At minimum it would be nice to have classes 6-8 HRP made in game for better build diversity. This would open up nicer builds for larger ships so it can have some nicer hull options and more room for utilities. I'm not sure if it matters for other modules. But for Hull based one specifically it would be nice. I would love to condense a few hull modules down to a single large on in some hypothetical builds. I could fit an extra module or two in another area.
This game is definitely lacking customization in the large ship department. It would certainly help with making hull last long enough for shields to regen in broken. Especially with the new guardian shield boosters. It's a bit practical at this point fto at least get more than one chance to regen shields in combat if they get knocked out. It's hard to do this if you use any amount of guardian shield boosters. Hull needs some attention it this point if I'm not mistaken. Using those larger slots could be nice!
I saw another thread from over a year ago suggest putting it behind a tech broker and make you work for it.
This game is definitely lacking customization in the large ship department. It would certainly help with making hull last long enough for shields to regen in broken. Especially with the new guardian shield boosters. It's a bit practical at this point fto at least get more than one chance to regen shields in combat if they get knocked out. It's hard to do this if you use any amount of guardian shield boosters. Hull needs some attention it this point if I'm not mistaken. Using those larger slots could be nice!
I saw another thread from over a year ago suggest putting it behind a tech broker and make you work for it.
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