people might not have read previous posts... ;)

@777Driver: the debris field thing is news for me. I'll try that. :)
 
I hated spend hours shooting at cargo ships because of the Power Play, I felt like a coward and I ended up giving up.

I did my Elite Combat rank in HRes, spending hours there watching who was working so I could protect them from the pirates and get my bountys and my rank, started to like T6, T7, T9 any ship that was with the face in the stone working was causing me sympathy.
It's true, I'm soft-hearted, I don't kill for kill.

Now this freak engeneers .... this guys is another post ....Yes there are a lot of ways to get the materials but many things still need to be reviewed I think there is a festival of nonsense .
 
Just a thought to ponder on:
The refugees in outbreak system Convoy Beacons - what kind of disease do they carry? How many millions will die horribly if they're allowed to leave the contaminated system and spread the outbreak? Isn't cleansing them the most humane way of dealing with the situation?

Getting some sorely needed RNGineer materials (Conductive stuff, Heat stuff, Chemical stuff) is just a byproduct, small reward for saving countless millions of lives...
 
Just a thought to ponder on:
The refugees in outbreak system Convoy Beacons - what kind of disease do they carry? How many millions will die horribly if they're allowed to leave the contaminated system and spread the outbreak? Isn't cleansing them the most humane way of dealing with the situation?

Getting some sorely needed RNGineer materials (Conductive stuff, Heat stuff, Chemical stuff) is just a byproduct, small reward for saving countless millions of lives...

I recall some short Austrian guy with a funny moustache saying the exact same thing!
 
It's not the only moral conundrum either, to be fair. "The Dweller" requires you to deal with 5 black markets (so smuggling or dealing in something illegal anyway), and Liz Ryder needs an introduction through an organised crime syndicate. And these are first level engineers, whome you need to deal with in order to open up the others.

So much for Play your own way, eh?
 
Well, at least I found a possible solution to the "Chemical Manipulator" problem:

If you travel to the systems Anotchadiae or LTT 5053 and get a good reputation there, you'll get access to the restricted system of Isinor. It's protected by the shady organisation "Chapter of Isinor". These are bad people who inslave the settlers and steal their arts, labeled as antiques.
You'll find these thieves in the "Convoy Beacons" labeled signal sources. Once there, you'll find a Typ-9 loaded up with these stolen antiques, but the cargo ship is also escorted by two anacondas. I strongly recommend to engage these thugs in a wing and not to go after them alone.
Once destroyed, you will hopefully find some Chemical Manipulators along side some containers with these antiques. bring them back to a contact person. He has to use the black market though the malicious Chapter of Isinor is hunting them down on the open marked. The contact person will compensate you with ~90k cr. per ton of antiques and make sure it will brought back to their original owner.
 
It's not the only moral conundrum either, to be fair. "The Dweller" requires you to deal with 5 black markets (so smuggling or dealing in something illegal anyway), and Liz Ryder needs an introduction through an organised crime syndicate. And these are first level engineers, whome you need to deal with in order to open up the others.

So much for Play your own way, eh?

This is different. In case of the manipulators it's about a simple product you should be able to easily aquire legally. In the other example you have to contact shady engineer nerds who seem to be connected to crime and thus are accessed by criminals.
 
Back
Top Bottom