http://laveradio.com/the-conclave-episode-6-clash-of-clans-part-1/
O faint at my dulcet tones/high pitched whine.
O faint at my dulcet tones/high pitched whine.
I alt-f4'd at "guilds". I just cannot understand this mentality in Elite.
Respectfully - I can absolutely guarantee that it's composed mainly of "We want group mechanics, we want player owned stations, we want contested space for groups to fight over, and we want Open to have greater impacts and rewards than those scum Solo cowards, FD have no clue how a group game works the way we want it to do, and pets would be nice too!"
i'll be interested in what Möbius has to say when they interview him
Indeed - I'd look forward to that!
solo players and single player commanders in open are booting up the game at each update, playing for a while... and then shelving it until the next update.
That's exactly what I've been doing.
Respectfully - I can absolutely guarantee that it's composed mainly of "We want group mechanics, we want player owned stations, we want contested space for groups to fight over, and we want Open to have greater impacts and rewards than those scum Solo cowards, FD have no clue how a group game works the way we want it to do, and pets would be nice too!"
My god everywhere i go you are like the beacon of solo hope, denouncing Open play and all it's objective benefits from the rooftops.
Me too - I play games when I want to enjoy a particular game. I don't feel any need to force myself to play any particular game at a time when I don't fancy it. Currently I'm going back through the Baldurs Gate series in between working, fixing my motorbike and writing a bass duet with a friend. If I have time to play Elite, and I want to - then I'll pop on for a bit and mess around in a Sidey or try and rebuild my Asp they way I had it before it got messed up with poor "upgrades". It's complete freedom to do as one pleases.
Group play takes some of that freedom away, as a member of some groups - you have some behaviours forced upon you. Wether it's mandatory play times, kill on sight lists, tithing, or leader hero-worship, there is always something that puts the group beyond the individual. In a game like Elite, where you are the focus of the gameplay, and groups are barely catered for, it seems counterproductive to me to put any reward bias to grouping at all.
Me too - I play games when I want to enjoy a particular game. I don't feel any need to force myself to play any particular game at a time when I don't fancy it.