In the Claire's Sanctuary campaign, once you've selected your eight dinosaurs to transport to Sanctuary, a cutscene will play out where multiple helicopters are shown flying away from Isla Nublar North. It's a cutscene unlike any other I would think was possible to be in the game, and the lighting is always the dusk time no matter what time of light you may have rescued your chosen dinosaurs. I'm not entirely sure if it could be edited by technical development standards, especially since it would be "changing/updating the map" in general, which I'm not sure if it could work through technical means, but I would still like to give out an idea suggestion for it.

In the second clip of the cutscene, when the helicopters fly towards the camera, you get a glips of Mt. Sibo in the background as it rumbles.
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The improvement idea I have in mind is when this clip in the cutscene shows, an explosion of a fire cloud comes out the top of the volcano as the start of its eruption, just as the camera zooms out at the moment where I took the picture above, just to give the scene more emotion and life if you know what I mean. The way how I see it being made is the same way as the smoke, that I presume are constantly looping sprites, or what ever it really is that's used to create the smoke.
 
In the Claire's Sanctuary campaign, once you've selected your eight dinosaurs to transport to Sanctuary, a cutscene will play out where multiple helicopters are shown flying away from Isla Nublar North. It's a cutscene unlike any other I would think was possible to be in the game, and the lighting is always the dusk time no matter what time of light you may have rescued your chosen dinosaurs. I'm not entirely sure if it could be edited by technical development standards, especially since it would be "changing/updating the map" in general, which I'm not sure if it could work through technical means, but I would still like to give out an idea suggestion for it.

In the second clip of the cutscene, when the helicopters fly towards the camera, you get a glips of Mt. Sibo in the background as it rumbles.
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The improvement idea I have in mind is when this clip in the cutscene shows, an explosion of a fire cloud comes out the top of the volcano as the start of its eruption, just as the camera zooms out at the moment where I took the picture above, just to give the scene more emotion and life if you know what I mean. The way how I see it being made is the same way as the smoke, that I presume are constantly looping sprites, or what ever it really is that's used to create the smoke.
There's a glitch in this cutscene. Sometimes, for my game anyway, I have this "Autosave error" Showing sometimes whenever the Autosave occurs. I don't know why when I have plenty of storage space. That "Autosave error" showed up when that cutscene was almost finished interrupting it. It got me stuck on Nublar North and I had to restart the campaign. By the time I realized I only needed to Load the Latest Autosave data of that Campaign, it had already been replaced by an autosave of my new campaign.
 
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