Nice. Throughout the fight I was like, "This is THE guy who wrote the guides on evasive flying, you better not embarass yourself."
I was sporting a general all-rounder weapons set with 3 long range small rails (2 super pen, 1 cascade), medium focused PA with TLB and 2 large long range cannons with high yield shell. Game plan being to eventually lower shields and then go to town on modules with the HYS cannons and rails. Those shields weren't having any of it though. I think for that I would mod two APA's, one with phasing, and switch out the medium PA for a HYS canon. I'd try and crack the Cutter's canopy with a direct phasing shot to it and then last out the fight for 25 minutes, lol
The Chieftain is such a great weapons platform though and so manouverable it's just a joy to fly. I'm afraid it puts my beloved FAS out of a job, like seriously the FAS has no reason to exist after the Chieftain drops. Not sure what the devs plan to do about that. I think the Chief is great and do not want any nerfs placed on it, instead I would buff the FAS with something like a 5th utility slot, make it a great point defence platform for example.