Perhaps being able to be a passenger on a transport shuttle, where you sit back and watch the journey, would be cool. Better pick a reliable carrier though... Hope the shuttle doesn't get pirated!
But as for just magically teleporting across space to be zapped instantly into the ship and location of your choice on a whim? No thanks, not for me anyway. Sounds like something from an casual arcade game, zero-consequences type gameplay. Would render the epic size of space and your comparative tininess meaningless.
So this Grumpycat says nope.
See, this is one of the most fundamental problems that Frontier has; the inability to unify "massive scope of the universe" with "multiplayer gameplay."
In my opinion, having actual multiplayer gameplay would trump "the epic size of space and your comparative tininess" EVERY. SINGLE. TIME.
I kind of think Frontier (and you) have chosen poorly in this respect.
Are there any successful MMO games that DON'T have reasonable fast-travel methods? Every multiplayer game I've ever played actually FACILITATED player interaction, rather than actively hindering it. Ultima Online, the Everquests, Darkfall, World of Warcraft, Lord of the Rings Online, Warhammer, Elder Scrolls Online, etc. etc.